SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Downloads > Cold Waters > Gameplay mods
Mods, missions, patches, & files for every subsim there ever was!
Forget password? Reset here

Navigation

If you are experiencing trouble downloading, it could be due to an ad-blocker or extension in your Chrome browser.
Try turning off the ad-blocker or whitelisting www.subsim.com in your ad-blocker extension
or switching to Microsoft Edge browser or Firefox to complete the download. Thanks.

Main | Legacy Downloads | Utilities | Category Tree | Stats | Search

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!

File Name: DMC (Pack-1) Ver 1.a (129.52 MB) Download
Author: steel shark (Uploaded by steel shark)
Date Added: 08-05-2021
Downloads: 65
Grade: Not Rated
Description
DMC (Pack-1) Ver 1.a

For ---{ DotMod.v-0.1d-beta }---


================================================== ==
This Release is a combination of my audio mod , Naming Mod , Hud Mod all in one pack for easy install Enjoy.

================================================== ==

1.)------------------Sound changes

this mod adds my NEW Crew Mic voices i made ive tried to get this best the i can with

mic bleeps and voice sounds & what department section is reporting.


added echo to crew voiced were needed so ect in the conn


these cover all original Cold waters submarine sections so torpedoroom , helm ect


audio call out of depth to 3000 ft with pressure creaks at fixed intervals


& for first time this will be on the Russian audio too but only to 2000 ft as my vocal Russians is not brilliant

i could maybe use a voice to text then convert it in to Russian we will see.


Actual rudder helm adjustment noise when the boat turns & then corresponding reset noise when straightening the rudder


Actual Dive planes adjustment noise & the reset noise when leveling off the Dive planes


SubsystemDamaged ----- Also on Russian Version
SubsystemDestroyed -----Also On Russian Version


EmergencySurface
EmergencyDeep


BlowBallast
BallastRecharged


FireTube 1 to 20
weaponloaded 1 to 20


MissileLaunchDetected
MissileWarning

NoSuitableTorpedo --- so ect (No weapons of that caliber remaining)
AboveMaxRange
ToDeepToDeployWeapons
VLSTooDeep
VLSNotReady
VLSTooFast
FireVLS
FireAntiAirMissile
AntiAirMissileReloading
AntiAirMissileReloaded
AntiAirMissileNoAmmo


RaiseMast0=Up scope
LowerMast0=Down scope

RaiseMast1=Raise the ESM mast
LowerMast1=Lower the ESM mast

RaiseMast2=Raise the RADAR mast
LowerMast2=Lower the RADAR mast


TowedArrayOn
TowedArrayOff


CommandoDeployed
LandStrikeComplete


RunSilentOn
RunSilentOff


New Fire & Flooding Sfx for Control Room --
so when the Conn takes fire or Flooding Damage you can hear it


SubsystemDamagedDIESEL
SubsystemRepairedDIESEL
SubsystemDestroyedDIESEL
FLOODINGDIESEL
DCPARTYDIESEL


GunsFireAtWill
GunsOnHold
GunsLowSolution
GunsNoAmmo
GunsBadRange


RBUFireAtWill
RBUOnHold
RBUNoAmmo


FireSunray
SunrayReady
DeployChaff
ChaffReady


2.)--------Vessel Naming Changes


This Mod changes many Vessel Name Tags to shorter abbreviated ones to reduce

Contacts hud Text clipping and adds loads of new ones to replace the many Generic

Merchant Vessel Name tags

I find this greatly helps with better understanding of what contacts you have on your

map


Examples :


civ_ms_medium_tanker = Merchant


Now - civ_ms_medium_tanker = Tanker


civ_ms_roro = Merchant


Now - civ_ms_roro = RoRo


civ_ms_sl7 = Merchant


Now - civ_ms_sl7 = sl7


wp_84_ssn_victor3 = Victor III


Now - wp_84_ssn_victor3 = Victor3


usn_99_ssn_los_angeles_flt3 = Flt-3 Los Angeles


Now - usn_99_ssn_los_angeles_flt3 = Flt-3 LA


you get the idear ....


these are my own abbreviations i used to use on a few of my older mods and new ones

ive made for dotmod specifically.


3.)------------------Hud changes


all New Stations & elements

New Tube Destroyed Graphic

New Tube wire Graphic

New Combined Multi hud color scheme for buttons and icons

Enemy missile launches on map now show as white to represent Smoke at launch or

the weapon breaking the surface if its a sub firing it


Enemy Depth bombs now show as white to represent them hitting the water


Enemy contacts now show as red

New Sonar Buoy and dipping sonar colors

New Tube Size Markings so

400mm = 16"
533mm = 21"
650mm = 26"

this was also done so its multi Language Compatible



4.)--------Installing Requirements


this mod requires ( DotMod.v-0.1d-beta ) to be installed first

--------------------------------------------------------------------------------------------------------------
-----------------I RECOMMEND USING 7 Zip for the ZIP extractor -----------------------
--------------------------------------------------------------------------------------------------------------

5.) simple put the -- DMC (Pack-1) Ver 1.a -- folder in to the MODS folder so :

once you have downloaded it ---UNZIP IT THEN put the Contents of the ZIP in to the

MODS folder


this is were your cold waters EXE file is Easy way is to RIGHT CLICK on your cold

waters icon with mouse the go to Open file location


when this is done copy the Contents of the ZIP folder so ---DMC (Pack-1) Ver 1.a ---

into the MODS folder then Enable with JSGME

so it should look like this :


-----------------------------------------------------------

DotMod
DMC (Pack-1) Ver 1.a

------------------------------------------------------------


Then Launch Cold Water as Normal

if its worked at the bottom of your screen once it launched it should say

DMC (Pack-1) Ver 1.a Script Version: Ect



6.)-------Help

any problems just message me on Subsim

Steel Shark
Images
DMC (Pack-1) Ver 1.a by steel shark on 08-05-2021
DMC (Pack-1) Ver 1.a by steel shark on 08-05-2021
DMC (Pack-1) Ver 1.a by steel shark on 08-05-2021

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments


DownloadsII 5.1.0 by CyberRanger & Jelle
Based on ecDownloads 4.1 © Ronin
Graphics by Danlisa

All times are GMT -5. The time now is 05:06 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright 1995- 2021 Subsim®
"Subsim" is a registered trademark, all rights reserved.