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View Full Version : Hearts of Iron 2: Doomsday Demo has been released


Polak
03-31-06, 12:26 PM
I dont know how many of you have played the original Hearts of Iron games, but here is the link to the newest game Demo:
http://forum.paradoxplaza.com/forum/showthread.php?t=239402

Hearts of Iron is the best WW2 stategy "simulator" out on the market.

TteFAboB
03-31-06, 01:11 PM
Way to go!

3 hour demo, that's a company that knows what it's doing. Nothing worse than a demo with a time-limit below the minimum necessary to even get a taste of the game.

That's the case of Virtual Sailor. Pathetic demo, didn't bought the sim because I felt scammed, and little valued, as if they didn't needed me at all, to treat me bad as that, good, I have other sims to spend my money on. I might buy the next version of VS, it looks good, but I won't download the demo then, so I don't have to feel cheated, 5 mins isn't enough to fish my credit card.

Anyway, HoI is a game with even longer play sessions, you need time to micromanage the war, and I'd say 3 hours is enough to get alot of war going on, if you hurry up.

Thumbs up for Paradox. :up:

Torplexed
03-31-06, 09:15 PM
I've played HOI2 as well. Interesting game with lots of strategic options. Unfortunately it seems to do a better job of simulating the war in Europe than the war in the Pacific. In many of the Grand Campaign games I've started which begin in 1936 I've seen Japan kicked out of both China and Korea by the Nationalist Chinese by 1938. Now I know Japan had her troubles in Asia but the threat of getting bumped completely off the continent by the disorganized and infighting Chinese wasn't one of them.

Another problem area seems to be resources. Playing as the U.K. in the 1936 campaign game I manage to stockpile up so much fuel, steel, supplies, and other strategic materials in Britain itself, that by 1939 when war finally rolls around I never have to worry about German wolfpacks cutting off my resource lifeline for the duration of the campaign. (As a matter of fact I usually start selling my surplus to the the highest bidder.)

Excalibur Bane
03-31-06, 11:04 PM
Hmm. Yeah. I remember the first game. It reminded me of watching paint dry. In the middle of the Sahara. In direct sunlight. :down:

I don't understand the appeal of that "game". It feels more like a spreadsheet simulator.

But then, that's probably just me. I'm not a hard core simmer I suppose. Ah, well. :)