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View Full Version : NYGM TW 2.2 is out!


Gizzmoe
09-25-06, 11:32 PM
http://www.subsim.com/radioroom/showthread.php?t=98628

For visitors, here´s Teddy´s post from the Mods forum.

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Der Teddy Bar wrote:

Guys,
The NYGM TW 2.2 now available http://wolvesatwar.org/forums/images/smiles/PDT_alc.gif

I would like to offer my heartfelt thanks to the WaW beta testers who gave up their valuable time to assist in making the TW 2.2 what it is.

In alphabetical order the WaW beta testers...
BDU
Claus Korth
Heinz Fischer
Jens-Dieter Heldt
Reinhart Hayden
Trudi Hartmann
Von
Werner Hartmann

While it cannot be denied that I am the best looking of the NYGM Team, there are two very important members who have been there since the beginning and without them the NYGM TW would not have been possible.

The not as good looking NYGM Team Members are...
Observer
Stiebler

No I cannot include pictures of them as children might get scared http://wolvesatwar.org/forums/images/smiles/icon_lol.gif

I would also like to make a special mention about caspofungin & Charlie901 who through real life are currently not active NYGM Team members. Their contributions to the Sonar & Med campaign will not be soon forgotten.

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NYGM Tonnage War V2.2 – Upgrade Version- This version is an UPGRADE and requires that the NYGM TW 2.0 or 2.1 to be installed prior to this file being installed. Failure to do so will cause a corrupt SHIII install.

DOWNLOAD LINKS:
File Factory: Currently down for reloading due to type error in menu txt and user manual
Rapid Share: http://rapidshare.de/files/34461301/NYGM_Tonnage_War_V2.2___Upgrade_Version.7z.html
File Front: http://hosted.filefront.com/TeddyBar/

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NYGM Tonnage War V2.2 – Stand Alone Version - This version has all files from the NYGM TW 2.0/2.1 as well as the NYGM TW 2.2 and does not require the previous versions to be installed.

DOWNLOAD LINKS:
File Front: http://hosted.filefront.com/TeddyBar/
Bittorrent: http://home.arcor.de/gizzmoe/files/NYGM_TW_2.2_Full_Version.torrent <-- thanks to the generosity of Gizzmoe
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Forum links to new NYGM feature threads
TW 2.2 British Isles Escorts Mod (http://www.subsim.com/radioroom/showthread.php?t=98520)
TW 2.2 NYGM Torpedo Depth Error Mod... who's game? (http://www.subsim.com/radioroom/showthread.php?t=98474)
TW 2.2 New Depth Charges & Racks (http://www.subsim.com/radioroom/showthread.php?t=98528)
TW 2.2 Torpedo Realism v1 Mod (http://www.subsim.com/radioroom/showthread.php?t=98510)
TW 2.2 NYGM's Elco with Depth Charges!! (http://www.subsim.com/radioroom/showthread.php?t=98473)
Revision of NYGM Ship Damage Mod on the way (http://www.subsim.com/radioroom/showthread.php?t=98021)

Forum links to previous NYGM feature threads
NYGM Feature revisited #1 - Random variable speed for all ships and convoys. (http://www.subsim.com/radioroom/showthread.php?t=97634)
NYGM Feature revisited #2 - Removal of the u-boats Laser Guided AA guns (http://www.subsim.com/radioroom/showthread.php?t=97648)
NYGM Feature revisited #3 - NYGM U-Tankers (http://www.subsim.com/radioroom/showthread.php?t=97663)
NYGM Feature revisited #4 - NYGM Crew Management Mod (http://www.subsim.com/radioroom/showthread.php?t=97721)
NYGM Feature revisited #5 - NYGM Ship Damage Mod (http://www.subsim.com/radioroom/showthread.php?t=97860)
NYGM Feature revisited #6a - NYGM AI Visual Sensor Mod (http://www.subsim.com/radioroom/showthread.php?t=98060)
NYGM Feature revisited #6b - NYGM AI Hydrophone & Sonar Sensor Mod (http://www.subsim.com/radioroom/showthread.php?t=98142)
NYGM Feature revisited #7 - NYGM Mediterranean Campaign (http://www.subsim.com/radioroom/showthread.php?t=98173)
NYGM Feature revisited #8 - NYGM Periscope Mod (http://www.subsim.com/radioroom/showthread.php?t=98220)
NYGM U-Boat Mod & No Damage Control Mod for NYGM TW 2.0 (http://www.subsim.com/radioroom/showthread.php?t=93844)
In the immortal words of Ali G ‘Respect’, a new way of playing… (http://www.subsim.com/radioroom/showthread.php?t=93981)

Forum link to SHIII Bug known as the "Crash Dive Blues! (http://www.subsim.com/radioroom/showthread.php?t=92883)" <== Important Read!!

Gizzmoe
09-26-06, 07:12 AM
Bump.

JohnnyBlaze
09-26-06, 01:12 PM
Holy shi..... I'm stunned :doh:

...starting download..

:rock:

SubConscious
09-26-06, 02:41 PM
Woo Hoo!! I've been waiting on this one... No more playing stock SH3 for me! :up:

Der Teddy Bar
09-26-06, 04:57 PM
Thank you, I hope you enjoy playing it as much as I have enjoyed creating and sharing it :ahoy:

Albrecht Von Hesse
09-26-06, 08:09 PM
Silly question perhaps:

How compatible is this with GW 1.1? Are the mods either/or, or can they both be run together?

Albrecht von Hesse

CWorth
09-26-06, 08:25 PM
Silly question perhaps:

How compatible is this with GW 1.1? Are the mods either/or, or can they both be run together?

Albrecht von Hesse

Do NOT install them together.They are not compatible at all.

Best bet is to do a search on the site on how to do a multiple install of SH3 if you want to run both.

Albrecht Von Hesse
09-26-06, 08:57 PM
Silly question perhaps:

How compatible is this with GW 1.1? Are the mods either/or, or can they both be run together?

Albrecht von Hesse

Do NOT install them together.They are not compatible at all.

Best bet is to do a search on the site on how to do a multiple install of SH3 if you want to run both.

Okies. Thanks for the quick reply!

Albrecht von Hesse