SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   Ubisoft announces Silent Hunter 5 (https://www.subsim.com/radioroom/showthread.php?t=155001)

kstanb 08-17-09 05:57 PM

Quote:

Originally Posted by tater (Post 1152755)
It would be pretty funny if they added all the semi-useless interior stuff and didn't have surface combatants capable of using torpedos, as well as cooperating friendly subs—and enemy subs.

They had to add fully AI (working) subs. They had to.

I hope so, wolfpacks might not be something that casual players might look for/ understand. Nice graphics, big explosions in the other hand are a sure hit at retail stores

Telgriff 08-17-09 06:01 PM

This has a lot of potential but also a frightening possibility of being a major let down. Here's hoping it doesnt go the path of 'pretty' over quality..

SHIII, SHIV and soon SHV... so far, GWX still blows them out of the water..

NOTE TO UBISOFT: If you make it mainstream, it will fail. This is a Sim, dont ruin it by making it look nice without adding functionality.

DedEye 08-17-09 06:05 PM

YES!!!!!

:rock:

tater 08-17-09 06:05 PM

Modded SH4 is great.

Both PTO and ATO need wolfpacks (smaller, different doctrine in PTO, but similar). ATO without wolfpacks is not much of an ATO simulator, frankly.

How about AI improvements? Zig-zagging. REAL zig-zagging is required. Who cares about being offered soup if targets don't behave like real targets?

I mean real, complex ZZ patterns on realistically short timescales, not /\/\/\/\/\/

Proper depth keeping issues, too. And currents. All that trumps interior eye-candy, IMO. By a wide margin.

Falkirion 08-17-09 06:18 PM

Now I only hope that they dont rush this release and take their time to do it right.

Looking forward to getting behind the controls of a U-Boat. Never had the pelasure of sailing a German sub in the atlantic. All my experience is from the Pacific theatre

greyrider 08-17-09 06:20 PM

just got the email from neal announcing sh5,

and all ive got to say is to ubi is thanks but no thanks, i wont be buying it.
if they cant make a u s fleetboat sh5, theres nothing in sh5 for me, very tired of nazi u-boats.

not interested at all

so guess ill wait for sh6.

SteamWake 08-17-09 06:22 PM

This first person impression is good to me. But Id like to see how you actually interact...

I mean in the trailer her Kapitan is chiding "Deeper dammit" while that is dramatic I am left wondering how that command was issued.

I'm a little concearned of 'personal' interactions suffer from the Oblivion syndrom. Like after the 100th time the cook offers you a taste it gets a little old.

Mudcrabs, nasty creatures... :rotfl:

Trool323 08-17-09 06:23 PM

Awesome :rock: I can't wait but a new silent hunter is allways on the brink of tech. I know I'll have to have a duel core with 2 gig of ram at least probably to run this game, and a quad core with 4 gig of ram to run it smooth as ice. But either way I can't wait. I remember being excited about the first silent hunter back in 1996 I was 14...:)

Letum 08-17-09 06:24 PM

Woo! YaY! Hollupa and most defiantly Panowie!

Annatar 08-17-09 06:34 PM

Just give me Wolfpacks.
You give me wolfpacks and you get a sale.
You don't? You don't.

tiger shark 08-17-09 06:37 PM

No matter what you say I think that eye-candy is still a important part of the game,realism is much more important no doubt about it,but I just cant play a game
with ****ty graphics anymore,it is not just SH series.
And i think that more detailed sub interiors are important.
I always wanted to be able to actually walk inside a sub,
and I am sure that those compartmants of the sub wont be just eye candy but you will have reason to go into them.
And when you are playing with no external view you are actually spending a lot of time in the control room(in MP also).Someone said that it will be boring over time.Hey!all things get boring over time,and I can still say that I am not bored with SH4 interiors one bit,but i just keep asking what is behind that door that i cant open.Now this all may sonud like I am some console kid who just likes shiny graphic,but dont get fooled i want this to be realistic as possible."experience the tension and fear inside the U-boat through the new advanced order system."New advanced order system,to me it looks like we will be busy!

SinisterDexter 08-17-09 06:42 PM

Yay! something to look forward to! Seems like there's been a lack of new titles that interest me, lately...

Quote:

Originally Posted by BulSoldier (Post 1152465)
i hope there will be full german audio

I would like German speech/audio as an option, especially if they provide subtitles.:up: My German is very rusty.

tiger shark 08-17-09 06:43 PM

I am sure that in the worst case game will be better than SH4,exept that i prefer fleet boats(tired of uboats but still exited)

ivank 08-17-09 06:43 PM

Quote:

Originally Posted by FIREWALL (Post 1152552)
I'm saddened they didn't include an option to switch roles and play surface ships as an adversary.

Maybe we at the Surface Warfare Super-Mod team can do this.

jdski 08-17-09 06:45 PM

Thanks for the email. I'm excited about this. It looks like SH is moving towards what I've always dreamed about. Hopefully it will have many detailed interactive features.


All times are GMT -5. The time now is 09:03 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.