You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.
PURPOSE:
Adds Deck Splash FX to Type-VIIA, VIIB, VIIC and VIIC41 boats while surfaced or running Decks A Wash.
Adds Exhaust Smoke FX to the Type-VIIA, VIIB, VIIC and VIIC41 UBoats while Surfaced or using Snorkle.
Adds Snorkel Wake FX to the UBoat Snorkels while submerged.
Adds Snorkel Splash FX to the UBoat Snorkels while submerged.
Adds Random Bubbles to the Type-VIIA, VIIB, VIIC and VIIC41 UBoats while submerged.
Adds Dive Bubbles to the Type-VIIA, VIIB, VIIC and VIIC41 UBoats when you first dive below water surface.
FILES INSTALLED BY THIS MOD: data\Library\EUF_Submarine_FX.dat
data\Library\EUF_Submarine_FX.sim
data\Submarine\NSS_Uboat7a\NSS_Uboat7a.fx
data\Submarine\NSS_Uboat7a\NSS_Uboat7a_FX.GR2
data\Submarine\NSS_Uboat7b\NSS_Uboat7b.fx
data\Submarine\NSS_Uboat7b\NSS_Uboat7b_FX.GR2
data\Submarine\NSS_Uboat7c\NSS_Uboat7c.fx
data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.GR2
data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx-REMOVE
data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41.fx
data\Submarine\NSS_Uboat7c41\NSS_Uboat7C41_FX.GR2
data\Textures\TNormal\tex\bubbles_01.dds
data\Textures\TNormal\tex\bubble_01.dds
NOTE: This MOD contains a modified version of "sobers 3D deck spray v7" MOD.
"sobers 3D deck spray v7" MOD is replace with this MOD.
This MOD contains a modified version of Ailantd's Bubbles MOD.
RIVISIONS: 08/09/2012 v0.0.1a
- Made New Bubble Particles for Type-VIIA, VIIB, VIIC, VIIC41
- Made New Deck Splash Particles for Type-VIIA, VIIB, VIIC, VIIC41
08/10/2012 v0.0.2b
- Updated Bubble Particle Generators for Type-VIIA, VIIB, VIIC, VIIC41
- Fixed six bubble pattern by changing Material used to Bubble_01 (Single Bubble)
- Decreased Velocity to slow bubble rise speed
- Decreased Bubble Size
- Increased Bubble Size Variation
- Changed Start time to various delays for a more random bubble effect
- Varied Max Particles
- Varied Particle Creation
- Adjusted Size Overlife settings
8/31/2012 v0.0.3
- Decreased Bubble Particle Size
- Increase Particle Opacity
- Increased Max Particles
- Increased Particle Creation
- Decreased Particle Creation Variation
- Decreased Particle Velocity
- Decrease Particle Weight
- Increase Particle Weight Variation
- Created new "data\Textures\TNormal\tex\Bubble_01.dds" texture to decrease opacity.
9/4/2012
- Merged Sub Bubbles and 3D Deck Splash Mod's.
- Created "data\Library\EUF_Submarine_FX.dat" for Controller Optimization.
- Optimized Particle Controllers by using ObjectCtrlsRef control.
9/5/2012
- Merged Snorkel Exhaust for Equipment Upgrade Fixes
- Merged Snorkel Wake for Equipment Upgrade Fixes
- Merged Snorkel Splash for Equipment Upgrade Fixes
- Reduced Bubble Creation from 800 to 70
- Adjusted Bubble Life variation to Zero. All 70 particles are generated at same time.
- Adjusted Bubble Weight variation so some bubble rise faster then others.
9/20/2012
- Adjust Max Particles for Bubbles
- Increased Bubble Creation to 100
- Added 2nd Bubble FX
7/2/2014 v0.0.4
- Increase Creation Rate
- Set Creation Variation to Zero
- Increases Particle Life
8/15/2014 v0.0.5
- Made may adjustments to the Bubble Particle Generators.
- Made a few small changes to 3D Deck Splash
- Added GR2 Bones to VIIC for Dive Bubbles. These bubbles run once and stop until next surface dive.
- Added GR2 Bones to VIIB for Torpedo Launch Bubbles
- Tried making Torpedo Launch sequence but nothing to show yet.
4/11/2016 v0.0.6
- Made new Bubble DDS image
- Added new Dive Bubble Bones to the ~FX.GR2
- Added new Dive Bubble Generator FX that Stop several seconds after initial Dive.
- Change Bubble Particle Size and increased Bubble Particle Size Variation.
- Small change to Deck Splash Particle Generator Speed Control.
- Changed Sober's original Deck Gun Splash
- Adjusted Exhaust Smoke from Snorkel.
- Added Exhaust Smoke to Submarine.
- Fixed Type VIIA Bubbles.
5/1/2016 v0.0.6c
- Renamed data\Submarine\NSS_UBoat7a\NSS_Uboat7a.fx.fx to correct name of NSS_Uboat7a.fx
11/23/2016 v0.0.6d
- Create file data\Submarine\NSS_Uboat7c\NSS_Uboat7c.fx to maintain standard naming convention.
- - Moved content of file NSS_Uboat7c.FX.fx to new file NSS_Uboat7c.fx
- - Remove old file data\Submarine\NSS_Uboat7c\NSS_Uboat7c.FX.fx-REMOVE to prevent possible CTD.
- Adjusted Exhaust Smoke FX reducing Max Particles and Particle Generation rate.
- Adjusted Exhaust Smoke FX GenericSpeed Controller so particle generation increases as speed increases.
- - This was set to full particle generation rate in prior versions for testing.
- Increased the size of all Bubbles.
- Increased the vertical velocity of all Bubbles so Bubbles rise a little faster.
- Decreased the Particle Weight for all Bubbles so Bubbles accelerate a little as they rise toward the surface.
- Increased Random Bubble generation rate.
- Decreased Bubble Max Particles.
- Set Particle Generation Variable Rate to Zero(0) to prevent bubble turning into a stream of bubbles rather the a group.
- Created Demo Picture to illustrate these changes.
12/10/2016 v0.0.6e
- Enabled Dive Bubbles in files data\Library\EUF_Submarine_FX.dat, .sim
- - These bubbles start when you first dive and run until each Particle Generator has made 15000 bubbles.
- - Because the Generator is Run Stop effect I need a Effects Launcher Controller linked to Crash Dive.
- Edited file data\Submarine\NSS_Uboat7a\NSS_Uboat7a_FX.GR2 adding FX_Dive_Bubbles_xx and Exhaust Bones.
- Enabled Left/Right Sides Exhaust Particle Generators on the Type-VIIA,B,C,C41.
- Created Halo Lights - RED - YELLOW - BLUE - GREEN
- - Enabled these lights in MOD Room_QR1, not good. So much fog, Imagine a Diso full of Rustafarians billowing smoke.
- Finished editing GR2 files.
- - Edited file data\Submarine\NSS_Uboat7b\NSS_Uboat7b_FX.GR2 adding FX_Dive_Bubbles_xx and Exhaust Bones.
- - Edited file data\Submarine\NSS_Uboat7c\NSS_Uboat7c_FX.GR2 adding FX_Dive_Bubbles_xx and Exhaust Bones.
- - Edited file data\Submarine\NSS_Uboat7c41\NSS_Uboat7c41_FX.GR2 adding FX_Dive_Bubbles_xx and Exhaust Bones.
- Finished Enabling Dive Bubble Particle Generators on the Type-VIIA, VIIB, VIIC, VIIC41.
- - These bubbles start when you first dive and run until each Particle Generator has made 15000 bubbles. Takes approx 20 sec.
- - Because the Generator is Run Stop effect, I need a Effects Launcher Controller linked to Crash Dive.
- Finished Enabling Left/Right Sides Exhaust Particle Generators on the Type-VIIA, VIIB, VIIC, VIIC41.
- [WIP] Did some more work on Halo Lights
04/07/2018 v0.0.6f
- Adjusted Random Bubble generation to reduce number of bubbles
- Adjusted Random Bubble size to be larger
- Adjusted Random Bubble weight so the bubble rise a little faster
- Adjusted Random Bubble Random Start Time to increase Variation in start times.
- Adjusted Dive Bubble delayed start time to 30 seconds
- Adjusted Dive Bubble size to be larger
- Adjusted Dive Bubble weight so the bubble rise a little faster
- - Dive bubble only occur shortly after you dive when surfaced.
- Adjusted Exhaust Smoke Speed Control to scale smoke cloud to sub speed better
- Adjusted Exhaust Smoke Max Particles
- Adjusted Exhaust Smoke Generation
- Adjusted Exhaust Smoke Weight/Variation
- Adjusted Exhaust Smoke Velocity/Variation
- - The Exhaust Smoke is now transparent, Wider Cloud and Rises higher.
- - The Exhaust Smoke density scales better with Sub Speed.
You must be registered with this forum to download files. If
you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been
temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.