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File Name: TheDarkWraith's New UI for SH5 v7.4.2 (68.40 MB) Download
Author: TheDarkWraith (Uploaded by Neal Stevens)
Date Added: 03-10-10
Downloads: 31426
Grade: A+
Description
Thread: http://www.subsim.com/radioroom/showthread.php?t=166093

New UI for SH5
v7.4.2
by TheDarkWraith

This mod will bring the several new UIs to SH5. Currently the list of UIs are:
- SH3 style
- SH4 style
- SH5 Enhanced

SH3 style UI consists of:
- familiar 3 dials (throttle/speed, heading/rudder, depth25/depth260).
- Officer shortcut bar with commands for officers.
- TDC. Each scope's TDC mode can be set to: no TDC, minimal dials, all dials
- Fuel, CO2, O2, and battery levels bargraph. Used to monitor levels of each. Current level displayed on bar graph.

SH4 style UI consists of:
- familiar 3 dials (throttle/speed, heading/rudder, depth25/depth260).
- TDC. Each scope's TDC mode can be set to: no TDC, minimal dials, all dials
- Fuel, CO2, O2, and battery levels bargraph. Used to monitor levels of each. Current level displayed on bar graph.

SH5 Enhanced UI consists of:
- TDC. Each scope's TDC mode can be set to: no TDC, minimal dials, all dials
- Heading bar integrated into the speed bar. Clicking the heading bar readout will reveal a heading/rudder dial. The dial is switchable from heading mode to rudder mode by clicking on the button under the dial. Clicking on the heading bar readout again will hide the dial (it retains the mode it was in when revealed again). Mousing into the heading bar readout and pressing the appropriate keys will set the ordered heading. You can press and hold the appropriate keys to keep changing the ordered heading. The appropriate keys (and all options) can be changed by editing \MODS\NewUIs_TDC_7_1_0_TheDarkWraith\data\Scripts\ Menu\TheDarkWraithUserOptions.py). Mousing out of the heading bar readout with a new ordered heading will cause this ordered heading to take effect. The dial can also be used to set the ordered heading / rudder angle. A tooltip has been integrated to be shown when you mouse into the heading bar readout. It will either display the current heading or if you have requested a new ordered heading the current ordered heading. Once within 5 degrees of the ordered heading the tooltip will start to display the current heading. The heading/rudder dial can also be cycled on/off using a hotkey. The state of the dial (rudder or heading) can be switched via hotkey also.
- Officer shortcut bar with commands for officers.
- optional integrated levels that gives the user Fuel, CO2, O2, and battery levels bargraph. Used to monitor levels of each. Current level displayed on bar graph.

Common to all UIs:
- Option to enable heading display in Binocular view
- Added skwasjer's digital clock to top right

For those UIs that utilize the familiar 3 dials:
- The dials have two states.
- The first dial has the states of: engine order telegraph and speed.
- The second dial has states of heading and rudder angle (though angle displayed on dial doesn't match rudder deflection currently. Still sorting that out).
- The third dial has states of shallow depth and deep depth.
- To change states simply click on the button below the dial.
- The dials will expand when the mouse is inside them and they will contract when mouse is outside them (like zoom in/out). Individual zoom levels can be set for throttle, speed, heading, rudder, depth260, and depth25.
- User can lock out each individual dial (and each state of the dial) from zooming.
- The animation rate of the dials expanding/contracting can also be changed.
- The dials can be customized by using a different .dds file. See the readme.txt file in \Dials.

For those UIs that utilize the TDC:
- There are four versions of the TDC included - All dials, minimal dials, spread angle only, and no TDC
- All dials will take control of the functionality of the SH5 interface for a torpoedo solution (and associated controls in the SH5 stock UI are removed).
- Minimal dials just exposes the dials not exposed by the stock SH5 UI and also uses the stock UI.
- spread angle only just adds the spread angle dial to the TDC
- No TDC removes the TDC from the mod.
- The TDC interfaces have been included on the obs periscope, attack periscope, and UZO. User has option to disable TDC on each station mentioned.

There are four versions of the TDC included - All dials, minimal dials, spread angle only, and no TDC. All dials will take control of the functionality of the SH5 interface for a torpoedo solution (and associated controls in the SH5 stock UI are removed). Minimal dials just exposes the dials not exposed by the stock SH5 UI and also uses the stock UI. Spread angle only just adds the spread angle dial to the TDC. No TDC removes the TDC from the mod. The TDC interfaces have been included on the obs periscope, attack periscope, and UZO.
xxx = Attack, Obs, or UZO
To install All dials (for each scope):
In the options file set: xxxTDCMode = TDCAllDials
To install minimal dials (for each scope):
In the options file set: xxxTDCMode = TDCMinimalDials
To install spread angle only dial (for each scope):
In the options file set: xxxTDCMode = TDCSpreadAngle
To install No TDC (for each scope):
In the options file set: xxxTDCMode = NOTDCDials

TheDarkWraith

Note to mod author:- Your mod was uploaded by Trevally. Please PM me for any edits.
Images
TheDarkWraith's New UI for SH5  v7.4.2 by Trevally. on 01-12-13

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Comments
Mr_John_Steed
05-03-14 at 04:04 AM
Hi Garet3:

I just followed the readme-instructions: using a text-editor I went to the file
*\MODS\NewUIs_TDC_7_4_2_ByTheDarkWraith\data\Scrip ts\Menu\TheDarkWraithUserOptions.py (* is your installation path)

In line 90 you'll find the variable UIStye; I changed it from
UIStyle=SH5Enhanced to UIStyle=SH3Style

I didn't try the allowed option UIStyle=SH4Style, but the former two options worked fine, changing the GUI as expected.

While you change that file, the mod has to be disabled; you have to enable it afterwards, otherwise it won't work!

Regards
Hauke
Mr_John_Steed
05-03-14 at 04:05 AM
Hi Grüber,

yes, it works fine with Win8.1 (64-bit)
HacknSlash
05-24-14 at 02:10 PM
takarag13
06-10-14 at 03:45 PM
somebody ask!!!!i enable the mod with with gme but nothing hapends! and dont tell me to go to how to install modes.....
bruno178rus
06-30-14 at 11:50 PM
good
gbd31985
07-07-14 at 05:25 PM
Love this mod!
Heiko
08-01-14 at 04:22 PM
Good evening from Germany.
1st of all sorry for my rotten English.
I have a small problem with this mod. I can´t enable the the 3 SHIII instrument panels. Nor with the compass mod or as stand alone version.
Game is patched to 1.2. Mod Enabler is Vers.2.6.0.157. OS is win8.1.
All other mods from 7_4_2 are running,exept compass,rudder and depth.
I am a bit despaired. Any suggestion?
THX for taking the trouble.
Rgds
Heiko
drronnie
09-18-15 at 07:42 AM
Woops sorry I could not extract using winrar but then I used the 7zip.
rif319
09-23-14 at 03:06 PM
Очень здорово!
rif319
09-26-14 at 03:48 AM
MOD отличный, возникли некоторые проблемы с установкой-но это по не опытности. Спасибо.
drronnie
09-18-15 at 07:23 AM
Unfortunately when I try to unzip it it says the file is corrupt
Ferro5
10-18-14 at 08:33 PM
gracias...
Ferro5
10-20-14 at 02:56 PM
hiu
01-13-15 at 11:08 PM
Great job. We will learn first
hiu
01-13-15 at 11:09 PM
Great job. We will learn first
Eno0074
01-15-15 at 05:56 PM
İf im using this mod ı cant get the speed (knots) from the Enemy and friendly ships. Can someone tell me why this happens?
JohnCaprestana
02-02-15 at 10:03 PM
I just install the mod like explanation an there it son't work. What is the problem?
Havan_IronOak
02-09-15 at 05:58 AM
I absolutely LOVE this mod!

Question though.... I've been getting a LOT of BDU radio traffic and I'm not sure what's atmosphere and what is actually linked in to the game.

Two examples:

While doing the Eastern British Coastal Waters mission I received a radio message (on or about December 27th 1939) saying that all u-boats should now target Greek Ships but to remain unobserved. I'd spotted a few Greek Ships earlier and they were green. But I've not seen one since. Will they now appear as red and ARE they legit targets?

I just requested the South Western Approaches mission (it's Feb 1940) and got the sub mission of taking a spy to Liverpool. I navigated as far as the English Channel (just North of Cherbourg) and I received a radio message addressed to my U-Boat number saying "Return to Base." Is this just random atmospheric messaging or is it tied into something else?
Havan_IronOak
02-09-15 at 06:15 AM
Another example...

Sometime in Early February 1940 I got a message saying that a "merchant" ship called Thalia docked in Cadiz Harbor in Spain (Down near Gibraltar) Apparently it's been implemented in game as a resupply ship which appears to have fuel and torpedoes. The nav map does show a friendly presence down there but I've not actually gotten down there yet to check it out.

None of these is reflected in my Captain's log, just in the radio log.
dasomu1
03-17-15 at 05:43 AM
gracias
sENoZ
03-29-15 at 03:46 AM
hello this mod put my game in english, how to get back all the text in french ?? thanks.
ndunduz
05-10-15 at 06:55 PM
gotta try this one
Agvo2015
06-25-15 at 10:31 AM
Great job thanks
Jonah117
01-22-16 at 02:53 PM
this is awesome !!
Swe
01-25-16 at 08:27 AM
Thanks
stoney
02-12-16 at 09:25 PM
Thx great
voydobor
02-28-16 at 03:59 PM
All perfectly.:камень:
doubleclick
03-21-16 at 07:13 AM
THX for the Great job
U213
04-21-16 at 07:42 AM
Thanks
Hank
02-07-17 at 04:28 AM
: Kaleun_Salute:


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