SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Downloads > Silent Hunter 4 > Mega Mods
Mods, missions, patches, & files for every subsim there ever was!
Forget password? Reset here

Navigation

If you are experiencing trouble downloading, it could be due to an ad-blocker or extension in your Chrome browser.
Try turning off the ad-blocker or whitelisting www.subsim.com in your ad-blocker extension
or switching to Microsoft Edge browser or Firefox to complete the download. Thanks.

Main | Legacy Downloads | Utilities | Category Tree | Stats | Search

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!

File Name: Webster's GFO Mod v1.1 (203.41 MB) Download
Author: WEBSTER (Uploaded by WEBSTER)
Date Added: 06-19-09
Downloads: 4042
Grade: A+
Description
Notice: when i updated GFO to v1.1 i intended to include my updated menu bar to fix the issue that has caused certain computer systems to not show the menu bar changes correctly.

i thought i had put these changes into GFO v1.1 but it was pointed out to me by someone that the new files were in fact not used so to fix this just add my "Webster's New Orders Bar Menu for v1.5" mod found here: http://www.subsim.com/radioroom/showthread.php?t=152912

i updated the GFO mod install order lists shown here and on the download page but it will not show in the downloaded mods read me untill my next GFO version to be released sometime after the holidays



================================================== ====================




Game Fixes Only Mod v1.1


--------------------------------------------------------------------------------------------------------------------------------------

This mod will ONLY work properly on Silent Hunter 4: Gold Edition with the U-Boat Missions Add-on v1.5 installed or
Silent Hunter 4 game with the downloaded version of U-Boat Missions Add-on v1.5 installed.

The "Game Fixes Only Mod" is comprised of a collection of stand alone fixes and mods that were made by the modding
community for use with the stock silent hunter 4 UBM v1.5 game.

Always install the "Game Fixes Only Mod" first and then add any other mods you want to try using on top of it.


Mod compatability:

GFO is compatable with RSRDC v401 as long as you install the "GFO Patch for RSRDC v401" afterwards.

GFO is compatable with Real Environments #1 as long as you install the "GFO Patch for Real Environments #1" afterwards.

GFO is NOT compatable with any of the Real Environments ad-on option mods 2, 3, 4, & 5 because they replace too many
elements of GFO.

If you choose to go ahead and use the Real Environments ad-on option mods anyway then you will lose
some parts of GFO in doing so.

GFO is NOT compatable with TMO, RFB, or FOTRS mods.

As for adding other mods to GFO, unless they state otherwise, you will need to check them for compatability on a case
by case basis.

As with any mod, before installing it, you should make a backup copy of your complete unmodded stock v1.5 data folder
and save it to a backup drive or burn it to a disk so you can restore the game later if you ever have need to restore
any corrupted files.

--------------------------------------------------------------------------------------------------------------------------------------

This mod will add some new keys to the keyboard layout as well as new buttons the in game orders menu bar at different stations.

The new buttons as well as the new keyboard changes were added for the US and the german side of the game.


(keyboard key changes)

KEY ------------------ACTION
CTRL+RETURN--------FIRE TORPEDO
I---------------------RAISE/LOWER SD ANTENNA OR SNORKEL
COMMA--------------RADAR DEPTH / SNORKEL DEPTH
NUMPAD ENTER------TIME COMPRESSION NORMAL
F--------------------FREE MOVE IN CONTROL ROOM

----------------------------------------------------

(COMMAND BAR MENU BUTTON CHANGES BY STATION)

- COMMAND ROOM:

replaced the "deploy decoys" button with a "weather report" button
replaced the "battery charging" button with "battlestations" button
replaced the "silent running" icon to use a different one


- NAVAGATION:

added a new button for "report range to end of course"
added a new button for "battlestations"
- PERISCOPE: (no changes made)


- BRIDGE:

added a new button for "report nearest visual contact"
added a new button for "heading to viewing"
added a new button for "battery charging"
added a new button for "battlestations"


- DECK GUN:

replaced the "aim for bridge" icon to use a different one
replaced the "aim for waterline" icon to use a different one
added a new button for "battlestations"


- FLAK GUN:

added a new button for "battlestations"


- SONAR:

added a new button for "report on nearest warship contact"
added a new button for "silent running"
added a new button for "battlestations"


- RADAR:

added a new button for "radar depth"
added a new button for "raise/lower SD antenna"
added a new button for "battlestations"
(no changes were made to the crew management or camera stations)

--------------------------------------------------------------------------------------------------------------------------------------

NOTE - The snorkel controls were renamed and used as radar and SD antenna controls so when you are playing on the german side of the game You will need to install the included "Snorkel Name Change Fix" mod found in the "GFO Snorkel Name Change" folder if you want to restore the text to read as snorkel controls in the tool tips and orders boxes. This does not however mean the snorkel works, it is still unusable and non functioning.

please see the read me inside the "GFO Snorkel Name Change" folder for more info.

--------------------------------------------------------------------------------------------------------------------------------------

Install information:

As with any mod, you should make a backup copy of your complete unmodded stock v1.5 data folder and save it to a backup drive or burn it to a disk so you can restore the game later if you ever have need to restore any corrupted files.

You need to unzip the "Webster's GFO Mod v1.1" to your desktop or to your "my documents" folder and then open it.

Take out the "Game Fixes Only Mod" folder found there and put that folder into the jsgme and then install GFO.

The "Webster's GFO Mod v1.1" folder contains the GFO read me as well as the read me for all the mods in GFO and install
info along with the "GFO Snorkel Patch" folder.


Mod Installation order for GFO + RSRDC v401:

-stock game v1.5
-Game Fixes Only Mod
-Webster's New Orders Bar Menu for v1.5
-RSRDC v401 for stock (v550+patch1 can be used but some ships wont get the manuvering fix)
-GFO Patch for RSRDC v401
-then install the GFO Snorkel Name Fix only if needed


Mod Installation order for GFO + Real Env #1:

-stock game v1.5
-Game Fixes Only Mod
-Webster's New Orders Bar Menu for v1.5
-Real Environments #1
-GFO Patch for Real Environments #1
-then install the GFO Snorkel Name Fix only if needed


Mod Installation order for GFO + Real Env #1 + RSRDC v401:

-stock game v1.5
-Game Fixes Only Mod
-Webster's New Orders Bar Menu for v1.5
-Real Environments #1
-GFO Patch for Real Environments #1
-RSRDC v401 for stock (v550+patch1 can be used but some ships wont get the manuvering fix)
-GFO Patch for RSRDC v401
-then install the GFO Snorkel Name Fix only if needed


NOTE - think of GFO as if it was the stock game when you are trying to decide on the correct install order for using additional mods.

--------------------------------------------------------------------------------------------------------------------------------------

Changes and Fixes in Webster's GFO Mod v1.1

- 20mm Oerlikon Gun Sight camera position was adjusted to the proper position
- Sen toku submarine was added to the game as an AI target and is sinkable but it won't engage you in battle
- Balao class subs now have a 600' deep depth guage
- Fixes the texture mapping and Damage model for the Battleship Kongo
- Fixes the Missing AA Guns on the battleship Yamato added in the correct places for historic accuracy
- Interior guages were calibrated for accuracy or just made to move with the battery level so they look realistic
- When damaged, the forever leaking pipes will now stop leaking after a short while
- Torpedo bubble trails are now brighter and easier to see
- water streams coming from the subs are now more transparent
- underwater rocks and plants are much smaller now to look a little more realistic
- The bug that causes U-Boat Conning Towers to dissappear was fixed
- You can now start a german career with the Type XVIII U-boat
- Overly excessive number of german dud torpedos were fixed
- US torpedo bombers now attack properly and drop torpedos
- German AA guns were adjusted for better targetting accuracy
- German KDB had its direction of rotation and head position adjusted
- Added 4 bladed propellers to fleetboats and the backwards rotation direction was fixed
- IJN DD are now properly equipt with depth charge Y-throwers and DC inventories reflect somewhat realistic numbers
- The missing interior sounds for S-Class subs now work
- Destroyer escorts were improved in order to be a little more effective
- Underwater views and scenery are much less blury
- Shell splashes and torpedo explosions are now visable at much longer distances
- The range & mast height dial can now be maually adjusted
- The missing sonar sound for the HogIsland has been fixed
- Ship Fires will now have a fire sound to go along with them
- Added 50 more new map location labels to the game
- Added new realistic and better looking interior guages for US subs
- Added new mission loading screens made from in game screen shots
- The photo recon missions were fixed so they can now be completed
- Ship data was accurately calibrated so that ships can be more accurately targeted now
- The size of the radar contact blips were reduced and the radar smiley faces were also removed from the game.
- Deck watch crews are better at seeing and reporting visual contacts now
- Added 16 new US single missions, 12 german single missions, and 5 german single patrols to the game.
- I changed all 11 stock single missions to start the missions submerged at 60 feet to avoid instantly being detected
- Truk Atol was recreated in the game to be as accurate to history as possible
- The US medals and the way they get awarded have been corrected for historic accuracy
- U-boat hydrophones no longer work when you are on the surface
- Missing radars were added to US destroyers so they can now detect you
- US torpedo textures were changed to look more historically accurate
- The Free Camera was adjusted for 400' high view as well as to get much closer to ship hulls
- The periscope was given the historically accurate 1.5x and 6x views
- Air patrols have been reduced but pilots will now be a little more accurate when they are attacking you
- Sub halo marker color was changed to be easier to see
- Waterline colors on several ships were changed to look less pink
- A large number of missing speech files were fixed
- The captain's desk photo was changed (Catherine Bell)
- Added some new keybord command keys & new orders bar buttons
- On U-boats the UZO, radars, and antenna equipt is no longer visable when viewed from underwater
- Lifeboats will move much slower and more realisticly now and they dont move very far from where they spawn
- radio traffic has been greatly reduced and is now displayed correctly
- Some selected game sounds were replaced if a better one was available
- Draft heights for several ships and subs in the game were corrected
- Ship acceleration times are changed to be much slower now and the ships have inertia when they are trying to stop
- The clock or chrono hand Needles were replaced with skinny ones for easier viewing
- The game will now have much smaller sized and more realistic looking rain drops
- Adjusted the sonar station camera view to be at the correct height and closer to the dials
- Periscope depths and radar depths were all calibrated to be as accurate as possible
- Battery life was also calibrated to be as accurate as possible
- You will now start the game with the orders box view set to be transparent
- The SD antenna mast was made to raise and lower when ordered to

-----------------------------------------------------------------------------------------

More info:

Webster's GFO Mod v1.1 doesn't solve all the problems with the game and some available mods were left out to avoid making changes to the game that could be looked at as a matter of personal style, choice, game play, or anything that would have changed the difficulty level of the game too much.

I wanted GFO to appeal to everyone and also be easy for modders to add their own mods to it or create their own super mod from GFO but built to their own taste.

Game Fixes Only Mod is just a collection of the stand alone mods and game fixes that has been produced by the great SH4 modding community.

I am proud to be part of that community and i wish to thank them for all of their contributions and hard work and their continued dedication to the SH4 game.

I have included a Documents folder with a read me file for each of the fixes and mods included in GFO.

Not every modder included a read me for their mod so where needed i used their mods thread descriptions.

I have done extensive testing to make sure that all the fixes in this mod are working correctly.

The "Game Fixes Only Mod" works perfectly when it is properly installed over the stock unmodded v1.5 game.

-----------------------------------------------------------------------------------------

Modders who contributed to the "Game Fixes Only Mod"

In alphabetical order:

aanker, akdavis, anvart, captain america, Captain Cox, Carotio, CapnScurvy, dgrayson, Ducimus, fred8615, Hitman, Jace11, jmardlin, kakemann, kapitan zur see, Krishna, lurker_hlb3, miner1436, munchausen, Nisgeis, Oak Groove, Peabody, redwine, RFB team, RockinRobbins, sober, syxx killer, tambor198, tater, vickers03, Webster, Zantham, ZeeWolf

Many thanks to all the modders who gave me permission to use their mods and fixes to make this Game Fixes Only Mod.

Special thanks to Neal Stevens for his great website and I wish to thank the whole SUBSIM community for helping to make this game so great.

I also wish to thank skwasjer for his wonderfull S3D Silent 3ditor utility that gives us all the ability to mod the game so easy.


enjoy!

webster

================================================== ================================


Because of the changes made in GFO v1.1 mod I was not able to modify GFO v1.0 with a patch to update it to v1.1 so it will be necessary for you to redownload GFO v1.1 and then delete the old GFO v1.0 mod.

the actual changes GFO v1.1 makes are minor but its a large number of files involved in making those small changes.


changes in GFO v1.1:

- the easy to read colored text was removed
- the missing menu bar button images are fixed
- the radio display fix was added
- added new mission loading screens
- added Kakemann and ATR-42's Music Fix

================================================== ================================
Images
None

You must be registered with this forum to download files. If you are registered and getting this message,
then the Downloads section is experiencing heavy load volumes and has been temporarily restricted to members
who are in the Subsim Navy (donors). Please try again later.

 

Become an officer in the Subsim Navy here and have your download limit increased to 25, 35 or even 60 a day! Click here to join.

A website this big uses a lot of bandwidth and needs a really powerful server to stay online day after day, for 20 years. Thanks for the support!



Comments
Dignan
12-22-09 at 09:54 PM
I would really like to play this mod but I only have version 1.4 Is there any way to make this 1.4 compatible?
Robo76
03-06-12 at 02:57 AM
This mod is compatibile for U-boat mission,and OM?
Bonden
01-04-14 at 10:06 PM
Great mod - just about anything a skipper could want is there.

I did notice Sergei's skinpack in the main game folder - should that go somewhere else, or should I just leave it alone ?

thanks for all the effort
Bonden
01-04-14 at 10:17 PM
oops my bad - never mind, Sergei's skinpack is part of something else. Had me scratching my head there for a minute.

bismarck1011
05-21-14 at 12:26 AM
[Nice job webster, you did really greate on this mod.
chrysanthos
07-29-16 at 01:46 AM
can i activate it in stock 1.5? or it needs other mods to work with?
The Old Gringo
07-31-16 at 10:22 PM
Your Mod is outstanding! I'm new to Submarine sims, as well as this SUBSIM website. Enjoy "Silent Hunter 4" tremendously, and your Mod has made a great game better.
I would like to take this opportunity to give a huge THANKS to "THEBERBSTER", without finding his page quite by accident I never would have found your or many of the beginner Mods available.
That would be my only objection to the SUBSIM website. The moderators have not made it easy to navigate, the opening page offers no direction for newbe's, or anyone else. They assume everyone is aware of what's inside.
Thanks again for all your effort.
Navigator857
08-12-16 at 05:04 PM
Where is the file "GFO Patch for Real Environments #1" to add? I don't see it here.


Jack
Lipper
09-16-19 at 12:36 PM


DownloadsII 5.1.0 by CyberRanger & Jelle
Based on ecDownloads 4.1 © Ronin
Graphics by Danlisa

All times are GMT -5. The time now is 11:51 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2023, Jelsoft Enterprises Ltd.
Copyright 1995- 2023 Subsim®
"Subsim" is a registered trademark, all rights reserved.