SUBSIM Radio Room Forums


SUBSIM: The Web's #1 BBS for all submarine and naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Downloads > Silent Hunter 4 > Mega Mods
Mods, missions, patches, & files for every subsim there ever was!
Forget password? Reset here

Navigation
Main | Legacy Downloads | Utilities | Category Tree | Stats | Search
You must be registered with this forum to download files. If you are registered and getting this message, then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members who are in the Subsim Navy (donors). Please try again later.

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!

File Name: 100_FalloftheRisingSun_UltimateEdition_v1.0.1.g_EN (1.59 GB) Download
Author: FotRSU Mod Team (Uploaded by propbeanie)
Date Added: 11-09-2019
Downloads: 663
Grade: A-
Description


Announcing 9th November, 2019
100_FalloftheRisingSun_Ultimate_Edition_v1.0.1.g_E N
This mod is for SH4 v1.5 only

After downloading the mod, the only tool needed is an archive program, and it is recommended that you use 7Zip to extract the mod's 7z file. After 7zip is installed on your computer, you will be able to put the mod in your MODS folder, right-click the 7z file, and choose "7-zip --->" from the Context Menu, and then choose "Extract Here", which will result in a proper mod folder structure. If you instead use the Windows archiver, you would right-click on the 7z file, and choose "Unextract here", and you should then have a proper file structure. If you are using Windows XP, you most likely will need to use 7-zip. In any case, make certain that your folder structure is correct, in that you have a "D:\Games \SH4 \ MODS \ 100 FalloftheRisingSun Ultimate Edition v1.x.x.x" folder structure, where "D" equals your hard Drive, "Games" is a folder of your making, "SH4" is your game folder, whatever you name it, and "MODS" is a folder either you or JSGME creates. If you want / need a set of smaller download files, let us know, and we'll post a set for you. Otherwise, be aware that this is a 1.6GB download file. After the extraction, the other tools needed are in the game's 'root' folder (JSGME, LAA, and MultiSH4).

Please read the pdf documentation in the Support folder. There is a "01_FotRSU_Support_TOC.bat" file in the 'root' folder of the mod / game (after activation) that will start the "01_FotRSU_TableOfContents.pdf" file, which contains a list of pdf support info, some of which is very verbose and boring to some, but useful to others... There are ReadMe files that attempt to give justice for the incredible work done by the team and others, also found in the mod Support folders. Be sure and explore the folders below the Support folder for other interesting information and help.

Installation pointers:
  1. You will initially only need an 'archive' program, such as 7Zip or WinRar, or the Windows "UnExtract" utility in File Explorer, to extract the mod's 7zip file. After that, the other utilities will be in the mod's folder structure (see below).
  2. When you attempt to activate FotRSU v1.0.1.g the only safe way to proceed unfortunately, is to not use previous Saved games. Delete the Save folder. The game will re-create that when next starting. This also ensures that all of the mod's files are properly copied over to the new Save folder (generally "C:\Users \UserName \Documents \SH4"), which should result in a proper activation of the mod on top of SH4.
  3. [COLOR=Red]Also, please ensure that your base SH4 files are absolutely stock[/COLOR. Reinstalling from scratch is the gold standard here. Uninstall, completely delete your SH4 Wolves of the Pacific folder and everything in it, then reinstall SH4.
  4. Do not use the default path that the Ubisoft installer gives you, which is "C:\Program Files..." - you want to alter that install path to NOT be in a Program Files folder. Name a folder yourself, or delete the "\Program Files..." portion from the path, such that you then have "C:\Ubisfoft..." instead.
  5. It is highly recommended that you use JSGME to activate the mod
  6. Be certain to install Large Address Aware.exe (LAA). The FotRSU mod on the game is quite large in the computer's RAM, and the use of a LAA utility is a necessity.

Files and instructions for the utilities are found in the mod's Support folder after extraction, in sub-folders. JSGME and MultiSH4 are also included, and also with instructions in sub-folders off the Support folder. Activating the mod will put Large Address Aware, JSGME and MultiSH4 into your Silent Hunter Wolves of the Pacific (whatever you've named it) install directory.
  • Run Large Address Aware, choosing SH4.exe as the file you want to be made Large Address Aware.
  • More detailed instructions can be found by activating the "01_FotRSU_Support_TOC.bat" file in the game's "root" directory
  • Or by double-clicking the "01_FotRSU_TableOfContents.pdf" file in the Support folder, and then using the list in that to choose a pdf to read.

Whew! That's all for now folks! Lots of new stuff in the mod to check-out! Have fun with it, and if you have issues, let us know. We like pictures or video of what happens in your game, but we really desire the detailed information, as much as possible, such as the OS you use, the type of computer, how much RAM, etc., but also the type of submarine you are using, where you sailed from, the date of the incident you encounter, and the circumstances surrounding is, such as "Balao boat from Pearl, June 17th, 1944 off the the coast of Honshu near Yokohama, approaching convoy, and a small escort is levitating six feet above the water, using laser-guided missiles to sweep the sea of all opposition"... We would know which files to look in then. Thank you!
------------------------------------------------------------------------------------------------------------------------------
History:
Fitzcarraldo, XTBilly, Bleiente, cdsubron7 (okay, you're drafted with the right to opt out!) and Rockin Robbins announce the foolhardy project to 1) Save FOTRS, bringing all three versions home to Subsim where they will be preserved, and the foolhardy part 3) to consolidate the best features of 1.2 and 1.3, which are for SH4UBM and FOTRS 2.0, written for SH4 v1.4, into a single FOTRS Ultimate mod for SH4UBM, since close to 100% of people are playing that version.

Propbeanie has volunteered as a guinea pig, but in this organization we don't like guinea pigs, we use crash test dummies! Propbeanie, you're our first. Thanks for volunteering for the punishment.

I'm in the middle of the first part of the project, importing and protecting the three versions of FOTRS directly in the Subsim downloads section. I have FOTRS 1.2 uploaded now but not linked to the downloads section. 1.3 and 2.0 will follow. I expect that to take a couple of days as uploading is very, very slow.

Then we'll talk about how to proceed. So far the sketchy and overly-optomistic plan is to take v1.3 as a base, add Vickers interiors from 1.2, fix the sound problems, then take the extra ships from 2.0 and sound effects plus whatever else looks really great and add it to 1.3 to produce FOTRS Ultimate. The aim is that as far as possible, what comes out will remain the work of AOTD_MadMax and we will add as little of our own work as we can. This will still be an AOTD_MadMax mod when we're done.

If you can help please feel free to join the thread. I'm no Hitman, CapnScurvy, iambecomelife or Kpt. Lehmann, but we'll have to make do. We''ll do it by surrounding me with better modders than I am.

Onward! Into the fog!
The FotRSU Mod Team

We would like to dedicate this mod to Florida Sailor and to aanker, both of whom were invaluable to our team's efforts, and both of whom we lost much too early during this past year. We still have a couple of add-in mods of aankers that we have to adapt to FotRSU.

"Let me square the yards, while we may, old man, and make a fair wind of it homeward."

---------------------
=======================
The FotRSU Mod Team
Images
100_FalloftheRisingSun_UltimateEdition_v1.0.1.g_EN by Onkel Neal on 11-10-2019
You must be registered with this forum to download files. If you are registered and getting this message, then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members who are in the Subsim Navy (donors). Please try again later.

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
lukehouse356
11-22-2019 at 01:15 AM
jscharpf
11-21-2019 at 12:10 AM
Thanks for this! I have no idea what I'm doing but I'm going to give it a shot
I'm happy that there are still dedicated modders for this game. It is very much appreciated, even though we don't always say thanks.
vickers03
11-20-2019 at 11:19 AM
awesome work!
don1reed
11-12-2019 at 08:45 AM
Congrats! As my old SMG used to say, "If it didn't hurt a little bit, then everyone would want to do it."
FotRSU Mod Team
11-09-2019 at 09:53 PM
You might notice that propbeanie did NOT do his job properly ( ), and the mod landed in an incorrect folder. Reinforcements have been called in, and hopefully they will be able to untangle the wicked web that has been weaved... - or is that "woven"??...
merc4ulfate
11-10-2019 at 11:41 AM
Looking forward to this.
G011d3nPony
11-24-2019 at 09:20 PM
Excellent work guys!
Stan51
11-25-2019 at 06:54 PM
Hello I installed a fresh new download of Silent Hunter 4 and installed the 00_FalloftheRisingSun_Ultimate_Edition_v1.0.1.g_E N file., I the program runs and I see the splash screen but it freezes up. I have done this twice now, is there something I'm doing wrong? I haven't download any extra items just a fresh install from the CD. I don't have any saved games because I never played. Please help, it looks pretty amazing work.
Captain Ken
12-02-2019 at 12:46 AM
I installed a clean SH4 set of files from the CD ROM, used the JSGME to install the Mod, and the game runs fine, for a time.

I started the game, and on my first mission, after completing the initial objective and moving to the next, I attacked a convoy. During the attack, the program suddenly closed, causing me to lose the mission.

I re-started, and had the same thing happened again, although not at the same point of the mission.

I really like this FORS game, but this is frustrating. Any ideas as to what might be causing this?


DownloadsII 5.1.0 by CyberRanger & Jelle
Based on ecDownloads 4.1 © Ronin
Graphics by Danlisa

All times are GMT -5. The time now is 06:19 PM.


Powered by vBulletin® Version 3.8.4
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright 1995- 2019 Subsim