View Full Version : need help with wolfies tweek pak
charlesmester
04-20-06, 09:40 AM
Please, I need some help with this. I down loaded wolfies tweek pak and it works great, just one thing i can not figure out, is how to create the short cut for the sub.exe load out. Please if any one can explain it step by step from the begining, in plain english, because i am not to smart when it comes to computors i would really appreciate it. Have a great day.
Chuck
VonHelsching
04-20-06, 10:31 AM
I don't know about this program, but I certainly know about shortcuts!
Just right click with your mouse on the .exe file --->send to ---> desktop (create shortcut). :up:
charlesmester
04-20-06, 12:40 PM
In my first post i think i explained it wrong, what i am trying to do is create the short cut not for the desk top but for the change it make to the sub.exe file so i can change the amount of tubes you can have on the boat. I am trying to fix the bug with the IXD series and that short cut will do it. I have the files working fine but just confused on that part as how to exicute the short cut where you have to wright in wolfies tweek pack with the capitol letter to make it work. Please anybody that has use the Tweek Pak please help.
have a great day
Chuck
U-Bones
04-20-06, 01:01 PM
In my first post i think i explained it wrong, what i am trying to do is create the short cut not for the desk top but for the change it make to the sub.exe file so i can change the amount of tubes you can have on the boat. I am trying to fix the bug with the IXD series and that short cut will do it. I have the files working fine but just confused on that part as how to exicute the short cut where you have to wright in wolfies tweek pack with the capitol letter to make it work. Please anybody that has use the Tweek Pak please help.
have a great day
Chuck
I remember trying to use the documented parameter to enable that feature, but it did not work as advertized for me either. (XP Home)...
I ended up using Sh3 Commander to modify the number of torpedos on a loadout, I use 3+3int+2ext on IID, and only one reload per tube on a VII (for shorter patrols and more mods lol). Ths nice thing about it is it works regardless of active mod as long as you use SH3Cdr to load.
At work, or I would post an example.
U-Bones
04-21-06, 12:14 AM
Simple example of how I add 2 external torps to my IID
Using SH3 COmmander 2.5
c:\program files\sh3 commander\cfg\basic changes.cfg
(this file controls modification of the games data\cfg\basic.cfg file)
[SUBMARINE_AMMO1];IID
ForeResExtern=2
ForeResExtern00=0 ; default load t1 in 39
ForeResExtern01=0
ForeResExtern10=0 ; default load t1 in 40
ForeResExtern11=0
ForeResExtern20=2 ; default load t2 in 41
ForeResExtern21=2
Basically I changed reserveExternals from 0 to 2, then specified default loadouts for the first 3 years of the war. T1 until 41 then T2
If you examine the section in the game basic.cfg you can see what is done and even edit directly if desired. The nice thing about using SH3 Commander is that the original is left intact and you play with a tweaked copy.
charlesmester
04-22-06, 08:35 AM
Thanks u-bones for your help worked fine, again thanks
Chuck
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