View Full Version : Starforce + Windows X64 issue?
jason210
06-02-06, 08:19 AM
Sorry to bring this up again. But I did a search about this but didn't find anything obvious -no green light!
I haven't played SHIII for ages as I've been so busy working on the ship sim...and also I put X64 on my new machine.
Can one run SHIII on a 64bit OS? If not, I'm wondering if I should go back to 32-bit operating system.
CybrSlydr
06-02-06, 08:32 AM
I've installed and uninstalled SH3 so many times on either XP Pro or the x64...
I THINK I've gotten it to work on x64... But I can't be certain.
I never did anything special, just installed normally.
Gizzmoe
06-02-06, 09:56 AM
SH3 itself runs fine on x64, but the version of Starforce that comes with it doesnīt, so SH3 wonīt start. Thereīs no official fix for that.
Hartmann
06-02-06, 03:55 PM
No oficial fix for that ,but Starforce not is a problem now,
the solution is in the dark side of the force.
The Noob
06-02-06, 04:06 PM
*Darth Vader Breathing*
The Noob: Come to the Dark side of the Force!
Gizzmoe: NOOOOOO!
:rotfl:
Which brings up something Ive been waiting to say.
Subsim should reconsider its policy on this issue, and allow members to post the fix for this issue.
I further support posting the fix on the downloads section of the site.
Argument: Pirates all ready know about hack sites, and the people here who ask for help are legitimate bought their copy, sent their money to Ubisoft promoting the future development of simulations like this one.
Ubisoft & Subsim are being foolish telling 64 bit gamers No you cant run our game on your system. Your money is no good here.
Additionally, Windows next operating system Windows Vista is 64 bit based. Are we going to continue to tell Vista users, Nope - 32 bit only - go away.
Rethink this issue, and allow the SH3 64 bit fix to be posted here at Subsim.
Everyone will benefit.
Gizzmoe
06-02-06, 11:04 PM
Rethink this issue, and allow the SH3 64 bit fix to be posted here at Subsim.
If there was a simple "64 bit fix", like one that replaces a dll but still would require the DVD to play it, then Neal would post it on his site - if he gets the permission of Ubisoft. But there is no such fix, only a No-DVD crack. If he posts that he would directly support piracy and immediately lose all good relationships to the developers and other important people. Thatīs why it also isnīt allowed to post links to crack sites.
If there was a simple "64 bit fix", like one that replaces a dll but still would require the DVD to play it, then Neal would post it on his site - if he gets the permission of Ubisoft. But there is no such fix, only a No-DVD crack. If he posts that he would directly support piracy and immediately lose all good relationships to the developers and other important sources. Thatīs why it also isnīt allowed to post links to crack sites.
While I understand this position it is sort of like saying someone who is against making having an abortion illegal is pro abortion, or being aginst drug criminization makes you pro drug.
So does the fact that DW didn't put starforce or any of the other useless intrusive attempts at preventing piracy on their CD mean they support piracy?
Gizzmoe
06-02-06, 11:39 PM
So does the fact that DW didn't put starforce or any of the other useless intrusive attempts at preventing piracy on their CD mean they support piracy?
Of course not. Having no copy protection just makes it easier for "casual pirates". Thatīs a risk that they are seemingly willing to take.
Iv been ya before and one or two people say diffrent iv got a new pc its a AMD64 my os was windowsXP64pro.{I COULD NOT GET SILENTHUNTER 3 TO RUN} i tried everthing and i mean everthing in the end i installed my WindowsXP home 32 bit...And now i have no problems running Silenthunter3....or any other game...i think WindowsXP64bitpro...is crap for gamming.:down:All people who got PCI-E Cards make sure they run at x16 and not x1
jason210
06-03-06, 10:08 AM
Copying and piracy is a problem, and I can understand the need to take measures against it.
But when those measures stop legitimate users from using the game, then it just shows that the right solution hasn't been found. Perhaps the way forward is to have protection for a couple of years, and then remove it and put it the bargain bin.
Alternatively, use something like Steam, or some form of online authentification. I was all against Steam when it came out, but I've been using it for about a year and it does have the advantage of not having to have the CD in drive.
I also wonder about the future of Windows. Things have always been backwards compatible, but more and more we are seeing this disappear. Windows 64bit has not been so successful. A lot of people went the dual-core way instead.
I bought my 64bit Windows back in January 2006, and so far, I've not seen any advantage from using it - only problems.
jason210
06-07-06, 12:41 PM
I don't blame Starforce for not investing moeny in developing a X64 version of Starforce, because Windows x64 is a white elephant.
I believed all the hype from Microsoft that said this was the way forward, but in fact Microsoft tricked us because they new full well when x64 was released that it would quickly be superceded by VISTA.
x64 was nothing more than a testbed for there new 64bit system, and you might as well uninstall it and use the CD as a coaster. I'm going back to the 32bit edition.
Apparently, when VISTA comes out it will be available in about 5 dfiferent variations, including 32bit and 64bit versions:
http://en.wikipedia.org/wiki/Windows_Vista
Jason
Gizzmoe
06-07-06, 12:50 PM
I don't blame Starforce for not investing moeny in developing a X64 version of Starforce, because Windows x64 is a white elephant.
They did develop a x64 version a while ago, SF version 3.5 and higher automatically supports it. SH3 uses an older version, so Ubisoft would need to release a patch...
You know Jason, when someone goes out on a limb to help you, you might make an effort to not cut that limb off behind them.
Enjoy your hamstrung 32 bit system.
The Noob
06-08-06, 05:50 AM
Perhaps the way forward is to have protection for a couple of years, and then remove it and put it the bargain bin.
I'm totally for that!:up:
Alternatively, use something like Steam, or some form of online authentification. I was all against Steam when it came out, but I've been using it for about a year and it does have the advantage of not having to have the CD in drive.
I'm totally against that. You always need to be connectet to the Internet for that, and what about those gamers without internet?
And WTH do you do if you can't go to the net cos you used up all your MB? You know, over here in Yurop there are many places were you can't get a Flatrate.;)
I won't buy anything that's got Steam in it or needs the internet to work. Ecsept Multiplayer games like Battlefield 2 were the internet is needed to PLAY, not for Copy Protection.
Copy Protection is stupid anyway, What do you do if you want to make a Copy of your game in case the original DVD or CD or Whatever Breaks? In DOS times you just copied it and that was it, you didn't Resell it or anything. Only a Few did it and Were Criminals. But today, in the age of internet it's a bigger problem, cos Pirating is made Easier.
I also wonder about the future of Windows. Things have always been backwards compatible, but more and more we are seeing this disappear.
Well, i see me sitting in 20 Years in front of my "Windows 2017 Ultra" trying to get the Windows XP emulator work...:roll:
jason210
06-16-06, 05:04 PM
You know Jason, when someone goes out on a limb to help you, you might make an effort to not cut that limb off behind them.
Enjoy your hamstrung 32 bit system.
I'm not really sure what you mean here. Can you explain better?
I can't think of a good reason for keeping a 64bit right now - no software I have uses 64bits, and some of it won't run on 64bits. Like some emulators I have, Operation Flashpoint, some old simulators like PS1.3. It's just problem after problem. I read that VISTA may have 32-bit and 64-bit capabilities - which may be the answer.
I looked but I couldn't find any 64bit fix for starforce. I found a No-DVD crack which I'll try out before I uninstall.
Augie64
06-19-06, 11:02 PM
Vista will come in both 32 and 64 bit. I remeber back when they were still Betaing XP-64. I raised the concern of starforce and its incompatability with XP-64 to some of the microsoft devs. One of them was very intrested but nothing ever was mentioned after that.
Vista is going through the same 64 bit driver problems as XP-64 went through. no ones making drivers.
The makers of Starforce are also one of the rudest bunch of people Ive encountered when asking about incompatabilities. weve had threads deleted, threatening emails from them and just downright rude people saying it was Ubisofts problem not theirs.
Which at this time there was a very intresting Supreme court ruling. a software developer refused to do modifications on some old software for a company that owned the liscense and physical disks of said software. The software developer told them they could not modify it in anyway, even if it was to get it to work in a diffrent hardware setup. The courts ruled that since they owned the liscense and the physical disks they were allowed to modify and recode the software however they saw fit. I need to do some reserch on what case it was since i dont have a copy of the case.
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