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View Full Version : Generic Mission Editor issue caused by English.cfg


Der Teddy Bar
03-14-06, 03:58 AM
To stop the notepad informing you that you went over a ship, the English.cfg (and German etc) was edited to remove the ship class names, so for example, Type0=Patrol Craft was changed to Type0=-

This causes the Mission Editor to not have the 'generic Ship Class' option for use in the random group selection.

So instead of having a Generic Battleship, Generic Fleet Carrier, Generic Destroyer, Generic Cruiser and so on, you will only get a single entry Generic.

Images....
With Generic Ship Class - http://img80.imageshack.us/img80/7729/image18qc.jpg
Without Generic Ship Class - http://img233.imageshack.us/my.php?image=image28iz.jpg
So for editing, just have a copy of the file, drop it in when you are editing and drop the other one back when playing.

In this file, this...
;Warships
Type0=Patrol Craft
Type1=Corvette
Type2=Frigate
Type3=Destroyer Escort
Type4=Destroyer
Type5=Minesweeper
Type6=Light Cruiser
Type7=Heavy Cruiser
Type8=Escort Carrier
Type9=Fleet Carrier
Type10=Battlecruiser
Type11=Battleship
Type12=Minelayer
Type13=Auxiliary Cruiser

Has been changed to this
;Warships
Type0=-
Type1=-
Type2=-
Type3=-
Type4=-
Type5=-
Type6=-
Type7=-
Type8=-
Type9=-
Type10=-
Type11=-
Type12=-
Type13=-

booger2005
03-14-06, 04:14 AM
Yea, except that I think I still hosed my NYGM RND layer by opening it up, thus changing all Generics to battleships. :-?

Oh well, thats when DSL comes in handy :lol:

Oh, and BTW, if you've ever heard weird stories about super task-forces with a bunch of battleships etc (I have, on Ubi a while back) I'm willing to bet the ranch the problem is this and they tried to open up the rand layer. Everthing GENERIC turns into, oddly enough, a battleship. So a taskforce of say 2 generic cruisers and 4 generic destroyers becomes one of 6 generic battleships...

So be careful when you open it ;)

Der Teddy Bar
03-14-06, 04:30 AM
Yea, except that I think I still hosed my NYGM RND layer by opening it up, thus changing all Generics to battleships. :-?

Oh well, thats when DSL comes in handy :lol:

Oh, and BTW, if you've ever heard weird stories about super task-forces with a bunch of battleships etc (I have, on Ubi a while back) I'm willing to bet the ranch the problem is this and they tried to open up the rand layer. Everthing GENERIC turns into, oddly enough, a battleship. So a taskforce of say 2 generic cruisers and 4 generic destroyers becomes one of 6 generic battleships...

So be careful when you open it ;)
Only if you saved it. There is no automatic save.

And why, might I ask, is the NYGM Tonnage War not enshrined somewhere on your hard disk drive? Well, answer me :rotfl: