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SUBMAN1
07-11-06, 02:27 PM
Now I've seen it all!


-S


http://pixelsix.org/wiki/uploads/Blog/WimEck_PackmanBugs.jpg


Animal Controlled Computer Games is the graduation project from Wim van Eck, a study college and friend of mine. In his project he build a Pacman game, in that the player can play Pacman against real crickets, that controls the ghosts in the Pacman maze. By doing this he analyzes the advantages and disadvantages of real-time behaviour of live animals in comparison to behavior-generating code in computer games.


Interesting about this idea in my opinion is, that through the use of real life elements in a game, the game gets unpredictable. It happens once to him that during playing the game one cricket piled his skin. Because of the new and white skin of the cricket, the color detecting system of the game could not detect the cricket for certain period. During this period the cricket was a real ghost for the system.


More information can be found at the mediatechnology site (http://mediatechnology.liacs.nl/) (projects > Animal Controlled Computer Games) and I hope he will make a website soon...

XabbaRus
07-11-06, 02:36 PM
That is far out. Hmm, now imagine if this was done with a FPS. You could have them jumping arounda model of a doom level and that would be so cool....

:)

Good luck to him.

SUBMAN1
07-11-06, 02:43 PM
That is far out. Hmm, now imagine if this was done with a FPS. You could have them jumping arounda model of a doom level and that would be so cool....

:)

Good luck to him.

I just figured out hwo he did it. The pacman is represented in the physical maze. Just put some food on the pacman and the crickets will eventually outsmart you!

-S

Skybird
07-12-06, 10:38 AM
Animal controlled computer games? Talking about me, maybe? :-j

Sir Big Jugs
07-12-06, 10:43 AM
:lol::lol::lol::rotfl::rotfl::rotfl::):):)