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TheDarkWraith & Trevally.
Check your PM's Kind Regards Ven :03: |
I'm sorry, but I'm dumb or lick or do not go:damn::damn::damn:, why I do not work like the image from the post # 119. WHY?.
I hear the sound fine, but why no "starshell 'flare". what am I doing wrong? |
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Matey that is not the official mod. It was uploaded for a couple of us modders to understand the data inputting etc. I haven't even used it; as I'll wait for the official release ....... it's not what you probably wanted to hear :damn: Regards Ven :cool: |
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I want to light at the end of the tunnel.:wah::wah::wah: Give light.:har::har::har: |
:har:
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I translate from English to Russian to write here from Russian into English using "translate.google":damn: (that's all) google rocks.:arrgh!::rock: Yes, sometimes words are not clear there, but most important is to grasp the meaning of written material. Sorry if that is not true.:cry:
Or I'm wrong! |
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particles.dat -- 425 КБ Materials.dat -- 6,66 МБ try :salute::salute::salute: If you can then skinte on any file exchanger, these two files. |
I am sorry but this thread reminds me of this .
http://www.youtube.com/watch?v=Pst3a...eature=related |
'Allo 'Allo! Ah, man the good old days! Where is my little tank?:har::har::har::har:
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A. A AA AAA to work:rock::rock::rock:, for some reason I had ParticlesDetail = 0, put ParticlesDetail = 6 and worked.:woot::woot::woot:
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TDW,
Is possible to add a splash to conning tower if it is hit by high waves or on small depth (6-8m)? |
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Been working on the visual damage for the sub and conning tower. Coming along nicely:
http://www.subsim.com/radioroom/pict...pictureid=3126 http://www.subsim.com/radioroom/pict...pictureid=3127 |
With that kind of damage it still floats?:06:
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