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Fredbass, thanks. Works like a champ. Now I can do it both ways.:)
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Glad you are sorted Black cat
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How do I kill my CE?
Now he's reporting his "Current depth 10 meters, Sir!" every minute now! :damn: :rotfl: This is gonna be a long trip, if he's not stopped. Of course he's right, the're some waves and a bit of wind, so of course the boat will dip-dive now and then, but pleeeze! Every reporting in red attracts my attention - have to! so it's getting on my nerves now... have looked in different cfg-files, but can't see anything obvious :roll: Is it possible to make him relax a bit? Thanks in advance! |
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Gotya on watching it run only when game one does. Thanks BBW.
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Game crashes in Black Sea
The first thing I did when installing the game, was to start a career in the Black Sea. It is totally, awesome!!!!!! ..but the game crashes when you encounter the small convoys on the east side of the map. It is four for four on crashing.:dead:
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But this is a typical late war Gato conning tower. http://www.history.navy.mil/photos/i...000/h50192.jpg The conning towers you have are closer to the Balo calss towers |
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Try that a couple of times and we will make a note of your report. |
This is funny....
Ok here comes my second issue with GWX: I reloaded my save and so far have not had another CTD in the navmap--hopefully that was a one time thing. But now, I was chasing that same 4 ship convoy off the coast of France in CG24 (date is Sept 1941), and was evading their escort (one as far as I can tell- a town class destroyer). I was doing fine at over 2-3km away on silent running at PD. He was at my stern depth charging away at where he last saw me. All of the sudden I hear my crew cheering like we just sunk a ship, but I didn't push the fire button. So I check my peri and scan to the destroyer to see a huge forest of flames trailing behind it. It resembled what looked like an oil spill and explosion. The destroyer itself was not on fire, just a trail of fire behind it and what looked like oil in the water. My guess is that somehow it Depth charged itself. Did town class DD have depth charge malfunctions historically and is this modded in GWX? Or is this a bug? Anyway, now the escort's out of the way, so I guess I really can't complain.....hehe
I am using: sh3cmdr 2.7 with xtra files. clean sh3 1.4b with GWX jsgme English navmap and grid Das boot clothes custom sounds simfeeling and 6dials with tdc slideout custom commands_en file other graphics mods which i dont think affect this issue another quick question if I may--I have inserted my commands_en file with hotkeys that I assigned using the GW 1.1a commands_en file--Am I breaking anything in GWX by doing this? I didnt think it would matter since the file just deals with hotkeys and commands, but wanted to check. |
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If you get the above results when doing the MD5Compare then you have d/l the corrupt version of GWX.md5. I have asked the Kpt to remove it from the release thread. Only the links available via the GWX webpage contain the CORRECT version of the file. Now, having said that, if you do get the above screen, then your d/l files are not corrupt. Kpt, can you pls remove all links to the corrupt version and replace with the correct links (from our webpage)? |
@JScones... I already have.;)
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Von |
Incredibly minor problem
The map pencil graphic cross hair is a couple of pixels above from the point where the pencil is going to draw the X.
That is, if you very carefully line up the tiny little crosshair on something like an intersection on the map, or the end of a sonar contact line, and click, the X laid down is NOT under the cross hair. The newly drawn X is 2 or three pixels above the cross hair of the pencil graphic. Not a major problem, but if it's easy to fix, it would be nice. |
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