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View Full Version : Dial Glass Shattering On Initialisation


malcymalc
05-01-06, 11:00 AM
Has anyone else experienced this problem? When reloading a saved game just as the initialisation is about to end I hear glass tinkling and then the faces of the dials are all cracked - as though I have suffered depth charge damage.

I have NYGM Tonnage War loaded at the moment - apart from that it is a plain set up. Obviously everything still works as advertised - it is just a curious problem to have.

Regards
malcolm

lafeeverted
05-01-06, 11:15 AM
Yes, I have had that happen. I do not recall why, or what fixed it.

U-Bones
05-01-06, 12:13 PM
When you load a saved game, you start with an undamaged boat, and any accumulated damage is replayed as part of the load. Consider it a reminder that you took damage prior to the save.

smoke
05-01-06, 03:44 PM
Yes, i had it happen to me also. It started doing it right after i sent a contact report, and did a save and exit. All glass was broken,and received report that hull was damaged. Don't know why though.

VIKTOR VOGEL
U-588

VonHelsching
05-01-06, 04:40 PM
This also happens if you apply mid patrol a mod that modifies the hit points, armour etc. of the uboat (i.e zones.cfg).

gouldjg
05-01-06, 04:46 PM
So Von,

Is this a possible side effect for future randomisations?.

Will a healthy sub which has no previous damage, get a shattered glass panel if hit points are randomised?

:nope: :nope: That could be a slight downer. I could live with it, if I was getting better variation of the game but I suspect some folks would get worried about it.

JScones
05-01-06, 09:03 PM
This also happens if you apply mid patrol a mod that modifies the hit points, armour etc. of the uboat (i.e zones.cfg).
:yep: First thought that came into my head.

JScones
05-01-06, 09:11 PM
Is this a possible side effect for future randomisations.

Will a healthy sub which has no previous damage, get a shattered glass panel if hit points are randomised?

:nope: :nope: That could be a slight downer. I could live with it, if I was getting better variation of the game but I suspect some folks would get worried about it.
At worst it may mean that *some* entries in Randomised events.cfg *may* require a "RndMidPat=0" line to ensure randomisation doesn't occur mid-patrol. Not all, perhaps just some.

But some heavy testing on mid-patrol games should give an indication.

VonHelsching
05-01-06, 11:55 PM
Is this a possible side effect for future randomisations.

Will a healthy sub which has no previous damage, get a shattered glass panel if hit points are randomised?

:nope: :nope: That could be a slight downer. I could live with it, if I was getting better variation of the game but I suspect some folks would get worried about it.
At worst it may mean that *some* entries in Randomised events.cfg *may* require a "RndMidPat=0" line to ensure randomisation doesn't occur mid-patrol. Not all, perhaps just some.

But some heavy testing on mid-patrol games should give an indication.


Yes, I totally agree. Probably all the entries that are connected with the hull integrity. Which are they, BTW?

kiwi_2005
05-02-06, 01:42 AM
Yeah i use to get that as well, i also would get sometimes a dead Uboat when i load up a saved game? And i know my boat wasn't underattack when i saved. But on reloading I would get the abandon career screen. :nope:

VoodooPriest
05-02-06, 01:52 AM
Sometimes I can hear the crew cheer (as if I just hit a ship) after loading a mid-patrol savegame.
The original problem (breaking glass) indeed only happens to me when loading a savegame with a damaged sub. Sometimes they also announce a damagd hull.

Tonnage_Ace
05-02-06, 03:53 AM
Despite the glass breaking, crew cheering and my Chief Engineer saying, "Were taking damage!"...you gotta love that extremely loud screeching sound when you start up a saved game. Almost sounds like the THX sound effect when a movie starts, only a lot more grating. Still love the game though.

note: I no longer have that loud screeching noise anymore since installing GW, just a tip for anyone who hears that.

Phylacista
05-03-06, 02:33 AM
Everytim I load a savegame when my sub took damage:

Glass breaks, sub shakes, lights flicker.

Never had it ony other way. I thought it was a stock save game issue. But then I never played stock for long. The great modding community here is just to tempting ;-)

Hartmann
05-03-06, 06:10 PM
There are other effects.

I had a fuel leak during some time after a reload with a damaged boat.

zombiewolf
05-03-06, 08:12 PM
I am running the tonnage war mod.
When I used the IX or the first time I kept getting message starboard engine destroyed I tought it wasn,t but checked F7 and it IS DESTROYED :down:

JScones
05-04-06, 04:01 AM
I am running the tonnage war mod.
When I used the IX or the first time I kept getting message starboard engine destroyed I tought it wasn,t but checked F7 and it IS DESTROYED :down:
Where have you been for the last few weeks??!?!

http://www.subsim.com/phpBB/viewtopic.php?p=492656&highlight=#492656