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Doing a side consideration on the pool results...
There is a ruuning pool in the Silent Hunter V Forum. The voters seem to have stabilized to ~150. I figure those who voted here did play DW... and that's ~100 (2/3) !! Not bad... |
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Most scenarios could be around two hours long. In Sub Command, people didn't typically drive the platforms more than 10kts; it was too risky. So, at best; a sub could cover around 20nm. Obvious enough, but if detection ranges were <10nm, you can see the problem immediately. Two hours of play, and nada. DW made it worse, because scenarios were designed by FFG or Airborne specialists; I recall playing one that had the submerged assets around 30nm from the action. Hopeless - players using those platforms wouldn't even get a sound contact. The good news, of course, is that these problems are easily fixed. Generally speaking, things need to be contrived to ensure that platforms meet in the middle. And to answer the question, DW didn't fail, not for me. It's still a unique, fascinating, and enjoyable simulator. |
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