Sweet !!! Aside from the commands I can now play my grammaphone again!
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I have these mods activated before TDW´s FX, UI and IRAI mods:
MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER and I have many problems with it. Anyone use these MCCD mods? What mod orders do you have? |
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Hello TDW, thank you for your interest.
I had these mods and everything was fine. Conus' Graphic Mod 1.1 SubFlags_0_0_6_byTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround Sub_Exhaust_1_0_5_byTheDarkWraith Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-std U552 FX_Update_0_0_9_ByTheDarkWraith FX_Update_0_0_9_UHS_Fix FX_Update_0_0_9_BARF_1_3_Full_Fix no torp bubbles - fx mod compatable- wamphyri NewUIs_TDC_5_2_0_ByTheDarkWraith NewUIs_TDC_5_2_0_jimimadrids_map_tools emtguf - Periscope rework V 1.7 NewUIs_TDC_5_2_0_WWIIInterface_by_naights NewUIs_TDC_5_2_0_ERM_Reaper7_NightVision NewUIs_TDC_5_2_0_No_Contact_Colors NewUIs_TDC_5_2_0_No_Contact_Tails NewUIs_TDC_5_2_0_No_Color_Dashed_Contact_Line NewUIs_TDC_5_2_0_Sub_Warship_Merchant_Same_Shape NewUIs_TDC_5_2_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting IO_StrategicMap_2_0_for_TDW_5.1.2 EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style Stormys DBSM SH5 v1.2 MFCM Basemod Stormys DBSM SH5 v1.2 MFCM optional always shouting WO in normal mode Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling Cerberus62 Historical Ship Equipment 1.3 Cerberus62 Additional Merchant Ships 1.0 (Part 1) Cerberus62 Additional Merchant Ships 1.0 (Part 2) IRAI_0_0_29_ByTheDarkWraith I activated in bunker in port these two mods: MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER so: Conus' Graphic Mod 1.1 SubFlags_0_0_6_byTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround Sub_Exhaust_1_0_5_byTheDarkWraith Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-std U552 MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER FX_Update_0_0_9_ByTheDarkWraith FX_Update_0_0_9_UHS_Fix FX_Update_0_0_9_BARF_1_3_Full_Fix no torp bubbles - fx mod compatable- wamphyri NewUIs_TDC_5_2_0_ByTheDarkWraith NewUIs_TDC_5_2_0_jimimadrids_map_tools emtguf - Periscope rework V 1.7 NewUIs_TDC_5_2_0_WWIIInterface_by_naights NewUIs_TDC_5_2_0_ERM_Reaper7_NightVision NewUIs_TDC_5_2_0_No_Contact_Colors NewUIs_TDC_5_2_0_No_Contact_Tails NewUIs_TDC_5_2_0_No_Color_Dashed_Contact_Line NewUIs_TDC_5_2_0_Sub_Warship_Merchant_Same_Shape NewUIs_TDC_5_2_0_No_Hydrophone_On_Surface_No_Aircr aft_Spotting IO_StrategicMap_2_0_for_TDW_5.1.2 EQuaTool 01.01 by AvM - Kriegsmarine Woody Regular Style Stormys DBSM SH5 v1.2 MFCM Basemod Stormys DBSM SH5 v1.2 MFCM optional always shouting WO in normal mode Stormys DBSM SH5 v1.2 MFCM optional NavMap babelling Cerberus62 Historical Ship Equipment 1.3 Cerberus62 Additional Merchant Ships 1.0 (Part 1) Cerberus62 Additional Merchant Ships 1.0 (Part 2) IRAI_0_0_29_ByTheDarkWraith and now diseappeared following explosion effects after torpedo strike: http://www.subsim.com/radioroom/show...&postcount=183 There are just the olds explosions from vanilla SH5... The black smoke over sunken ship looks like a unnatural wall... I can not click to offer awards on captain photo - is gone. LI appear at the beginning in its original form (black jacket, without a beard) and after 20-30 seconds transforms into "new LI" with checkered shirt and beard... I tried to disable these two mods, but problems remain:nope: |
I tried these variants only with these mods:
1) Conus' Graphic Mod 1.1 SubFlags_0_0_6_byTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround Sub_Exhaust_1_0_5_byTheDarkWraith Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-std U552 FX_Update_0_0_9_ByTheDarkWraith FX_Update_0_0_9_UHS_Fix FX_Update_0_0_9_BARF_1_3_Full_Fix 2) Conus' Graphic Mod 1.1 SubFlags_0_0_6_byTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround Sub_Exhaust_1_0_5_byTheDarkWraith Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-std U552 FX_Update_0_0_9_ByTheDarkWraith FX_Update_0_0_9_UHS_Fix FX_Update_0_0_9_BARF_1_3_Full_Fix MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER 3) Conus' Graphic Mod 1.1 SubFlags_0_0_6_byTheDarkWraith Church's SHV 1.01 Keyboard Commands v1.1 MightyFine Crew Mod 1.2.1 Alt w beards MFCM 1.2.1 OPTIONAL crash_dive workaround Sub_Exhaust_1_0_5_byTheDarkWraith Danevangs PS 1.0 Common VIIC Shadow Maps Danevangs PS 1.0 VIIC-std U552 MCCD_1.04_MFCM_1.2.1_compatible MCCD_1.04_GER FX_Update_0_0_9_ByTheDarkWraith FX_Update_0_0_9_UHS_Fix FX_Update_0_0_9_BARF_1_3_Full_Fix and your FX mod doesn´t work properly. :damn: LI with all activated mods: http://s4.postimage.org/8zkng3dw/SH5...3_19_34_49.jpg http://s4.postimage.org/90uyht7o/SH5...3_19_44_52.jpg http://s4.postimage.org/91d5emn8/SH5...3_19_45_14.jpg http://s4.postimage.org/920axhk4/SH5...3_19_45_24.jpg |
Hi Josef,
Sorry to hear you experience problem with my MCCD mod. That's indeed a strange problem because I didn't touch any FX or graphics files. But only dialog and command scripts. I will try to fire up the game tomorrow (it's been a long time, too busy). By the way what's this FX mod you did TDW ? Torpedo's splash !!!! Woot ! Amazing as usual ! :yeah: |
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Hi Athlonic, I have the texts in spanish and german voices, Could you please tell me what localization addon should i use? Thanks in advance.
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More RPG commands FTW! :)
Thanks downloading now. |
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Can I get this to work without the JSGME installer?
I tried overwriting the default files in the game directory, but it does not seem to work??? |
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You should use JSGME, this way if things goes wrong you can easily undo the changes without having to uninstall and reinstall the whole game again, again and again and why not ... one more time. If you still want to do this manually take great care of folder structure and you should be fine. ;) |
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Should this just work if I add the mod, then load the game? |
accurate german flags
MightyFine Crew Mod 1.2.1 Alt w beards Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 German U-Boat Crew Language Pack Grossdeutscher Rundfunk FX_Update_0_0_19_ByTheDarkWraith IRAI_0_0_30_ByTheDarkWraith IRAI_upgrade_to_v_0_0_31 IRAI_0_0_30_No_hydrophone_on_surface IRAI_0_0_30_No_Aircraft_Spotting_At_Depth NewUIs_TDC_6_9_0_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 optional remaining orig sounds converted to 22Khz Stormys DBSM SH5 v1.3 additional crew sounds beta6 Stormys DBSM SH5 v1.3 optional scary creaks Critical hits 1.1 Torpedos Dark_Interior_V1 Naights Submaine Textures v1.2 (PUV) Dynamic Environment SH5 Basemod (realistic version) TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 OPEN HORIZONS II_full v1.5 OHII v1.5 Full Patch3b Nauticalwolf's Damage and Torpedo UI (g) Mod V1.1 KZS Hull wetness for U-Boats + co tower and deck_revised_by_TheDarkWraith Sub_Exhaust_1_0_5_byTheDarkWraith SubFlags_0_0_8_byTheDarkWraith stoianm pitch&roll for SH5 V1 (low) Harbour_Addition_Environment_Enhancement MOD v0.5 - Open_Horizons SH5Lifeboats_by_Rongel_TDW_stoianm_v2.1 A Fistful of Emblems v1.51 Equipment_Upgrades_Fix_v1_4_byTheBeast Equip_Upgrades_Fix_1_4_AFFOE_151 Hello, this is my mod soup and can you help me where install more crew command by dialog without conflict? many thanks for help:salute: |
install MCCD_1.04_MFCM_1.2.1_compatible directly after the Mighty Fine Crew Mod
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