View Full Version : 1914 - Shells of Fury - latest press release and screenies
Drebbel
06-14-06, 09:47 AM
It´s the year 1914 and you are the commander of a submarine in the German Emperor’s fleet during WWI.
For the first time you have the opportunity to play exciting underwater missions in the first world war, to work out strategies, to use your powerful weapons and to take care of your submarine! Use your tactical skills to keep alive and to sink the ships of the enemies. Fulfill the missions you are assigned to, from the North and Baltic Seas to the Atlantic Ocean and into the Mediterranean.
• submarine simulation of World War One
• detailed models of submarines, war and merchant ships, airplanes and zeppelins
• individual historical missions
• campaign-mode for the entire time frame from 1914 to 1918
• mission-generator
• historical background and bibliography
• adjustable levels of difficulty
• available for all countries!
rondomedia taucht unter
Mit der U-Boot-Simulation „1914 – Schalen des Zorns“ in den Spätsommer
Mönchengladbach im Mai 2006 – Der Mönchengladbacher Software-Verlag rondomedia bringt im September diesen Jahres eine PC-U-Boot-Simulation im Midprice-Segment auf den Markt.
Das Game wird den Titel „1914 – Schalen des Zorns“* tragen und zum empfohlenen Verkaufspreis von € 29,99 herausgebracht werden.
„1914 – Schalen des Zorns“ deckt zeitlich den kompletten 1. Weltkrieg, also die Jahre von 1914 bis 1918, ab. Diese Zeitspanne ist bislang von noch keiner anderen U-Boot-Simulation für den PC behandelt worden. Auch agiert der Spieler aus „deutscher Sicht“ – ein Feature, das in diesem Genre ebenfalls die Ausnahme ist. Die meisten U-Boot-Simulationen zeigen die Szenerie aus Sicht der damaligen Gegner.
Entwickelt wurde das Game von der Düsseldorfer h2f Informationssysteme GmbH, die bereits mehr als 10 Jahre Erfahrung in der Konzeption und Verwirklichung digitaler Lösungen mitbringt.
Mit großer Liebe zum Detail und größtmöglicher Authentizität wurde vor dem historischen Hintergrund des 1. Weltkrieges eine Fülle von Kampagnen mit entsprechend zahlreichen Missionen gestaltet. Klassische Elemente, die in einer solchen Simulation nicht fehlen dürfen, wie – neben den U-Booten - beispielsweise Handelsschiffe, Flugzeuge oder Zeppeline, aber auch das Innenleben der verschiedenen U-Boot-Modelle sind geschichtlich fundiert recherchiert und originalgetreu designt worden.
rondomedia wird das Release von „1914 – Schalen des Zorns“ durch eine breite Marketing-Kampagne begleiten. Details hierzu werden noch bekannt gegeben.
* „Schalen des Zorns“:
Der britische Staatsmann Sir Winston Churchilll hat den Begriff „Schalen des Zorns“ in seinem Buch als Überschrift einer Passage über den 1. Weltkrieg genutzt. Für das Buch bekam er im Jahre 1953 den Nobelpreis für Literatur (http://www.nobelpreis.org/Literatur/churchill.htm (http://www.nobelpreis.org/Literatur/churchill.htm)). Ursprünglich entstammt der Begriff jedoch der Bibel, und zwar der „Offenbarung des Johannes“.
SUBSIM Shells of Fury review by Horsa (http://www.subsim.com/ssr/shells_fury.php)
http://www.subsim.com/ssr/fastattack/51wy1YC1OYL._SS400__small.jpg
Publisher: http://www.rondomedia.com/
-- added later, the official website - - -
http://www.shells-of-fury.de/ (http://www.shells-of-fury.de/)
.
Drebbel
06-14-06, 09:52 AM
http://img105.imageshack.us/img105/3529/1914schalendeszornsbetascreens.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 09:52 AM
http://img57.imageshack.us/img57/3529/1914schalendeszornsbetascreens.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 09:55 AM
http://img57.imageshack.us/img57/8985/1914schalendeszornsbetascreens1.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 09:57 AM
http://img57.imageshack.us/img57/7305/1914schalendeszornsbetascreens2.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:01 AM
http://img105.imageshack.us/img105/7305/1914schalendeszornsbetascreens2.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:03 AM
http://img232.imageshack.us/img232/3529/1914schalendeszornsbetascreens.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:04 AM
http://img108.imageshack.us/img108/3529/1914schalendeszornsbetascreens.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:05 AM
http://img108.imageshack.us/img108/8985/1914schalendeszornsbetascreens1.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:06 AM
http://img108.imageshack.us/img108/7305/1914schalendeszornsbetascreens2.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:06 AM
http://img108.imageshack.us/img108/1669/1914schalendeszornsbetascreens3.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:07 AM
http://img232.imageshack.us/img232/8985/1914schalendeszornsbetascreens1.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:08 AM
http://img108.imageshack.us/img108/3438/1914schalendeszornsbetascreens4.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:08 AM
http://img232.imageshack.us/img232/7305/1914schalendeszornsbetascreens2.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:10 AM
http://img232.imageshack.us/img232/1669/1914schalendeszornsbetascreens3.jpg
Screen shot: 1914 - Shells of Fury BETA
Drebbel
06-14-06, 10:10 AM
http://img232.imageshack.us/img232/3438/1914schalendeszornsbetascreens4.jpg
Screen shot: 1914 - Shells of Fury BETA
Grey Legion
06-14-06, 01:42 PM
Looks very interesting from the screen shots !!
Lookng forward to it's release
FAdmiral
06-14-06, 03:33 PM
Someone over at ArmchairGeneral forums did mention something
about a WW1 U-Boat game being done. This must be it....
JIM
XabbaRus
06-14-06, 04:09 PM
Has Deamon seen this?
Looks interesting.
Highbury
06-14-06, 05:50 PM
http://www.clicksmilies.com/s0105/aktion/action-smiley-035.gifhttp://www.clicksmilies.com/s0105/aktion/action-smiley-035.gifhttp://www.clicksmilies.com/s0105/aktion/action-smiley-035.gifhttp://www.clicksmilies.com/s0105/aktion/action-smiley-035.gifhttp://www.clicksmilies.com/s0105/aktion/action-smiley-035.gif
bookworm_020
06-14-06, 09:34 PM
Looks Good. Does anyone know a release date? This could hold me over till SH IV!:up:
IS there an official website or details of who is producing/writing it?
Drebbel
06-15-06, 03:25 AM
Looks Good. Does anyone know a release date? This could hold me over till SH IV!:up:
IS there an official website or details of who is producing/writing it?
Check my initial post in this thread. I added some more information. Inclusing release dat and website url.
dark_wolf
06-15-06, 07:41 AM
Somehow I'm not conviced :roll: Some of the textrures and the interface doesn't really look up to date. The time period on the other hand is interresting. I wonder does it use SHIII engine or is it a new one ?
here's an typically awfull babel fish translation of the scecond part of the info--but it's still interesting---especailly the info regarding the aircraft zeppellins etc--and the "interior life" hint--which was what i was wondering about as they havent shown the sub interior as yet--but it sounds like and looks like from the deck gun crew screenie etc that they may follow SH3's lead and have some sort of 3D modelling for the interior and crew---
rondomedia "1914 dip - bowls of the anger" into the late summer under with the submarine simulation Moenchengladbach in May 2006 - the Moenchengladbacher software publishing house rondomedia brings this yearly a PC submarine simulation in the Midprice segment in September on the market. The Game will carry the title "1914 - bowls of the anger" * and to the recommended selling price of? 29,99 to be brought out. "1914 - The flat anger "covers temporally the complete 1. World war, thus the years from 1914 to 1918, off. This time interval was treated so far by still no other submarine simulation for the PC. Also the player from "German view" acts - a feature, which is likewise in this category the exception. Most u-boat-Simulationen shows the scenery from view of the opponents at that time. Was developed the Game of the Duesseldorfer h2f of information systems GmbH, which bring along already more than 10 years experience in the conception and implementation of digital solutions. With large love the detail and greatest possible authenticity became before the historical background of the 1. World war an abundance of campaigns with according to numerous missions arranges. Classical elements, which may not be missing in such a simulation, like - beside the submarines - for example trading vessels, airplanes or zeppeline, in addition, the interior life of the different submarine models are historically founded investigate and original-faithfully designt. rondomedia release of "1914 becomes - bowls of the anger" by a broad marketing campaign to accompany. Detail for this still admits given. * "bowls of the anger": The British statesman Sir Winston Churchilll has the term "bowls of the anger" in his book as heading of a passage over the 1. World war used. For the book he received the Nobelpreis for literature in the year 1953 (http://www.nobelpreis.org/Literatur/churchill.htm). Originally the term comes of however to the Bible, "revealing the Johannes".
not sure about the bowls of anger thing ...can't be right:doh:
i hope they finish it---cos if it has anything even remotely like a free roaming dynamic campaign-- even if it is limited to the areas it mentions- as long as it is not concretely mission based with the "take me to the action/patrol zone" method --i'm hooked allready--hope it's moddable--the graphics are fine ...plenty of atmosphere--and you don't need the latest gimmicks to create decent atmosphere--it's the gameplay that makes the thing worth playing--or not as the case may be--
NightCrawler
06-15-06, 10:10 AM
Well one thing they dont have in 1914 till 1918...
SONAR :P
:rock:
Drebbel
06-15-06, 10:52 AM
Somehow I'm not conviced :roll: Some of the textrures and the interface doesn't really look up to date. The time period on the other hand is interresting. I wonder does it use SHIII engine or is it a new one ?
Remember this will be kind of a low budget game. The company simply does not have the resources like for instance UBIsoft has.
The game will not use the SHIII engine.
not sure about the bowls of anger thing ...can't be right:doh:
The English name Rondomedia uses is "Shells of Fury", as one can read in the subject header of this thread.
fire-fox
06-15-06, 01:55 PM
cool, now why did'nt they mark out the minefields like that in SH3:arrgh!:
The English name Rondomedia uses is "Shells of Fury", as one can read in the subject header of this thread.
i was just gratefull babel didn't come up with "balls of anger" instead Drebbel:up:
agree with the graphics point too--we would have killed for graphics like that in SH2..they look plenty good enough for me--
dark_wolf
06-16-06, 01:10 AM
Remember this will be kind of a low budget game. The company simply does not have the resources like for instance UBIsoft has.
The game will not use the SHIII engine.
Ok. I wasn't aware of that. But graphics arn't everything in a game (Operation Flashpoint for example. Great game in every level although the graphics are somewhat old). If a game works without bugs and player feels there's a purpose what you're doing then I think I'm content for this new sim. Besides I don't even recall ever playing a WW1 Subsim before. I'm waiting for this one to come out :rock:
Seeadler
06-16-06, 11:57 AM
Developer Studio:
Developer of "Shells of Fury" is the German company H2F Informationssystem GmbH http://www.h2f.com/projekte_1.html
Related to the information from their website, they have not many past experiences in game development. The emphasis of the company is the development of billing-/account-systems and hair-simulations for hairdressers.
Publisher:
Publisher of "Shells of Fury" is the German Publisher Rondomedia who is the biggest publisher of budget entertainment software here in Germany. Rondomedia is also the exclusiv publisher for Ubisoft's budget series "Ubisoft Exclusive" (now with Silent Hunter III in this series).
Mike 'Red Ocktober' Hense
06-16-06, 01:55 PM
awesome... don't show D :)
--Mike
NeonSamurai
06-17-06, 03:07 PM
Hair Simulations? :o :rotfl:
elite_hunter_sh3
06-20-06, 05:09 PM
graphics look bad in some parts
enigma-e
06-22-06, 05:15 AM
we would have killed for graphics like that in SH2..they look plenty good enough for me--
I'd kill for graphics like that in SH4 as well... That is, I would kill SH4's developers if they came up with something like that! :down:
Mooncatt
06-22-06, 07:47 AM
certainly looks good so far, defo worth a purchasing on release
we would have killed for graphics like that in SH2..they look plenty good enough for me--
I'd kill for graphics like that in SH4 as well... That is, I would kill SH4's developers if they came up with something like that! :down:
:rotfl: graphics...not important must eat doughnuts
Syxx_Killer
06-22-06, 01:17 PM
campaign-mode for the entire time frame from 1914 to 1918
Does that mean the campaign is dynamic?
campaign-mode for the entire time frame from 1914 to 1918
Does that mean the campaign is dynamic?
i hope so ..or at least not single missions strung together ...
i'm genuinely looking forward to this one...submarines AND WW1 ..brilliant.. :smug:
if it's even remotely interesting i'll be ditching SH3 for this straight away--
Syxx_Killer
06-22-06, 02:47 PM
Well, I don't think I will be ditching SH3 anytime soon, but a dynamic campaign WWI sim would be like a dream come true. I have wanted a WWI sim with a dynamic campaign for far too long. I would absolutely love to see WWI-era battleships, destroyers, and ocean liners. The thought of seeing dazzle camo on liners like Mauretania or Olympic, or seeing the Hospital ship Britannic, or Lusitania. But then again, I probably have my hope set too high.
The game looks very interesting....Especially the fact to have the possibility to play in WW1...without sonar :D. That´s what I´ve waited for a long time. And if the graphics are not so good, so I´ve to say, the price is not as high as all the other games. For that price the graphic looks good enough.
And finally if the campaign is dynamic a dream would come true for me.
Then let´s wait wether the physical reactions of things of the boats are realistic enough or not...and so on. This is more important than the graphics cause the gameplay is most important for me.
I´m looking forward to get this game when it´ll be released.
And I think when the game is good enough, the community (modders) will make the game for a real opponent of silent-hunter III...especially for that people who wants this period of time (WWI)....like me
Greetz from Germany
jpinard
07-09-06, 02:53 AM
If the game has the following:
1. True Dynamic Campaign.
2. Good Sound.
3. Good AI.
4. Mission variability (convoys not all being the same).
I will be thrilled beyond belief. Even better if we can see some Battleships shelling each other too. Could be good!
Graphics look less that SH3. Anyway...looking forward to it.
Seeadler
07-27-06, 12:44 PM
Trailer download (120 MB)
http://www.rondomedia.de/download/1914_Die_Schalen_des_Zorns_Trailer_High.zip
Gizzmoe
07-27-06, 01:55 PM
Here´s a smaller version for our dial-up friends (21.5MB, 640x512, DivX or XviD required):
http://files.filefront.com/Die_Schalen_des_Zorns_Trailer/;5314498;;/fileinfo.html
downloading now, I day without comming to this forum and Shell's of Fury already has a trailer... :D
I can't see it, WMP will run the music only, screen remains black...
seems I don't have the necessary codecs...
Any help?
Seeadler
07-27-06, 05:40 PM
120MB version -> MPEG-2
20MB version -> DIVX/xvid
codecs can be download here: http://www.free-codecs.com/
120MB version -> MPEG-2
20MB version -> DIVX/xvid
codecs can be download here: http://www.free-codecs.com/
thanks a lot!
well, I saw it, and can't wait for the moment I can buy it...
The graphics don't stand up very well when compared with SH3's, but if the sim is realistic and well done in the rest of the departments I really don't care :).
a 1WW-era sub simulator is something I have always desired to play.
Syxx_Killer
07-27-06, 09:19 PM
I don't speak German so I had no idea what was said or what the text said. Could someone who speaks German give an overview of what was said? That aside, the graphics don't look terribly bad. They do look a little dated, but doable. The thing that kind of bugged me was the AA gun. The bullets looked more like orange fireballs. :-? Does anyone know yet if the campaign is dynamic?
bill clarke
07-28-06, 12:05 AM
It looks ok to me, and at the end it showed a copy of the game, and it appeared to have the word Dynamic in the text about what the game had.
Hoho, a dynamic campaign in WW1:rock: If so, it's really awesome:yep:
Seeadler
07-28-06, 02:33 AM
I don't speak German so I had no idea what was said or what the text said. Could someone who speaks German give an overview of what was said?
commercialize bla...bla...;)
Gizzmoe
07-28-06, 02:34 AM
Hoho, a dynamic campaign in WW1:rock: If so, it's really awesome:yep:
It didn´t say anything about a dynamic campaign in the video, it only mentions 50 missions and 3 campaigns.
Whait and See will we... ehhehe :D
Drebbel
07-28-06, 06:18 AM
Whait and See will we... ehhehe :D
The dev team certainly knows a dynamic campaign is a hot item. So if they do not specifically mention it I am sure it will not be included.
http://img152.imageshack.us/img152/8152/547835566pq0.jpg
Dekessey
07-28-06, 01:32 PM
When is it supposed to be released? This fall?
Gizzmoe
07-28-06, 01:35 PM
When is it supposed to be released? This fall?
Yes.
-
It looks like they're using the silent hunter 2 engine
cheers
NoLine
JackieFisher
08-29-06, 10:01 AM
Hair Simulations? :o :rotfl:
This is a spin off from "Follicles of Fury", the inaugural title from their reinterpretation of "Parlor Gaming".
tone
mopedmoppel
08-30-06, 04:55 PM
German Short report on Shells of Fury from the Games Convention in Leipzig 2006
http://www.marinesims.de/site/latest/sof-2.html
All Quiet on the Western Front?
Ilpalazzo
09-12-06, 12:16 PM
Any news on this game?
Things are heating up. Amazon.com will sell it starting 27 September:
http://www.amazon.de/gp/product/389874566X?ie=UTF8&tag=wwwmarineside-21&linkCode=as2&camp=1638&creative=6742&creativeASIN=389874566X
and there's new info on marinesims.de:
http://www.marinesims.de/site/1914---schalen-des-zorns.html
It's in German, but I could make out that it will have 50 missions - sorry, but guess no dynamic campaign. I think it will be something in the style of SH2, heavily scripted.
Roads88
09-16-06, 10:24 PM
Did you notice the Amazon.de web sit that its for " windows 2000/ ME"
Didn't see anything about XP.:down:
An error I hope
lets hope that the scripting of the missions owes more to Shakespeare than some teenagers abbreviated text message.....:lol:
fingers crossed that it might be a playable and interesting game..the only thing that will prevent me from buying it will be the inclusion of some dumb overly paranoic copy-right protection sytem..
Drebbel
09-20-06, 07:15 AM
The title on the new game has changed. It is now:
1914 - Shells of Fury
Die Schalen des Zorns
http://img165.imageshack.us/img165/9421/7698768756865zq2.jpg
The press release does mention that the box cover art will probably change before it is released.
nice shot ..looks ok to me..hope they keep it and also hope that the aircraft are as well done as the art suggests! half the fascination with this era will be the aircraft of both sides including the british blimps airships and dirigibles used to patrol and protect shipping..the variety and sheer inventivness of the designs will be one of the high-lights for me if they give it enough attention..don't know they are going to handle the AI for the destroyers tho...i hope they find a decent answer to the usual problems..all or nothing stuff..that seems to be the accepted norm..especaily given the lack of sonar..that should make life unpredictable..on paper...
Drebbel
09-22-06, 06:43 AM
Just received an email from Rondomedia informing me that the sim will be released in a few days and that they also put the game website online:
http://www.shells-of-fury.de/ (http://www.shells-of-fury.de/)
The website has 2 trailers, of which one is new to me.
One can also buy the game online (via Amazon) for 30 Euros. According to the designers the game is for the XP platform. So the text on the Amazon website (2000 and ME) is not correct.
I think this low budget game will be lots of fun !
Sixpack
09-22-06, 01:54 PM
After watching the 2 trailers, I suppose the main concern and question is:
Is it gonna be moddable ? :hmm: ;)
Drebbel
09-23-06, 12:22 AM
I persomaly hope it will not ve modable. IMHO the EGOs of modders are waaaaay to big. They are painting the walls of a house, standing back and saying "look what I built" :D
Why not first enjoy the game for what is is instead of wanting to mod it before it even has been released ?
Well see how this game turns out! I think it'll be rther humble!:hmm:
Drebbel
09-23-06, 04:23 AM
Well see how this game turns out! I think it'll be rther humble!:hmm:
Of course it will be humble, it is a budget game. But that does not mean it will not be lots of fun !
Anything that attempts a novel twist or a new era has got to be welcomed, no matter how constrained by budget. So many of the AAA games these days have to take the "safe" route because so much investment is at stake.
An original effort to be sure.
The graphics are spotty by modern standards, but I certainly would be willing to work with them - everything in this one will be determined by gameplay.
Any possibility of a North American release?
Sixpack
09-23-06, 04:48 PM
everything in this one will be determined by gameplay.
I agree :yep:
By the looks of the air attack (among other stuff) in the trailer I fear arcade tho'. But I hope the final version will prove me wrong.
In any case, a nic(h)e addition to the subsim genre. And if not for me, I am sure there are folks out there who will a blast with it (lots of blasts that is ;) ).
supposedtobeworking
09-23-06, 08:32 PM
This is looking pretty neat...you never know, this could turn out to be a little gem of a game..I've certainly discovered gems over the years which are underbudget games made by smaller companies, and in some ways this may contribute to their character and fun factor...can't wait to check this one out.
I persomaly hope it will not ve modable. IMHO the EGOs of modders are waaaaay to big. They are painting the walls of a house, standing back and saying "look what I built" :D
Why not first enjoy the game for what is is instead of wanting to mod it before it even has been released ?
Yes, but when has a mod hurt the game? If you don't like one, then don't use one! Egos aside... I went all the way from stock SHIII to being a tester for the latest versions of various mods, and I've never been tempted to go back. :doh:
***
Anyway, I wonder if it will be sold by downloads at least, if I can't have it here in North America...
Drebbel
09-24-06, 01:05 AM
Anyway, I wonder if it will be sold by downloads at least, if I can't have it here in North America...
Check the link on their website. Any one can order from Amazon.de
AVGWarhawk
09-27-06, 03:16 PM
Looks arcade to me but could be quite fun if you have a bit of imagination!
Ship Hunter
09-27-06, 07:40 PM
Game has been released in Germany today...waiting for my Version from Rondomedia to Review it on the MarineSims Website.
Seeadler
09-29-06, 09:35 AM
I had rented this game yesterday at my local DVD dealer. All in all it has to be arranged rather in the category of Silent Hunter 2, rather still under it.
*To the modding community*
One can change nearly everything in the game:
- sound/audio files are in wav format
- models are in DirectX *.x format (plain text file)
- textures are in dds and tga format
- scripts for campaign, physic, particle etc. are in *.txt format
My conclusion:
Due to my current preferences with pc games, it would be not worth the money for me to buy my own copy of it.
supposedtobeworking
09-30-06, 07:52 PM
So anyone else play this--what do you guys think?? I am usually willing to take risks with smaller budget games, but since word is that this is similar to SH2 then I am having my doubts about buying it now....I didn't like much of anything about SH2.
mopedmoppel
10-03-06, 06:10 AM
New Screens .....
click me (http://www.marinesims.de/site/1914---schalen-des-zorns/1914-sof-3.html)
Just one question, do one can control more than one type of U-boat?
The detail of the lever to fire the torpedo, ii makes worth to buy it...
irishred
10-03-06, 12:42 PM
Anyway, I wonder if it will be sold by downloads at least, if I can't have it here in North America...
Check the link on their website. Any one can order from Amazon.de
I've tried this and their website says:
Computer and video games as well as software can be supplied only to the following countries: Andorra, Belgium, Denmark, Germany, Finland, France, Gibraltar, Greece, Great Britain, Liechtenstein, Luxembourg, the Netherlands, Austria, Sweden and Switzerland.
Oh well, it looked interesting.
Sonarman
10-03-06, 04:16 PM
Try searching with www.froogle.de (http://www.froogle.de) there are quite a few other German shops which will probably supply users in the US.
Does anyone who has played the game know if there is an English language installation option in the German release?
Thanks
irishred
10-03-06, 07:54 PM
Try searching with www.froogle.de (http://www.froogle.de) there are quite a few other German shops which will probably supply users in the US.
Does anyone who has played the game know if there is an English language installation option in the German release?
Thanks
The only website I found that would ship to the US requires a minimum purchase amount of 49 Euros....so I guess thats that.
Just one question, do one can control more than one type of U-boat?
I think there are 4 subs!
I think it'll be rther humble!:hmm:
Yup ;)
I guess it suffered quite some feature cut. At the beginning they adverticed even a dynamic campaign. Realy better not expect to much from it. If you want a WWI sim at all costs, then that's they way to go curently. For moders it might be interesting.
Deamon
It looks like they're using the silent hunter 2 engine
Nope.
The game looks very interesting....Especially the fact to have the possibility to play in WW1...without sonar :D.
Well, kinda. They used their echo sounders to detect subs but they would have to be below the ship for that. I think by the end of the war there were some top secret trials with echosounders that were directed forward. IIRC a small number of DD's were equipen with them at the very end of the war.
Deamon
awesome... don't show D :)
--Mike
Haha. Well, i'm not concerned anymore. It has no similarities with what i'm working on. But at the beginning as i just heared of it the first time it scared the **** out of me :lol:
Hey Mike howdy ? Are you releasing soon ?
Deamon
irishred
10-09-06, 08:08 PM
Has anyone actually played this yet? Any Impressions?
Seeadler
10-10-06, 08:48 AM
Has anyone actually played this yet? Any Impressions?
Yes, a few hours with a borrowed version, not worth the money if you ask me:hmm:
A short review here: First Look: '1914 - Shells Of Fury' (http://mpgtext.net/ubrs/Articles/Special-Edition/First-Look%3A-%271914-%11-Shells-Of-Fury%27-200610101864)
I just bought the game, installed it, installed the directx update, but it won't load. It starts, plays the intro movie, starts filling the bottom bat, when tyhe bar reaches 3/4 it crashes to desktop.
My specs:
ASUS nforce4 mobo, Athlon64 3200+, ASUS Radeon X1600XT w. 256 mb RAM (PCI-e), Creative Live SB Pro 512 (PCI), 2x512 mb RAM dual channel, Win XP 32 bit.
Any idea why it refuses to run on my system? I must mention that I did keep the original DVD in the DVD-ROM unit during the loading and that the DVD is brand new, just out of the original box, no scratch.
I have read the reviews, but still want very much to see the game, and I am most frustrated that it won't load.
Has anyone actually played this yet? Any Impressions?
Should i be honestly ?
Well i tried it and what can i say ?
Well, lets start with the technical side of it. The sky sucks, there seem to be only one good and one bad weather sky and both sucks, the water is humping nervously around like on drugs and there seem to be always only one seastate.
The view distance is 12 km iirc, can't even remember if there was fog and rain or something.
The boats look not that much authentic, contains errors, and doesn't simulate much beyoned the most essencial things. No TDC, only autotracking mode or you can try it completaly manual. No recognition manual for targets. No bearing scale on the peris. I find the grafics odd, I always have the impression that the ships are far away, even if they are pretty close. Diving times mostly to quick for that old boats. No engine breakdowns, you can run flank all the time. Although there are petrol and diesel boats there are no differences propulsion wise. The petrol boats have no white smoke trail or something, you can't raise the exhoust and ventilation mast or the radio masts. So there is almost no functionality of the boats you can crank the gun and MG but nothing else as fare as i can see. There seem to be no ports in the sim!
I first started to play the training missions but had to cancel after the third one cose else i would had puked(i'm used to much to my hires models) and gone straight to the campaign. First the featured 3 campaigns are actualy only one!
Only one that is divided in to three parts by time frames and you can either choose one or play through all of them in one campaign.
Ok, the missions begin already on the sea somewhere near your home "port" and end also there. Missions are structured always in the same way: "Move to here stay for 24 hours and then return". Your patrol area is always right in the middle of the action. You don't have to lurk up and down the british coast, looking for targets. You are always led right to your prey, you just sit there and they always come pretty much right towards you asking to be torpedoed. It's the same over and over again. Nothing that can be compared with SHIII.
HOWEVER, knowing the war i can say the missions are absolutely authentical! And here's the real (and only) strong point of Shells of sorry ehh.. pardon fury. I even got addicted somewhat becose i was always curious what the next mission will be like. I even felt somethig like excitement during the missions while trying to shadowing my targets. I was even surprized to see that after sinking two of the cresseys the third one came along the one that was still burning on the surface stopping and mimicing the rescue of the crew(what is historical correct), i had't expected so much historical accuracy and had unfortunately no torpedos left.
Btw the ships are always burning when you hit them and they all sink unrealisticaly slow. The ships don't break up in two halfs like in SHIII or something. The enemy ships can spot your periscope kilometers away, when you stick it out for to long. I got spotted almost 3 km away on one occasion.
You can also shoot torps manualy, you can set course, speed and depth of the torpedo. There are also lots of duds, however from all my researches i had the impression that the fuzes were pretty reliably and cannot agree with the game in this regard.
Well after all i must say the game is kinda felicitous but came 9 years to late. That's what you feel when you play it, at least i do. 9 years ago it would have been a pretty fine game.
There are some issues apparently. When i turn the view and get some ditails into the view the turning speed becomes dead slow and often freez, i have to center the view via key and try again, often several times before it works. They also apparently confused 1/3 with 2/3 speed setting when you run on batteries. Neat is that you can run on batteries on the surface if you like. When you surface the batteries get loaded automaticaly and the speed doesn't decrease during loading iirc.
You can also set up radio messages like report position; report contact, report sinking and that's it. I don't see any purpuose for radio communication however, i also never received any replys or radio messages after playing trough 5 missions.
There is one crew member on the bridge when you are on the surface who is completaly static however always looking in to one direction. The gunners move a little bit.
So becose of the very authentical missions i can't say that the game is total ****. The campaign gives a good edjucational value to the game and is the only reason that makes the game worth playing imo(once you got used to the obsolet look and UI of it). Overall it's much below SHII.
Cheers,
Deamon
mopedmoppel
11-11-06, 02:34 PM
A german Review by Bob from Marinesims
http://www.marinesims.de/site/1914---schalen-des-zorns/sof-5.html
Roads88
11-11-06, 03:04 PM
A german Review by Bob from Marinesims
http://www.marinesims.de/site/1914--...rns/sof-5.html
Can't read German and no translation button. So did they like it/hate it/ or don't real have an opionon?:-?
Sonarman
11-11-06, 05:45 PM
You can use Google or Babelfish to translate German into (Bad) English. In Google you will can see the "language tools link" to the lower right of the text box. Babelfish translates more languages including Russian if you want to see how PT Boats or Lockon Black Shark are coming along on their Russian forums.
Overall Marinesims think the game was ambitious for such a small devteam but does not really offer much to the SH3 player. They have a nice list of pros and cons on the page.
I'd say I think Deamon pretty much summed it up on the previous page very well. It's no SH3 and perhaps not even a SH2 but it's quite nice to have if you are " a completist" like me and want to support the work of smaller teams and encourage further development of naval sims.
The game file formats are quite open and I have already translated some menus and missions in my imported copy. One thing I do like about the game is minelaying I don't think that's been done before. It's quite a different experience than waiting for a torpedo hit watching a ship thread her way through the mines you have laid a real will she or won't she experience.
Another nice idea is the gunnery chart at the deck gun station which show you where you shell splashes are landing.
Roads88
11-11-06, 06:06 PM
You can use Google or Babelfish to translate German into (Bad) English. In Google you will can see the "language tools link" to the lower right of the text box. Babelfish translates more languages including Russian if you want to see how PT Boats or Lockon Black Shark are coming along on their Russian forums.
Overall Marinesims think the game was ambitious for such a small devteam but does not really offer much to the SH3 player. They have a nice list of pros and cons on the page.
I'd say I think Deamon pretty much summed it up on the previous page very well. It's no SH3 and perhaps not even a SH2 but it's quite nice to have if you are " a completist" like me and want to support the work of smaller teams and encourage further development of naval sims.
The game file formats are quite open and I have already translated some menus and missions in my imported copy. One thing I do like about the game is minelaying I don't think that's been done before. It's quite a different experience than waiting for a torpedo hit watching a ship thread her way through the mines you have laid a real will she or won't she experience.
Another nice idea is the gunnery chart at the deck gun station which show you where you shell splashes are landing
Ok...It took a minute to figure out but I did it through Google. The english was better then I figured.
Thanks a ton.:)
Sonarman
11-11-06, 06:27 PM
Thanks
Be sure to check out the PT Boats interview at
http://www.flottenbasis.de/marine_kurier/Ausgabe022006/zentrale.html
as well, it's quite a good read.
Stephen
Thanks very much for the review, Deamon!
I trust your judgement, so have just bought Shells of Fury.
Always wanted a WW1 U-boat sim. The more I learn about WW1, the more amazing it is - the sheer pace technological innovation in that era is incredible!
Much as I love SH3, I'm now a little bit uncomfortable about 'fighting for Hitler' even in a game.
But I genuinely believe the world would have been a better place if Germany had won the Great War (and my home country, Britain, should have stayed neutral!)
I've got no qualms whatsover about sinking Russian ships (I read that many of SOF's missions are in the Baltic against the Imperial Russian Navy.
Thanks very much for the review, Deamon!
I trust your judgement, so have just bought Shells of Fury.
Always wanted a WW1 U-boat sim. The more I learn about WW1, the more amazing it is - the sheer pace technological innovation in that era is incredible!
Much as I love SH3, I'm now a little bit uncomfortable about 'fighting for Hitler' even in a game.
But I genuinely believe the world would have been a better place if Germany had won the Great War (and my home country, Britain, should have stayed neutral!)
I've got no qualms whatsover about sinking Russian ships (I read that many of SOF's missions are in the Baltic against the Imperial Russian Navy.
This game is so crappy but it made me addictive to just see what the next missions will be like. The missions are all like i have studied the war, it was very delighting to play this scenarios that i have else just red about. The phantastic thing about WWI subwar gameplay wise is that at that time the u-boats still looked for the purpuose they are best suitable for - sink merchants. Till then they were mainly used to look for the Grant Fleet and sink it. So especialy at the beginning of the war you have alot of very exciting missions against enemy warships. This is a very welcomed relief from the always repeating merchant war in WWII sims.
The ships mostly bags to be sunk but still it have an immersion factor i must admit. Finaly SOF leaves you behind with the wish for more. With the wish for IUF :-j
You feel how good this game could have become if it would be properly implemented. But you can see in the game everywhere that the devs had aimed for more but had to cut back just everything in order to meet the shedule.
Well, just received 1914: Shells of Fury and got it running!
Struggling with the manual as it's all in German, though - Google Translations helps, but is not a perfect solution.
Only done the first training mission, so can't really tell how good the gameplay is yet, but I'm optimistic thanks to Deamon's review!
The graphics range between good and dreadful. The U-boat and ship models are good, very detailed and well-textured. They really look like WWI ships, not like SH3 at all. The sea is OK, but the movement of the waves is too rapid, not slow and rolling, so at times the sea looks a bit like it's starting to boil! The worst part is the sky - dreadful. Not only flat and a bit fake-looking, (like SH2), but you can see behind you the vertical join where the two ends of the sky image meet! Oops.
The conning tower view is very good, although there's no lookouts on the bridge so you're on you're own up there. But the external view is poor, can't figure out how to pan around, and from that view the movement of the boat through the water (the pitching) looks jerky and fake, not smooth.
The interior screens are all 2D, like SH2. No 3D interior in this game. But the 2D screens are very well drawn and look good.
dean_acheson
01-09-07, 02:11 PM
any new updates?
Getting to grips with Shells of Fury now (done four training missions, lol!)
It's a bit tricky coping with the game text being all in German. Might have to do something about that!
The game is pretty limited compared to SH2 or SH3, obviously the developers had nowhere near the resources of Ubisoft, it's definitely a budget subsim. I miss having the ability to zoom all over the place with the external camera and look things over. In SOF there is an external camera, but it can't move - only rotate. So you only see a side view of your boat as the camera POV is alongside it. This is very unfortunate!
Also the external camera only works if you are surfaced, so you can't watch yourself firing torpedoes underwater. Pity.
Still enjoying the game though, it does make me feel as though I'm in WW1.
The game may be pretty limited compared to SH2 or SH3 but I can't run it I my pc,since It need's 2.0 on vertical shader and etc. So since I only have 1.3 on my card, to run it, only when I put a new video card on this piece of junk...or and one more ram chip of 512 mb....:-? :x :cry: :down: :dead:
Wings_of_Wrath
01-24-07, 05:13 AM
Well, I finally took a shot at playing this game, and it didn't dissapoint me.
I went in fully expecting it to be dreadful and it truly is.
There are too many problems with it than I can possibly count, so I'll just list the major ones:
The graphics: Really ugly pixely sky, with a gliceryn like sea that's boiling away around your boat, ugly textures, inanimated models (I watched the lone bridge sentry for 15 minutes, and all he did was shift his binoculars about 10-15 degrees to his right) The ship models are pretty good though, some of the merchantment are just as detailed as those in SH3. Pity that doesn't extend to your own sub!
The sim: WHAT simulation?!
Ok, so I wasn't expecting this game to be a hardcore sim, but something I could play on my cofee break. You know, drop in the conning tower, sink a couple of merchants, run from the destroyers, feel refreshed afterwards!
But no. This game is so bad control-wise, that it takes away even this simple pleasure.
For starters, the periscople. Your main tool, right?
Wrong!
For some reason, the dev team decided crosshairs would be too modern for a WW1 peri and that the image should be really blurry, too, to simulate those old optics....
Well, I say Bull**** to that!
So, ok, I never looked trough an actual WW1 periscope. Well, big deal, I'm sure nobody on this forum has. But I do own a couple of WW1 rifle scopes (built by Dr Walter Gerard, aus Charlotttenburg, Berlin) and a MG scope for the Maxim Machinegewehr 08, and, save for a bit of distorsion around the edges of the riflescope image, the optics are as clear as a bell! More than that, the machine gun sight (actually there's a simmilar one pictured on the machinegun in the game, sadly not functional) has glass etched crosshairs that can be illuminated...
But enough about that.
The control is really choppy and jerky. If you try to point the MG or binoculars at a target, it scrolls unevenly, and you can never make small corrections. Similarly, the periscope will sometimes freeze or become really sluggish. And let me tell you, when you are desperately trying to lower it so you don't get spotted by those pesky DDs, it's not a pleasant surprise.
The same extends to the diving gauge, that you really have to fiddle with in order to attain a stable PD, because the dial in the conning tower is just too small, and that in the control room too imprecise.
Manual control. Well, some degree of manual operation is provided. You can set the angle, speed and depth of the torps manually (it even asks you if you are sure about those settings when you press the fire key!) but I don't see anybody bothering with that, since you can't make visual observations on a traget's speed, bearing and range.
That's right, because you have no crosshairs on your peri!
Instead, the target info is generously displayed on your screen the moment you point your gaze at the enemy ship, all, including the captain's birthday and wherever or not he likes seafood. And this feature can't be turned off, because all there is in the famed "realism" directory of the game options are buttons asking you wherever you would like unlimmited ammo/fuel/air/whatever, and some dubious question about realistic handling characteristics that changes nothing whatsoever (the boats, even the old "Petrolboot", dive amazingly quick, in less than a minute, and there isn't a single difference between "Petrol" [read kerosene] and "Diesel" subs, save a different 3d model).
The sounds. Well, I think that either my crew are really shy, or they really hate me, because I haven't heard a single word adressed to me in this entire game. That's right, no "Javohl, Herr Kaleun", or even "Was fahl ihnen denn ein, Herr Kaleun, auftauchen in des mittels die Englishe Kriegsflotte?! Das ist Wahnsinn!"
Nothing. Nada. Zilch. Not a peep. Apparently my crew are about as inarticulate as they are imobile...
Other than that, the sounds are generally ok, even likable when you change from diesel to electric engines or you want to send a radio message, but sadly they are very, very limited.
Of course, by now you've probably realised this game is not going to have such things as Dynamic Campaign, crew management, torpedo management, or even ports for that matter.
For some time I suspected the land isn't even modeled...
Enemy AI. Well, it's surprisingly good, but buggy. Sometimes it spots your periscope from 3-4 kilometers and others times it misses you when you are on the surface 500 meters away... Especially for the merchants, if you give chase on the surface, are spotted then you imediatly submerge, not only are they going to not see you anymore, but they forget you were even there, and stop their engines waiting for you to sink them. The warships are a lot more intelligent, and I had the nasty surprise of seeing Aboukir, Hogue and Cressy gang up in me before they got into torpedo range, then shell the spot I was last seen in without ever going too close, all because I was a little careless and left my peri up for too long... In the end I manged to sink two of the ships, but the third escaped unscaved, and even tried to ram me on a couple of ocasions!
I wouldn't know about those realistic missions Deamon observed though, because I got sofar as the 4th one (where they ordered me to find and sink the british warships blockading the coasts of the Vaterland, in accordance to what happened in real life) then got really frustrated with the game altogether and decided to play SHIII instead.
To make this long story short, it's totally unadvisable, for anybody, be they casual gamers or hardcore simmers, to buy this game.
Why? Because it's bad and it looks like the dev team got bored in the middle of it then decided to launch it anyway, just so they would be over with.
It may be the only WW1 sub-sim existing right now, but, although some of the problems are due to insuficient funding, others are just there because of neglect from the part of the development crew.
And what were they doing instead of fixing obvious game issues?
This:
http://img291.imageshack.us/img291/5177/deadfish7kd.jpg (http://imageshack.us)
Holy Smokes! Is that a dead fish in my conning tower? :o
Yep, sure looks like it!
Well, or at least a suffocating fish, because, in a flurry of movement far exceeding that of the wooden look-out it shares the deck with, it wags its tail every 5 minutes or so.
Truly essential accessory, isn't it? ;)
odinfish
01-24-07, 08:28 AM
IMHO, this doesn't look too great to me. I'm not impressed in the least. This game looks too arcade-like as it concerns graphic design and how it's played...pretty much like the awful Enigma: Rising Tide series. Great concept tho'. WW1 needs more attention and has little coverage in the market. Striving for "realism" should be the basis for ALL warsims...if not, then we've lost touch with why we have them. I think we've come far enough in our technological development that we can skip the Atari 2600 and Intellivision playmanship found in many self-proclaimed warsims.
Just my 2 cents worth...not intending to insult as there's no way that I could design a game period.:)
Amen! :lol:
But some of the people who are VERY desparate after a WWI sim might like it. But you will realy have to get used to it. I can only repeat myself now the historicaly correct mission goals is the only thing i appreciate about this game.
I have also experianced the same issues you described here.
Holy Smokes! Is that a dead fish in my conning tower? :o
:o
:rotfl:
Man you have a sharp eye, never noticed a fish on the bridge :lol:
But this was maybe only becose i don't like to watch such a horrobly bridge :lol:
Is it there all the time ?
odinfish
01-24-07, 09:16 AM
Well stop playing this game and get back to work on IMPERIAL U-FLOTILLA 1914-1918!!!:up:
Wings_of_Wrath
01-24-07, 09:41 AM
Is it there all the time ?
Yes, but only in Flotten-Petrolboot. (U9)
Lancelot66
01-24-07, 10:54 AM
How and where can we buy it ? Download version available ?
Wings_of_Wrath
01-25-07, 11:50 AM
No, there isn't any legal download of this game you can make. (I'f you're into piracy, be my guest, but don't expect any help!:D)
But seriously, It's not worth the money.
I'm sure you are curious to see for yourself, but don't tell us we didn't warn you!
If you really want to experience what it's like, you'd better just get the demo first. (I don't know, does this game even HAVE a demo?:-?)
Finally I was able to run the game. Yes its pretty simple and easy, but for me it's a "new air", finally somthing in WW1. Its simple, it's oki' its basic, yes but it's WW1.
For me vietcong fps its was good because it's was a luft of fresh air. WW2 francise is good but I am already tired. WW1 fine, fps in the trenches, air our naval.
Corea our Vietmnan, yes, even if WW2 continous to get better in sims and fps and strategy and 3rd person action.
Besides I want a game of fps that I'm able to play the axis side form 39 til 45. I know this is very difficul in very's aspects, but is fresh air.
Yes its pretty simple and easy, but for me it's a "new air", finally somthing in WW1. Its simple, it's oki' its basic, yes but it's WW1.
That would be the main argument for it.
Yes its pretty simple and easy, but for me it's a "new air", finally somthing in WW1. Its simple, it's oki' its basic, yes but it's WW1.
That would be the main argument for it.
I rest my case!!! :D
PS: when I posted here I had the "wild night in bangkok" avatar, I thought that it lasted 10 post, but only one, buahhhhhhhh....
hellas1
02-10-07, 11:40 PM
Hello Deamon, :|\\
The Kaiser's intelligence tell me that you are NOT speeding up production of your excellent WWI subsim.
You will face the Kaiser's sturmgevecht. :rock:
Release immediately.
Das ist alles.
hellas Nummer Einz
Enschultigung sie bitte... :rock: :rock: :rock: :rock: :rock: :rock:
Hello Deamon, :|\\
The Kaiser's intelligence tell me that you are NOT speeding up production of your excellent WWI subsim. Actualy the opposite is true. In the last 2 quarters i steadily increased the productivity and made the first prototype and recently the team grew again. So things will go even faster from now on. Although i lost a couple of weeks to illness.
You have surely seen the pics of the first prototype haven't you ?
http://www.dreadnoughtproject.org/heinrich/main.htm
I'm still using an elderly PC of the SH II era :oops: - any chance to see shells of fury running on such a PC?
Thank you.
I'm still using an elderly PC of the SH II era :oops: - any chance to see shells of fury running on such a PC?
Thank you.
2,5 GHz CPU, 1 GB RAM, 256 MB GraKA incl.Shader 2. Hopefully you have a geforce.
Capt. Shark Bait
08-21-07, 06:11 AM
got in the mail and seems it's out very soon:cool: . the graphics don't look as good as SH4
minsc_tdp
08-21-07, 04:02 PM
Anyone know where I can get this game in the US, retail? I've called around, no luck... Or where can I order it online, hopefully near California so I don't have to wait too long?
The graphics may not be up to par with SH4, but I think we've learned that taking the "great graphics sell games" approach to a project results in a half-assed game where so much has been sacrificed in order to make it look pretty.
Besides, all the screens I've seen show jaggies - try forcing AA/AS on via NVTweak or a similar utility, with simple graphics like this you can probably get away with cranking it to the max and it will really smooth out those lines.
Capt. Shark Bait
08-22-07, 05:44 AM
Anyone know where I can get this game in the US, retail?
try strategy first site. the email i got suggest the boxed retail and downloard aren't available yet, but this is a copy of what was in the email: Developed by: h2f
Release date: Just out this week. so maybe flip a coin:-?
http://www.strategyfirst.com/en/games/ShellsOfFury/
Both boxed and downloads are now available.
Got the download and have been trying it out, not bad at all.
The models are in X format, so open to some tools, the textures are DDS so again open to some tools.
Models are around 7000-16000 polys, sailing ship is 55,000 polys.
The control files are text, so again easy to mod, once understood.
Could be interesting for modding up.
Some interface elements are 2D rather then 3D but this is not a huge problem.
If a full 3D interior could be modelled then this would make this a great SIM.
I like what I see thus far.
USS Sea Tiger
08-24-07, 11:18 AM
Hi
I am aware of a program in Hungary that can open some .x files but is useless for .xx format, what others are there please??
thank you
Both boxed and downloads are now available.
Got the download and have been trying it out, not bad at all.
I like what I see thus far.
Hey Mossie,
How is it running for you and what are your system specs? My system meets the recomended specs and exceeds them in most cases, but I'm getting low FPS. It's still playable, but it doesn't run like Silent Hunter 3.
Thanks
I'm running:
Intel 2Core 6300 1.86Ghz overclocked to 2.56Ghz
RAM 2GB
WinXP SP2
2 Screens driven by Nvidia GeForce 7950GT (1 x 22in + 1 x 19in) both running at max resolution.
And about 2Tb of data storage.
I'm running:
Intel 2Core 6300 1.86Ghz overclocked to 2.56Ghz
RAM 2GB
WinXP SP2
2 Screens driven by Nvidia GeForce 7950GT (1 x 22in + 1 x 19in) both running at max resolution.
And about 2Tb of data storage.
Hmmm....I have a feeling that these are the REAL recommended specs.
I'm running an Nvidia 7600GT AGP, which doesn't seem like much less than your card. I'm also glad to see you're running XP, so that kinda eliminates that problem.
Thanks.
minefield
09-20-07, 09:41 AM
Looks just like a cheaper version of the Silent Hunter series to me .. Would need to be an exellent game to drop into the same rating as silent hunter.
minefield
09-20-07, 09:50 AM
I'm running:
Intel 2Core 6300 1.86Ghz overclocked to 2.56Ghz
RAM 2GB
WinXP SP2
2 Screens driven by Nvidia GeForce 7950GT (1 x 22in + 1 x 19in) both running at max resolution.
And about 2Tb of data storage.
Hmmm....I have a feeling that these are the REAL recommended specs.
I'm running an Nvidia 7600GT AGP, which doesn't seem like much less than your card. I'm also glad to see you're running XP, so that kinda eliminates that problem.
Thanks.
You defonatly have your wires crossed somewhere . The 7600GT is no were near as good performance ratings as a 7950GT. Example 8500GT is worse performace than a 6800GT. Numbers means nothing , Its all about the card spec not its id Number or how much mem its got.
Onkel Neal
11-23-07, 07:10 PM
I was just informed, this post is the #1 result in a Google search for "Shells of Fury (http://www.google.com/search?hl=en&q=shells+of+fury)"
Very cool!
SUBSIM Shells of Fury review (http://www.subsim.com/ssr/shells_fury.php)
Neal
Yup, I did say that a SOF forum would up the traffic to Subsim, and there's your proof!
That's pretty cool.
:D Chock
Thats how i got here,goin back to GWX 2.o forum n wallow in the thoughts of dec 9th.........:arrgh!: !
I was just informed, this post is the #1 result in a Google search for "Shells of Fury (http://www.google.com/search?hl=en&q=shells+of+fury)"
Wow, yes. Subsim is effectively the "Users Forum" for this title. :up:
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