Onkel Neal
07-08-06, 06:06 PM
Dev Team: We plan to generate the episodes on the open ground. And here we will create valleys, hills, hollows, forests, groves, rivers, etc and common elements of the country yard. As we intend to place most battles in the country as it is demanded by the chosen time period we are planning to create villages and hamlets with country houses, huts, wells, corrals. In mission implying traps we pay close attention to forests, trees and bushes. And the gamer should mind that the battle environment may seem quite different in daytime, at dawn and so on. So I guess that players find much fun having opportunity to crash every tree and every village hut by his tank moving on some extensive territory.
Full interview here (http://www.tanksim.com/reviews/t34interview.htm)
Full interview here (http://www.tanksim.com/reviews/t34interview.htm)