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This is very basic modification of stock environment files that vastly decreases underwater visibility in Cold Waters.
It's aim is to increase amount of underwater "fog" to hide from player the objects further away thus decrease the situation awarness (SA)
Also it is serving as simple example of basic modding of Cold Waters.
The values this mod adjusts is the SubmergedFogDensity=XXX for every state of weather and time of day, from 0.015 (stock) to around 0.25-0.3 depending on time of day and sky conditions. I should point out that the new values are very close to the Atlantic Fleet ones, making underwater visibility similar in appearance for those familiar with previous Killerfish Games title.
Readme file with installation description included in the zip archive
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