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I must admit to some of the fire & smoke effects being very eye-catching. :up:
The smoke looks a little narrow as it gets higher. Definatly watching progress, wondering if the current 256 AGP has enough nads. |
Im just glad this is being done! I also read in another post that you were going to work on the wakes soon...Thanks so much!
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Damn Racerboy!
Nice job, been following the posts since alpha 1.0 and always excited to check back every day to see if there is any new information and a new download! Keep up the good work!
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Racerboy effects version 1.06
Racerboy effects version 1.06 - Admiralty V&W Class Destroyer
http://img295.imageshack.us/img295/2239/76765341fd8.png http://img406.imageshack.us/img406/6387/22460259da6.png http://img130.imageshack.us/img130/3479/88401882gt9.png http://img406.imageshack.us/img406/4519/75757748fe0.png http://img209.imageshack.us/img209/7175/58002664cx5.png |
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IMO there is nothing wrong with the height of the smoke the higher the better. If you look at images of sinking, burning ships, the smoke builds into huge and very spectacular columns towering over the sea. So the bigger the better I think. :rock: |
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In the WW2 photo's I've looked at, I've seen entire convoys of both merchant and military ships out at sea without one bit of visible funnel smoke anywhere. |
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You're right about the smoke by the way, oil fired ships don't give off much smoke at all :up:. |
Yeppers....the more smoke you made the easier it was for the enemy to find you.
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Racerboy's effects - v.1.06
Bulker [by Rowi]
http://img245.imageshack.us/img245/3866/bulker2ss2.png Crew asked about his impressions answered that they are little bored... http://img245.imageshack.us/img245/6041/bulker3kg6.png |
Holy mommy! This will rock my Boot!
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Are there supposed to be crew members on the decks like in IV or something? The above pic seems to show it...
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Well I installed this mid patrol JSGME and took a few screens on a single T3 (empty) attack;
http://mysh3.info/danurve/four2three/20_45.jpg http://mysh3.info/danurve/four2three/20_46.jpg Got a convoy to sneak up on hoping to observe some effects from that attack! Perhaps the seas will be choppy by then. Installed under War Ace 2.15 using an AGP card, significantly less drop in frames then I expected. :up: Well friggin done so far; Racerboy, you da Man :|\\ |
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Thank you for the constructive criticism. it's always welcomed :up: Now to focus on the funnel smoke is my next version of this mod along with some others to be ported. I really don't have a clue what the funnel smoke should look like as I wasn't even born, much less thought about at the time, when this was going on. I can reinstate the SH4 port I did of it and see what you all think. I didn't think it looked realistic or 'good' but I'm not one to know. Then you all can give me feedback from this SH4 funnel smoke port. Sound like a plan? |
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