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The classes just dictate starting bonuses, gaining experience after that is through using skills. Pretty easy rolling your own type of character too.
Using the bound weapons requires some skill in magic though, mysticism iirc. And of course relevant weapon skill to use it effectively. * or was that conjuration? Makes more sense. :hmmm: |
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Always liked how the class system worked in TES. Can switch from style to style without the need for re-roll. :yeah: |
Just don't go off picking flowers for hours. Once leveled up 2 or 3 levels in Oblivion by gathering ingredients, brewing poisons to use and potions to sell. I had impressive intelligence and alchemy for an assassin type, but the combat skills fell a little behind. :lol:
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http://www.gamefront.com/leaked-skyr...ture-and-more/
Someone got their hands on a manual and scanned it. Links to the map and scanned manual are within the story itself. |
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Link is kinda broken. There's a translated version floating around somewhere, not really that interesting to look at though.
* er, here: http://www.vg247.com/2011/10/10/russ...on-skyrim-map/ |
Few anecdotes have been gathering on RPS, drawn from a 3 hour preview: http://www.rockpapershotgun.com/tag/skanecdote/
Quite amusing, minor gameplay spoilers I suppose. Really looking forward to it, definitely my most anticipated game in years. The fact Bethesda didn't have PC code ready for a preview is a little worrying though. |
I broke my self imposed Skyrim media blackout to check out a couple of the newer screenshots.
Holy crap this game looks beautiful. I have 11/11/11 off from work, and I've already told the fiancee that she won't be seeing much of me that day. |
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My girl would kill me! |
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