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-   -   GWX Issues Post Here (https://www.subsim.com/radioroom/showthread.php?t=102125)

schwarze_Katze 12-19-06 06:01 PM

Fredbass, thanks. Works like a champ. Now I can do it both ways.:)

bigboywooly 12-19-06 06:23 PM

Glad you are sorted Black cat

Jan Kyster 12-19-06 07:31 PM

How do I kill my CE?

Now he's reporting his "Current depth 10 meters, Sir!" every minute now! :damn: :rotfl:

This is gonna be a long trip, if he's not stopped. Of course he's right, the're some waves and a bit of wind, so of course the boat will dip-dive now and then, but pleeeze!

Every reporting in red attracts my attention - have to! so it's getting on my nerves now... have looked in different cfg-files, but can't see anything obvious :roll: Is it possible to make him relax a bit?

Thanks in advance!

schwarze_Katze 12-19-06 07:54 PM

Quote:

Originally Posted by bigboywooly
Glad you are sorted Black cat

Hope I am. The files are good and I just did yet another wipe and reinstall to check the sound issues. So far so good. Time will tell.

sergbuto 12-19-06 08:24 PM

Quote:

Originally Posted by WilhelmSchulz.
I have a issue with the Gato Class sub. Although its great you have added subs. But the Gato and Balo calss look exactly the same(coning tower wise) The Balo is Ok. But I expected the Gato to look like the Wahoo/Barb ect. Also the paint is wrong.

Disagree. The paint is right colour-wise and the look of some modified Gatos was very close to Balao.

GT182 12-19-06 08:56 PM

Gotya on watching it run only when game one does. Thanks BBW.

nikimcbee 12-19-06 09:54 PM

Quote:

Originally Posted by AVGWarhawk
I got one damn big issue here..................I CAN'T STOP PLAYING:rock:

I missed a night's worth of sleep when I downloaded it!:dead: ...you know, I had to try it out:D :huh: :dead:

nikimcbee 12-19-06 10:03 PM

Game crashes in Black Sea
 
The first thing I did when installing the game, was to start a career in the Black Sea. It is totally, awesome!!!!!! ..but the game crashes when you encounter the small convoys on the east side of the map. It is four for four on crashing.:dead:

WilhelmSchulz. 12-19-06 10:16 PM

Quote:

Originally Posted by sergbuto
Quote:

Originally Posted by WilhelmSchulz.
I have a issue with the Gato Class sub. Although its great you have added subs. But the Gato and Balo calss look exactly the same(coning tower wise) The Balo is Ok. But I expected the Gato to look like the Wahoo/Barb ect. Also the paint is wrong.

Disagree. The paint is right colour-wise and the look of some modified Gatos was very close to Balao.

Well thats my opion on the paint. I think black would do better.

But this is a typical late war Gato conning tower.
http://www.history.navy.mil/photos/i...000/h50192.jpg

The conning towers you have are closer to the Balo calss towers

Kpt. Lehmann 12-19-06 10:16 PM

Quote:

Originally Posted by nikimcbee
The first thing I did when installing the game, was to start a career in the Black Sea. It is totally, awesome!!!!!! ..but the game crashes when you encounter the small convoys on the east side of the map. It is four for four on crashing.:dead:

Try using lower TC when you approach the area... sudden loads on some sytems cause CTD's following a freeze if a lot of things are spawning/rendering in 3D all at once.

Try that a couple of times and we will make a note of your report.

supposedtobeworking 12-19-06 11:37 PM

This is funny....
 
Ok here comes my second issue with GWX: I reloaded my save and so far have not had another CTD in the navmap--hopefully that was a one time thing. But now, I was chasing that same 4 ship convoy off the coast of France in CG24 (date is Sept 1941), and was evading their escort (one as far as I can tell- a town class destroyer). I was doing fine at over 2-3km away on silent running at PD. He was at my stern depth charging away at where he last saw me. All of the sudden I hear my crew cheering like we just sunk a ship, but I didn't push the fire button. So I check my peri and scan to the destroyer to see a huge forest of flames trailing behind it. It resembled what looked like an oil spill and explosion. The destroyer itself was not on fire, just a trail of fire behind it and what looked like oil in the water. My guess is that somehow it Depth charged itself. Did town class DD have depth charge malfunctions historically and is this modded in GWX? Or is this a bug? Anyway, now the escort's out of the way, so I guess I really can't complain.....hehe

I am using:
sh3cmdr 2.7 with xtra files.
clean sh3 1.4b with GWX
jsgme English navmap and grid
Das boot clothes
custom sounds
simfeeling and 6dials with tdc slideout
custom commands_en file
other graphics mods which i dont think affect this issue

another quick question if I may--I have inserted my commands_en file with hotkeys that I assigned using the GW 1.1a commands_en file--Am I breaking anything in GWX by doing this? I didnt think it would matter since the file just deals with hotkeys and commands, but wanted to check.

JScones 12-20-06 12:45 AM

Quote:

Originally Posted by schwarze_Katze
Quote:

Originally Posted by Cpt. Stewker
Quote:

Originally Posted by bh32
I have no sound when guns are fired or when torps are launched.anyone else having this problem?

I have this same exact problem. Any ideas? There must be a reason based on GWX, because with GW1.1a and every other mod I have used I have had sound.

Only mods I am currently using are GWX and included optional mods.

Same issue with a twist. First install of GWX went flawless. Played the Academy, got my renown and went to bed. Next day, loaded up and started a patrol only to discover that crew speech, guns, and torp sounds were all gone. So I did a complete wipe of SHIII again and fresh installs.

After the second fresh install of GWX, there was no speech and no effects sounds. So I did a third wipe/install and it came back until I saved after my first patrol and exited the game. Started the game up again the next day and same sound issues. :hmm:


Also, doing a file compare, I consitently get this:
http://img270.imageshack.us/img270/7207/md5ua3.jpg

No matter what mirror site I get the .exe from, I get the red X. Also, what's with the other "files" that have the red X? The only things in that folder are the 5 .bins, the .exe and the MD5 file.

REMINDER TO EVERYONE

If you get the above results when doing the MD5Compare then you have d/l the corrupt version of GWX.md5. I have asked the Kpt to remove it from the release thread. Only the links available via the GWX webpage contain the CORRECT version of the file.

Now, having said that, if you do get the above screen, then your d/l files are not corrupt.

Kpt, can you pls remove all links to the corrupt version and replace with the correct links (from our webpage)?

Kpt. Lehmann 12-20-06 01:07 AM

@JScones... I already have.;)

VonHelsching 12-20-06 01:18 AM

Quote:

Originally Posted by Jan Kyster
How do I kill my CE?

Now he's reporting his "Current depth 10 meters, Sir!" every minute now! :damn: :rotfl:

This is gonna be a long trip, if he's not stopped. Of course he's right, the're some waves and a bit of wind, so of course the boat will dip-dive now and then, but pleeeze!

Every reporting in red attracts my attention - have to! so it's getting on my nerves now... have looked in different cfg-files, but can't see anything obvious :roll: Is it possible to make him relax a bit?

Thanks in advance!

A temp cure for this is to empty ballast at the surface. This might fix your trimming problem at very high seas.

Von

SleazeyWombat 12-20-06 03:16 AM

Incredibly minor problem
 
The map pencil graphic cross hair is a couple of pixels above from the point where the pencil is going to draw the X.

That is, if you very carefully line up the tiny little crosshair on something like an intersection on the map, or the end of a sonar contact line, and click, the X laid down is NOT under the cross hair. The newly drawn X is 2 or three pixels above the cross hair of the pencil graphic.

Not a major problem, but if it's easy to fix, it would be nice.


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