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I bet its already been mentioned but when did the fleet boats get an Ice Cream Maker?:haha:
Took a depth charge last night while playing went to the damage interface and saw the Ice cream maker was damaged:damn: No more Ice cream? |
I apologize up front if this has been asked many times before...
Does anyone have a list of other mods that are compatible with RFB 2.0? I did a search but was unsuccessful. |
Problem with damage on ship not sinking.
I am playing with RFB 2.0 & RSRD & OM and I have had trouble with Sub chaser not sinking. I hit one with 2 torp and over 100 round of 4" deck gun fire and another one with a torp. Both ship were almost tore in half from the torpedo. They did not sink. I also had troubIe with a Jap Naka class Lt Crusier. It took 5 torpedo to sink it. I didn't have that trouble before RFB 2.0. Has any one else had that problem.
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never seen it in a mod:O: |
I did have something weird happen to the fire animation after installing the mod and the map contact patch:
http://i475.photobucket.com/albums/r...162337_618.jpg Is it something I have configured wrong in my graphic settings?:hmmm: Reminds me of Silent Service II's graphics back in the day. :DL |
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Awesome! Thank you! :salute:
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Is there a patch as well for blocky oil spills?
http://i475.photobucket.com/albums/r...071530_903.jpg I also noticed that I don't have Hogan's Alley on the crew management screen. Recon the mod didn't properly install? |
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I greatly appreciate your help, Vikers03. :DL |
no sound contact
RFB_2.0 + Patch1
I'm about to send my sonar operator back to Bainbridge. Tanker at ~ 7800 yards, SO reports no sound contact, but at the sonar station it sounds like a freight train. Fairly new... have I missed a checkbox? |
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I noticed two graphical issues. It could be driver related, I'm not sure. First off, while manning the deck gun (manning it myself), if I traverse the gun, I'll get some artifacting in the form of green blocks appearing/disappearing. Once the gun stops traversing, the artifacting stops. The second issue I noticed was during stormy weather. The sea towards the horizon remained flat calm and blue, while the sea in the immediate area of the boat was indicative of a stormy sea. It's almost as if the scene is not being fully drawn. I'm useng an ATI X1650pro, and the drivers are on the dated side. I haven't updated because I have no issues with any other applications, includeing a heavily modded IL2 1946. Any ideas fellas? Thanks.
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