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Planes havent attacked me yet. But not long after i see a plane, a few escorts turn up looking for me. They report your position. early war planes dont carry weapons..... later in the war they do. |
With the plane mod you can use either his or my files. It will have no effect, install the plane mod or his mod before or after, doesn't matter.
I am not exactly sure what is edited in .sim in W_Clears mod. If anything install his mod first than mine or just remove his submarine folder all together. The .sim is heavily edited in my mod. |
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so a safe install would go
Environmental Mod 2.2 Wamphyris Plane Mod Uboat Historical Specs mod? Than i will get everything i can without affecting key components in the ohter mods? |
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I'm still hesitant about the Plane Mod. It's spectacular, but I kept getting CTDs after 1.2 with it. I'll try a reenable of it next patrol. |
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Are you sure that you have the latest version? 1.01 |
lol kylania no matter where i ask a question your there to answer! YOUR AWESOME!!
Hopefully one day ill be able to return the favor! Well i have a BUNCH of mods installed and i have experienced the occasional CTD. But its a weird CTD, its like my Sh5 just decides to shut down, no error message, no waiting. just BAM back to destkop and i can immediately resume activities without waiting for a load. I dont have the plane mod installed so i kno thats not it. I know sooner or later ill have to reinstall my SH5, just the nature of installing mods... Hopefully by then a nice supermod will be out and i can just have an all inclusive package! |
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I swap mods in and out all the time. I've never done a reinstalled of SH5 and everything seams fine. :yep:
when i had w_clears enviromental mod installed i got CTD all the time. Something to do with a dirty .tga file my post about it. Shiplords reply and reason. So i removed the enviromental mod until the .tga file fix has been proved to be 100% successful. I've not had a single CTD since i removed it. W_clears mod looks fantastic. So hopefully the .tga file fix proves to be successful.:salute: |
W_clear's new mod has an updated TGA now. Version 2.2
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Oh hey, I know this could have been mentioned a lot sooner but I just remembered it... Just as a heads up, all the ranges in the SH3,4,5 engine are in satute miles (to the best of my knowledge) not nautical miles. So you can't just plug in the numbers from uboataces.com and have them be accurate, they need to be converted.
1 nm = 1.15 statute mile |
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You may be right, just cant remember it being in NM... |
No, that's just what I'm saying, the game is not in nautical miles whereas all of the U-boat pages are in nautical miles (as are all boat-related specs anywhere). There was a big dispute about it in the Real Fleet Boat thread for SH4, they finally came to the conclusion that the game engine is in statute miles and I can only assume that SH5 is the same since so little else of the engine has changed.
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