View Full Version : "Cannot comply" from CE
I am on my first mission in 1939 in a Type IIA. I reached my patrol zone, and suddenly my CE is responding to my power commands with "Cannot comply". :damn:
My boat is dead in the water, cant go anywhere. I can dive and surface, but thats it. The weather is overcast and my watch crew is in foul weather gear, but I should still be able to move around shouldnt I???
I have moved my engine crew between compartments, etc. Nothing seems to work. I even set my time compression high and reeled off a day or so, and still nothing. My realism is set to 0%.
bigboywooly
08-31-06, 10:12 PM
I am on my first mission in 1939 in a Type IIA. I reached my patrol zone, and suddenly my CE is responding to my power commands with "Cannot comply". :damn:
My boat is dead in the water, cant go anywhere. I can dive and surface, but thats it. The weather is overcast and my watch crew is in foul weather gear, but I should still be able to move around shouldnt I???
I have moved my engine crew between compartments, etc. Nothing seems to work. I even set my time compression high and reeled off a day or so, and still nothing. My realism is set to 0%.
Hi and welcome to Subsim
Sounds like your crew are tired
High T\C wont refresh them - needs to be under 256 IIRC
Put them all in the rest bays for a bit and let them recharge
Crew fatigue can be a nightmare
I use SH3commander and set my fatigue to none
That way I dont have to babysit the crew
Hope that helps
Wooly, I've seen a couple of people with that sig and I absoluetly love it.
Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod
:rock: :rock: :rock:
bigboywooly
08-31-06, 11:20 PM
Wooly, I've seen a couple of people with that sig and I absoluetly love it.
Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod
:rock: :rock: :rock:
Unfortunately it belongs to members of the dev team only :yep:
i get that cannot comply when i start a campaing with the XXI ...
crew is rested , it wont moove from harbor ... nothing, i put them to rest go to TC and spend intire days in that , and still nothing happens
High T\C wont refresh them - needs to be under 256 IIRC
Wrong. You need to be under TC=64 for the fatigue/recover thing to work.
So if your crew is too tired to move the ship, get them into the bunks and set TC to 32. And don't forget the officers - they also need rest. In fact, I'l bet that your CE is way to tired to even order: "All ahead slow"!
In the future, you need to swap crew and officers around BEFORE they get to tired - or- do a search for "fatigue" and "vitamins". That will show you how to mod the game, so your crew won't get tired, or at least, not so fast!
HTH
Sven
i get that cannot comply when i start a campaing with the XXI ...
crew is rested , it wont moove from harbor ... nothing, i put them to rest go to TC and spend intire days in that , and still nothing happens
Try back slow then ahead slow.
doenst work mate ... the boat just wont moove. even reloading the game ...
Wooly, I've seen a couple of people with that sig and I absoluetly love it.
Do you mind if I use that sig as well ? it is shareware right ? How do I make it clickable ?
I want to promote my favorite mod
:rock: :rock: :rock:
Unfortunately it belongs to members of the dev team only :yep:
Ok Cool. Are there any other GW sigs which are shareware ?
I have already modified the basic.cfg and set each crewmember type to a maximum fatigue of 20 (from .5 or .6 original value). None of the crew have a exclamation point over them. I will try resting them, but none of them are showing signs of fatigue.
planecrazydale
09-01-06, 11:05 AM
same thing was happening to me. it turned out that i didn't have the correct crew members in the engine room. :damn: with my situation, i had to have an officer and 2 machinists (the guys with the little gear symbol) plus the rest of the spots filled.
(and they all had to be rested)
as soon as i got those gearheads in the room my props started up again and all was well.
hope that helps,
dj
Hmpfff........ they are all rested, all clear to leave port.... BUT NO MACHINES!!!
What could be wrong? tried to search here, but couldnt find anything....:-?
http://img374.imageshack.us/img374/2760/sh32006090217134801jc4.png
Well, turns out my problem was fatigue.
How can I turn fatigue off completely?
Kingcobra24
09-03-06, 10:19 PM
Well, turns out my problem was fatigue.
How can I turn fatigue off completely?
You could try downloading & installing SH3 Commander. Among other things, it has the option of selecting "no fatigue". I would go with either version 2.4 or 2.5, because I've had a few problems with 2.6 working properly. I've heard that others have also had similar problems with 2.6, but the earlier versions worked fine.:hmm:
Hmpfff........ they are all rested, all clear to leave port.... BUT NO MACHINES!!!
Hi Seth,
Looking at your screen, I can see 1 strange thing: With a full engine room, including both machinists and a qualified officer, your 'bar' should read full green!
Since it doesn't do that, I can only think that the problem is: No drudges! I think you need some enlisted men there - I guess the petty officers won't do the gread n' oil stuff:o
HTH
Sven
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