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View Full Version : Hit... something... in the channel


bsalyers
03-31-06, 06:01 PM
After transferring from Kiel to Wilhelshaven (seen enough Norwegian neutrals for awhile), I was eagerly heading to my new patrol zone West of Britain in my Type IIA. Wanting to save fuel, I decided to go through the channel. I've done this before, both in SHII and the stock SHIII. Yeah, it's pretty hairy, but it's possible, and going north around Scotland kills your diesel level. Now, with the GW mod installed, I keep colliding with... something that destroys my boat just northeast of Calais. The first time it happened was under time compression, so I assumed I'd been detected and depth-charged. The second time, I made sure to slow down and determined what I could. It was no destroyer; the game definitely called it a "collision". I was running at periscope depth at ahead slow, no ships in sight. Would hitting a mine be called a "collision"? Did the Brits build a brick wall across the channel? ;)
Has anyone else experienced this?

thyro
03-31-06, 06:04 PM
Could be one of those, mines, net or seabed

bsalyers
03-31-06, 06:12 PM
Wouldn't be the seabed, I was too shallow. I guess it could be a mine, but it sure seems weird to refer to hitting a mine as a "collision". As far as sub nets, I don't know how they work, but would hitting one at the slowest speed possible result in massive damage to your boat and almost immediate death?

Kpt. Lehmann
03-31-06, 06:16 PM
Mr. Salyers mein freund...

The English channel is rife with dangers to submarines.... mines, nets near harbors, shallow water, good aircraft and warship patrol...

I can't remember, but we may have placed some sunken barricade ships there too.

.... Alas, the U-boat man's life is a difficult one. :yep:

thyro
03-31-06, 06:24 PM
:up:

:hmm:

active sonar might help :ping:

to pass trough ship wrecks :hmm:

:)

Kpt. Lehmann
03-31-06, 06:25 PM
:up:

:hmm:

active sonar might help :ping:

to pass trough ship wrecks :hmm:

:)

Yes it might.... If you want to broadcast your position to EVERYONE WITHIN MILES!!!!
:stare:

bsalyers
03-31-06, 06:31 PM
- mines, nets near harbors, shallow water, good aircraft and warship patrol...
I can't remember, but we may have placed some sunken barricade ships there too.

Ahhh, verdammt Englischers...
or should I say, Grey Wolvers!

Thanks for the clues, Kapitan Lehmann.

:up:

thyro
03-31-06, 06:46 PM
:up:

:hmm:

active sonar might help :ping:

to pass trough ship wrecks :hmm:

:)

Yes it might.... If you want to broadcast your position to EVERYONE WITHIN MILES!!!!
:stare:

That is the thrill factor. :up:

Beside, once they get there they will be miles (if not a few meters) away and above ;)

DerKaleun
03-31-06, 06:55 PM
Mines. Had this once sailing out of St. Nazaire. My career was busted. I wanted to know what it was so I reloaded to check it out. I used outside cam to check, and figured out that this was a Mine. It does not blow up when you "touch" it with your bow, it has to be somewhat "insinde" the boat in the middle section. At least the Type VII Boat.

Ducimus
03-31-06, 06:56 PM
:up:

:hmm:

active sonar might help :ping:

to pass trough ship wrecks :hmm:

:)

Yes it might.... If you want to broadcast your position to EVERYONE WITHIN MILES!!!!
:stare:

I have always wondered if this is modeled in game. I have often pinged escorts for range and they never seem wise to it.

bsalyers
03-31-06, 07:03 PM
Dunke schoen , DerKaleun. Activating the camera to find out what happened was a great idea; wish I'd thought of it. It was the "collision" thing that threw me. Did it say that when you died, too?

bsalyers
03-31-06, 07:15 PM
I have always wondered if this is modeled in game. I have often pinged escorts for range and they never seem wise to it.

It is. I learned the hard way. Even asking your hydrophone man for an approximate range to target is the same in game-world as pinging him. I didn't touch my first career in the stock game for about 4 months because I couldn't get past a particular convoy. I'd sneak up to hide in their path in complete silence. The escorts were completely unaware. I'd ask the hydrophone man for an approximate range and instantly, the escorts would start pinging. I knew that asking for precise range resulted in a ping, so I'd been careful not to do it; it was only after reading a post here that I discovered "approximate" range was the same thing, only with less accurate results. I refrained the next time, and it worked beautifully; a perfect attack after countless failures. Now, in my GW career, I may not even get active sonar. I might just spend those renown points on something more useful. If you used active sonar later in the war with no repercussions, you were very lucky.

DerKaleun
03-31-06, 07:43 PM
Dunke schoen , DerKaleun. Activating the camera to find out what happened was a great idea; wish I'd thought of it. It was the "collision" thing that threw me. Did it say that when you died, too?

Yes. That´s what stunned me. It was perfect weather, no ships in my path, as I engaged time compression. Few seconds later my butt was fishfood, due to a "collision". This made me curious...

Ducimus
03-31-06, 09:16 PM
I have always wondered if this is modeled in game. I have often pinged escorts for range and they never seem wise to it.

It is. I learned the hard way. Even asking your hydrophone man for an approximate range to target is the same in game-world as pinging him. I didn't touch my first career in the stock game for about 4 months because I couldn't get past a particular convoy. I'd sneak up to hide in their path in complete silence. The escorts were completely unaware. I'd ask the hydrophone man for an approximate range and instantly, the escorts would start pinging. I knew that asking for precise range resulted in a ping, so I'd been careful not to do it; it was only after reading a post here that I discovered "approximate" range was the same thing, only with less accurate results. I refrained the next time, and it worked beautifully; a perfect attack after countless failures. Now, in my GW career, I may not even get active sonar. I might just spend those renown points on something more useful. If you used active sonar later in the war with no repercussions, you were very lucky.

Hmmm, i dunno. Unless your playing a Euro version and theres a difference between the US and Euro version this hasn't been my experience at all.

- Whenever id ask the sonar for a ranging, id get a "no target selected" error. He'd only range what i had locked into the Periscope/TDC.

- I have never seen a difference between "precises" and "aproximate" ranges.

- As ive said ive used it multiple times (although i use it manually by manning the hydrophones myself). Often in bad weather when i cant see anything in the persiscope. ANd i swear to you, every time i use it, i think, "Every fiber in my being says not to it that ping button, but why the hell not, he's not gonna hear it" I have never seen the AI react to to my use of active sonar.

The AI has only reacted to me on the following occasions:
- If they got me on radar
- If they got my radar on a RWR (i think this is why ive lost a couple boats to HK groups )
- If they visualy see me
- If i sink a ship they were protecting.


I have yet to have a DD come sounding, and Depth charges pounding over an active ping for a ranging when they didnt know i was there. Im dead serious, it strikes me as odd, and i watch for it every time.. but it never happends.

Kilamon
03-31-06, 10:30 PM
I instal;led GW and ran in to the net outside of Kiel. Thanks for marking it on the map, KdU! :hulk:

Salvadoreno
03-31-06, 11:18 PM
I sunk some ships in convoy in the english channel once. Got away too. It was fun. Early in the war 1940s convoys run thru english channel.

Kpt. Lehmann
03-31-06, 11:51 PM
I instal;led GW and ran in to the net outside of Kiel. Thanks for marking it on the map, KdU! :hulk:

Errrm we did! :-?

Check the clickable-draggable pages in the upper left-hand corner of your F5 Screen.

Kpt. Lehmann
04-01-06, 12:43 AM
Dunke schoen , DerKaleun. Activating the camera to find out what happened was a great idea; wish I'd thought of it. It was the "collision" thing that threw me. Did it say that when you died, too?

Mr. Salyers,

If you find out what it was for sure, let me know.

bsalyers
04-01-06, 01:52 AM
They were mines, just as DerKaleun supposed; lovely, spikey little b@stards, floating majestically on their long tethers. After reading his post, I gave it another try, but instead of enabling the external camera, I dived to 16 meters and extended the observation scope. There was just enough light from the surface for me to make them out. I slid past one with the narrowest of margins, then had to turn several degrees to port a little later to miss another one. The field seemed to clear just west of Calais (or I got lucky!). Good thing, too, because by then, night was falling, and I could no longer make them out. It's been a harrowing tour thus far. The north of Scotland is looking better and better for a route back home!
:hmm:

Kilamon
04-01-06, 02:31 AM
I instal;led GW and ran in to the net outside of Kiel. Thanks for marking it on the map, KdU! :hulk:

Errrm we did! :-?

Check the clickable-draggable pages in the upper left-hand corner of your F5 Screen.

:huh: Well, whaddaya know.... And hey, that compass moves too. :P I had no idea. Sweet! :up:

JonZ
04-01-06, 02:40 AM
http://www.occultopedia.com/images_/giant_squid1.jpg

thyro
04-01-06, 03:04 AM
LOL


:lol:


:up:

sea monsters in the channel :)

:lol:

Kpt. Lehmann
04-01-06, 03:31 AM
They were mines, just as DerKaleun supposed; lovely, spikey little b@stards, floating majestically on their long tethers. After reading his post, I gave it another try, but instead of enabling the external camera, I dived to 16 meters and extended the observation scope. There was just enough light from the surface for me to make them out. I slid past one with the narrowest of margins, then had to turn several degrees to port a little later to miss another one. The field seemed to clear just west of Calais (or I got lucky!). Good thing, too, because by then, night was falling, and I could no longer make them out. It's been a harrowing tour thus far. The north of Scotland is looking better and better for a route back home!
:hmm:

Thanks! Just wanted to know for sure that something more sinister wasn't going on there... like Jonz' sea-monsters lol.