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-   -   [WIP] Japanese Campaign (https://www.subsim.com/radioroom/showthread.php?t=141869)

peabody 10-23-08 12:37 PM

Quote:

Originally Posted by keltos01
waow !! nice shot ! :up:

so, you've made the fleetboats AI ????? all of them ???

we might add the russian, dutch and english ones after ? wanna sink a T class hehe !


btw look at my signature ;)

keltos

No, I did not convert them all, just a test to make sure it works. I think an occasional sub is ok, but they have to be on the surface. They will not move submerged. (At least I haven't figured out how)

Credits to Ducimus for the idea on surface explosions, instead of just sinking. I think he is the one that did it, if I am incorrect please correct me.

Peabody

keltos01 10-24-08 12:15 PM

Lurking
 
made it out alive :D slow and easy ...

http://img216.imageshack.us/img216/698/lurkingrj3.jpg
http://img216.imageshack.us/img216/l...pg/1/w1024.png

Did trawlers have depth charges in RL ? if yes I'd have been toast :rotfl:

keltos01 10-24-08 02:00 PM

I received my first medal :D

http://img222.imageshack.us/img222/3997/medaldi1.jpg

http://img505.imageshack.us/img505/8762/medal2gw3.jpg

78000 Tons !

keltos

G.K. 10-24-08 04:24 PM

Looks like there is no detail missing in this mod...:rock::up:

So let's hope there will be a possiblity to launch a airplane in far, far and nice future... (But in spite of SH3, SH4 can place units as lifeboats without the layers... May it could spawn an airplane with preset pattern...:damn:)

keltos01 10-24-08 04:52 PM

found something that used to launch airplanes till my encounter with her ...

http://img146.imageshack.us/img146/460/carrier2fv9.jpg

then got found in the rain, on the surface by 3dds... thought they weren't that good ! I took a pounding !

http://img408.imageshack.us/img408/2981/hitib0.jpg


http://img514.imageshack.us/img514/8135/dammageoy6.jpg
http://img514.imageshack.us/img514/8...471dc16f83.jpg
http://img514.imageshack.us/img514/8800/dammagerg6.jpg
http://img514.imageshack.us/img514/8...cc36267d9d.jpg
http://img266.imageshack.us/img266/5103/dammage2ah7.jpg
http://img266.imageshack.us/img266/d...pg/1/w1024.png


the typ18 is just too short..


which reminds me that I have to work on a good looking dammage model....

keltos

and yes, the mod is getting to be quite complete thanks to Peabody (campaign and some 3d..), Takao (ranks and names), captainscurvy (medals), SLedgehammer427 currently working on a skin for the Jyunsen B..

peabody 10-24-08 05:07 PM

Quote:

Originally Posted by G.K.
Looks like there is no detail missing in this mod...:rock::up:

So let's hope there will be a possiblity to launch a airplane in far, far and nice future... (But in spite of SH3, SH4 can place units as lifeboats without the layers... May it could spawn an airplane with preset pattern...:damn:)

Maybe a way to do it, but right now I can't spawn a ship or plane within 20 miles of the players sub. The Devs didn't want things just appearing right in front of you I guess. And planes can't touch land, ship or water or they blow up. The ones you see as seaplanes and the ones on the carriers are different than the ones you see flying.

Thank you for the kind remarks, GK.

@Keltos, I just realized, you don't have the new medals. I guess I forgot to get them to you. capn scurvy changed some of them, better choices than I had. We still need to work on the ones in the box on the desk, but have been spending time on the Campaign to get a Beta release.

Peabody

keltos01 10-24-08 05:11 PM

Quote:

Originally Posted by peabody

@Keltos, I just realized, you don't have the new medals. I guess I forgot to get them to you. capn scurvy changed some of them, better choices than I had. We still need to work on the ones in the box on the desk, but have been spending time on the Campaign to get a Beta release.

Peabody

This is the way to do it :up: I'm just glad I could try out a few missions to see how they were doing, I got annoyed in Midways cause of the DD's lack of reaction to my attacks, but nearly got sunk in the rain just going to San Diego :hmm:

You do a breat work Peabody :up:

Now that the outside's done, i'll try and get us a good dammage model too !

Keltos

Goose_green 10-30-08 06:44 AM

I have just found this thread, the project looks awesome and I'm looking forward to seeing this being completed!

Great work so far guys! Keep up the good work :up:

keltos01 10-30-08 08:13 AM

Thanks, it's getting there, You can always try the Jyunsen B mod first, the campaign will come on top of it later.


Keltos

Engelmann 10-31-08 07:24 AM

any beta comming up soon, or will it be waiting for a time??
The first moment i played with japanese subs I also wanted a campaign to paly with them!:rock:

keep up the good work!

peabody 10-31-08 11:46 AM

Quote:

Originally Posted by Engelmann
any beta comming up soon, or will it be waiting for a time??
The first moment i played with japanese subs I also wanted a campaign to paly with them!:rock:

keep up the good work!

We hope it will be soon. Some unexpected issues both with the Campaign and RL caused a few problems. Keltos got his subs ready, but I was unable to get the Campaign done, but it's coming, I haven't quit.

Peabody

Engelmann 10-31-08 02:34 PM

thank you kelstos I'm waiting with impatiance :yep:
and I also see I'm not the only one from belgium in this forum :D

keltos01 10-31-08 05:18 PM

Quote:

Originally Posted by Engelmann
thank you kelstos I'm waiting with impatiance :yep:
and I also see I'm not the only one from belgium in this forum :D

welcome to Subsim !

keltos

keltos01 10-31-08 05:42 PM

I am still working on the uv map, I used the textures from the new >Jyunsen B tower as they are closer to RL :

http://img362.imageshack.us/img362/4...texturezb2.jpg


keltos

keltos01 10-31-08 07:02 PM

http://img258.imageshack.us/img258/1082/basicjq4.jpg



New tower for type AM submarine, extract to the Object folder of my mod.

Keltos

Link :

http://files.filefront.com/Objectsra.../fileinfo.html


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