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-   -   War Ace Campaign 4.1 (https://www.subsim.com/radioroom/showthread.php?t=128050)

Gorshkov 06-27-08 03:38 PM

Quote:

Originally Posted by HanSolo78
Quote:

Originally Posted by Gorshkov
Hi!

Can I expect any WAC 3.0 Light version, Han?

Yes, its very likely. But not very very soon... maybe in 10 to 14 days.

No problem, pal!
I will wait even longer hoping my computer species (CPU 2GHz, 1280MB RAM, Radeon X1650Pro) are enough to run your new Lite version. I am very pleased playing WAC 2.15 Lite! :up:

rugby5 06-29-08 09:28 AM

Questions
 
I have a couple of questions and I'm hoping someone can help me out. First off,
is there a way to change the resolution to 1680X1250? I noticed when I downloaded WAC 3.0 it had the resolution fix file, I loaded it and tried to change
the resolution with the text editor in the cfg file and the game wouldn't load. Secondly, how can you run GWX 2.1 and WAC 3.0, or can you even run them both at all? Both these mods are absolutely amazing and I would like to be able to use them. One last question, is it a good idea to use Silent Hunter Commander with this mod? To me, that's another must have. Here are my system specs if that helps:

Dell Inspiron 530
Windows XP Home Edition
2.4GHZ Intell (R) Core (TM)2 Quad CPU Q6600
3 GB RAM
ATI Radeon HD 2600XT

Any help would be appreciated and thanks to all the developers for the great Mods.

DedEye 06-29-08 11:14 AM

First: love the mod! Thanks so much.

I am however running into the "frozen gauges @ 12o'clock" issue. I've tried saving and reloading; no go. The only thing that gets rid of it is starting a new patrol.

Type VIIC starting from St. Nazaire in '42. New install of SH3 and just WAC + texture fix installed via jsgme.

I also noticed the fumo antenna is out of place on the conning tower.

XP, Core 2 duo, 2gigs DDR, 8800GTX.

I noted the St. Nazaire hotfix in the first post but the link is broken. I'll try starting from another base and see if it makes any difference.

bigboywooly 06-29-08 11:16 AM

To run more than one install

First rename the SilentHunterIII folder
If you have WAC3 on it then call it WAC3

Put you DVD in the drive
Click install
Click repair

Viloa
A new SilentHunterIII folder
Patch it to 1.4 ( unless your disc is already 1.4 ready )

Now you can copy the new folder as many times as you like so you always have a clean patched install

Then add GWX to any one of your new folders

I regulary used to have around 5 or 6 installs

ATM I have one with WAC3 on - one with LSH3 on - one clean and 3 with GWX on

:up:

rugby5 06-30-08 09:12 AM

To run more than one install

First rename the SilentHunterIII folder
If you have WAC3 on it then call it WAC3

Put you DVD in the drive
Click install
Click repair

Viloa
A new SilentHunterIII folder
Patch it to 1.4 ( unless your disc is already 1.4 ready )

Now you can copy the new folder as many times as you like so you always have a clean patched install

Then add GWX to any one of your new folders

I regulary used to have around 5 or 6 installs

ATM I have one with WAC3 on - one with LSH3 on - one clean and 3 with GWX on


Thanks for the help. I must've done something wrong. Not real computer savvy here. Renamed the folder with WAC in it and loaded up GWX. WAC worked fine for awhile and then started to crash. I tried the resolution fix for SH3 on WAC, I'm sure that had something to do with it. Once the load with WAC started to crash it affected the GWX load. I deleted it all and I'll try it again. Anyway, thanks for the help. We'll keep pluggin'. :up:

bigboywooly 06-30-08 01:38 PM

Careers from one install will not work with another

There is a program called multiSH3 which gives you the chance to seperate the careers by install

Or just add the modname after your Kpts

IE
Joachim Schepke WAC
Otto Kretschmer GWX

Etc
Then you know which goes with which

JC1959 06-30-08 07:21 PM

Quote:

Originally Posted by JC1959
Hello all.
Sorry to be a pain but I am having a bit of trouble with the files for WAC 3.0.
I have downloaded all three files from the megaupload site, and when I highlighted and right clicked the first file, - WarAceCampaign 3.0_final FULL.7z.001, then highlighted `7zip`, I got quite a long list of choices….of which I double clicked the fourth one (which was “Extract to WarAceCampaign 3.0_final FULL\“ .
This it did, and I ended up with a new folder called `WarAceCampaign 3.0_final FULL`.
But now with a WinRAR archive file in it to the size of 942,080 KB (?).
Have I used the correct procedure up to this point, or do I now have to unzip this file?
Appreciate some advice here. Thanks

JC


With the exception of the guy who actually replied - what am I, invisible!?
Come on lads, I need some help here! Where are you all??:damn:
I don`t see much community spirit as I write this....

DedEye 06-30-08 09:43 PM

Quote:

Originally Posted by JC1959
Hello all.
Sorry to be a pain but I am having a bit of trouble with the files for WAC 3.0.
I have downloaded all three files from the megaupload site, and when I highlighted and right clicked the first file, - WarAceCampaign 3.0_final FULL.7z.001, then highlighted `7zip`, I got quite a long list of choices….of which I double clicked the fourth one (which was “Extract to WarAceCampaign 3.0_final FULL\“ .
This it did, and I ended up with a new folder called `WarAceCampaign 3.0_final FULL`.
But now with a WinRAR archive file in it to the size of 942,080 KB (?).
Have I used the correct procedure up to this point, or do I now have to unzip this file?
Appreciate some advice here. Thanks

JC


I'm not sure. I d/l from file front and have 7 zip setup so that it opens a window that shows the compressed files and directories. I do have to select all the directories as only one is selected when I first open the archive. I use the ctrl-a keyboard shortcut to do this. I unzipped everything as instructed in the installation guide, enabled it via jsgme, and it worked.

Starting from a different port didn't fix my gauge issue. I did do some searching and it appears to be related to AI Uboats(?). Interestingly, I noticed similar behaviour in SH4 with operation monsun. Everything is still operational, but the gauges and hydrophone dial don't move.

Topo65 06-30-08 10:41 PM

Quote:

Originally Posted by JC1959
Quote:

Originally Posted by JC1959
Hello all.
Sorry to be a pain but I am having a bit of trouble with the files for WAC 3.0.
I have downloaded all three files from the megaupload site, and when I highlighted and right clicked the first file, - WarAceCampaign 3.0_final FULL.7z.001, then highlighted `7zip`, I got quite a long list of choices….of which I double clicked the fourth one (which was “Extract to WarAceCampaign 3.0_final FULL\“ .
This it did, and I ended up with a new folder called `WarAceCampaign 3.0_final FULL`.
But now with a WinRAR archive file in it to the size of 942,080 KB (?).
Have I used the correct procedure up to this point, or do I now have to unzip this file?
Appreciate some advice here. Thanks

JC

With the exception of the guy who actually replied - what am I, invisible!?
Come on lads, I need some help here! Where are you all??
I don`t see much community spirit as I write this....

Please, check the names of the files!!! I have the same problem, but I rename the files 2 and 3 and them install ok. Oh, dammit, i cant write english well.:damn:

Please, rename the files download with megaupload with this:

WarAceCampaign_3.0_final.z.001
WarAceCampaign_3.0_final.z.002
WarAceCampaign_3.0_final.z.003

Then use 7z for extract clicking in the first.

Hope I help you!

geosub1978 07-01-08 02:43 AM

JC1959!!!!!!!!

Use the FILE FRONT FILES!!!!!!

Only this will resolve your problem!!!

Delareon 07-01-08 04:23 AM

i dont know if this questions has been asked before so i will just ask:

Are there any Gameplay changes in WAC?
Or is it Stock SHIII with "just" an enhanced campaign?

is there somekind of Changelog about the gameplay changes if they exists?

I readed the WAC Homepage but cant find an answer to my question.
I found tons of information about the different missions and new shiptypes
and so on.

Because i regulary play with the GWX Mod and for example i like the fact that
i had to dive when a plane is spotted or that the Destroyers are better than in stock game.

HanSolo78 07-01-08 07:12 AM

The Ai is just tweaked a bit in WAC3.0 vs. stock sh3, but not that kind like GWx. But your sub is much more vulnerable so if you have damage you have to make repairs for hours and damages. water in the boat will affect the diving behaviour.
Also since 1943 the planes are very dangerous because of radar, leigh lights and rockets. Otherwise in 1940 the golden times are very easy until you don´t face a taskforce ;)

So.. that for now!


Quote:

Originally Posted by Delareon
i dont know if this questions has been asked before so i will just ask:

Are there any Gameplay changes in WAC?
Or is it Stock SHIII with "just" an enhanced campaign?

is there somekind of Changelog about the gameplay changes if they exists?

I readed the WAC Homepage but cant find an answer to my question.
I found tons of information about the different missions and new shiptypes
and so on.

Because i regulary play with the GWX Mod and for example i like the fact that
i had to dive when a plane is spotted or that the Destroyers are better than in stock game.


Gorshkov 07-01-08 08:24 AM

Hi, again!

I noticed that WAC 3.0 system requirements include 3 GHz fast CPU. I'd like to know if multi-core CPU but with slower clock rate can handle WAC 3.0 without FPS hit?

Quote:

Originally Posted by Daleron
Are there any Gameplay changes in WAC?
Or is it Stock SHIII with "just" an enhanced campaign?

Because i regulary play with the GWX Mod and for example i like the fact that
i had to dive when a plane is spotted or that the Destroyers are better than in stock game.

I think WAC supermod is for people (like me) who believe that stock SH3 is too buggy or too easy to play but in contrary GWX mod is unplayable due to too strong ASW AI capabilities. So in my opinion WAC is the best compromise now because other supermods (NYGM, RUB and so on) are not kept alive at present.

HanSolo78 07-01-08 08:34 AM

Quote:

Originally Posted by Gorshkov
Hi, again!

I noticed that WAC 3.0 system requirements include 3 GHz fast CPU. I'd like to know if multi-core CPU but with slower clock rate can handle WAC 3.0 without FPS hit?

Depends what CPU you´re using, because GHz is not everything!
Some of the latest CPUs have few GHz but are faster clock for clock.
So.. a 2,5GHz Core2Duo will be faster than a 3GHz Pentium4 CPU ;)

But all in all SH3 does not support multiple cores!
Only one core will be used, most likely the graphics driver will use multi-core.
You should test ist!

greetings

Gorshkov 07-01-08 08:54 AM

Quote:

Originally Posted by HanSolo78
Quote:

Originally Posted by Gorshkov
Hi, again!

I noticed that WAC 3.0 system requirements include 3 GHz fast CPU. I'd like to know if multi-core CPU but with slower clock rate can handle WAC 3.0 without FPS hit?

Depends what CPU you´re using, because GHz is not everything!
Some of the latest CPUs have few GHz but are faster clock for clock.
So.. a 2,5GHz Core2Duo will be faster than a 3GHz Pentium4 CPU ;)

But all in all SH3 does not support multiple cores!
Only one core will be used, most likely the graphics driver will use multi-core.
You should test ist!

greetings

Thanks for your fast answer!
I am really going to test it because most likely I will acquire new PC in the near future. As for CPU's choosing I think about C2Quad. ;)


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