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Okay, I seriously think we're flogging a dead horse with this thread now. Seriously. Everything that can been said has been said, and we're now just going round and round in circles. The arguments being presented now are either repeats or make no sense at all. Or both:
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Okay, that's all I want to say on this one. This rat's leaving the sinking thread. ;) |
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And TM gas? Foul, just foul, man. <g> |
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You gotta be kidding right?
After the debacle that was SHIV? Come on, you can't be serious. SHIV is just barely enjoyable now considering the horrendous amount of bugs (even after the patches). Thank god for the modding community at least they (not Ubi or the developers) will make SHIV a worthwhile game.
Nah, for me, Ubi has shot it's bolt on subsims no matter what the era. I'll also take a jaundiced view of any other Ubi product from now on. :roll: |
688i Hunter Killer was very popular back in the days, i loved that game.
Dangerous waters is old compared to Silent Hunter IV. So if Silent Hunter 5 is gonna use modern submarines i would very much like that. Deploying seals, deploy a DSRV, fighting a typhoon class or an akula, destroyin key buildings with thomahawks, defend a carrier fleet, i need to stop drooling :). Is there any word on a possible Silent Hunter 5? |
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SH can be transfered to 60/70/80s easy.they already have dynamic campaign engine and they just need to make good background,models and perhaps few sensors&sound propagation...Not a much of hard work comapred to starting all from scratch..:up: |
I would go for a cold-war gone hot scenario with the current engine. They could use the hunt for the red october as an example just as they uses das boot for sh-3. They could model seal team insertions just like they did with commando,s in sh-4. Just as long as they model the 688 la class flight 1 and II
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I would go for a cold-war gone hot scenario with the current engine. They could use the hunt for the red october as an example just as they uses das boot for sh-3. They could model seal team insertions just like they did with commando,s in sh-4. Just as long as they model the 688 la class flight 1 and II
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:hmm:
silent hunter 1 :Pacific silent hunter 2 :Atlantic silent hunter 3 :Atlantic silent hunter 4 :Pacific silent hunter 5 : cold war simulator with all the improvements and sh3/4 engine. For me itīs one of the most interesting options ,and in the modern submarine warfare one can do things impossible to do with the previous silent hunter games. i donīt think that this could be boring, itīs relative and depends of the personal point of view. for some people could be boring sink merchants again and again and evading depth charges and restart again while for other can found very interesting or boring follow and attack a task force with missiles, or chase another submarines. deploy special ops, adquire secret data, or strike ground targets . But finally all of this is only if ubi or another developer do a sh5, perhaps a very difficult thing in the actual simulators market. :hmm: |
id sell my kidney for such a game
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ive played battlestation middway but its way too arcade-like i would love such a sim where you pick any ship,submarine maybe a plane ? if its not too much and hit out |
WWII is fun because the war is mostly mechanical, and ontop of that there is 'actual' conflict, not just 'possible' conflict.
I've played other modern sub sims, but you cant beat merchant convoys, battleships, inaccurate manual set devices and no satelites :P WWI would be ok, but honestly, id rather see single player games become more like MMOs in terms of content, and be updated and added to, instead of whole new games. That way your favourite games keep getting bigger and better, instead of having to decide between versions. |
I can't believe you people are forgetting the perfect era for SH5 in the Cold War.
Mid 1950s. You got the Nautilus coming online in a few years; and both sides have evolved submarines utilizing all the experience gained from taking apart the Type XXI; the Soviets built 236 Whiskeys between 1949 and 1958. Their mission was to sail and go into the North Atlantic and.......sink the massive NATO reinforcement convoys sailing from the US in case of WWIII. |
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I prefer they actually made multiplayer fun, and with a lot of details, including more modes and possiblity of running a server capable of hosting up to 16-32 players in a scenario.
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