View Full Version : Time compression survey for Aircraft issues - Why & Solu
Der Teddy Bar
02-11-06, 04:23 AM
Guys and girls.
I am after your invaluable input. I need to know what time compression level that you play at.
128x
256x
512x
1024x
Higher
I would also ask how often do encounter aircraft,
rarely - every few weeks
sometimes - every week
often - every couple of days
daily
many times a day
---EDIT---
Can you please list your mods in the install order
I am after this information so that I may trouble shoot the inconsistent issue of some people getting hammered with aircraft and other being almost blissfully unaware that SHIII has them.
==================== EDIT ======================
After looking into the LND files I have found that as of the 01/05/43 Black May LOTS of Large Airbases become active.
These airbases at times take over from a normal airbase or are new and have become active for the first time. The larger the base the more aircraft it can send.
Enough of why, onto the solution, open the AirStrike.cfg in this folder C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg, change the last line Logic Steps Between Air Sessions= to 25
What this line does is to tell the program how many Logic Interval's to wait between sending out aircraft. By increasing this number the time between aircraft being sent is increased and thus the aircraft numbers are then reduced.
Also, Jason11's Airpower Mod also has multiple large aircraft happening which makes for a greater amount of aircraft. RUB has far less multiple large aircraft. See my posts in the Mod forum.
THE_MASK
02-11-06, 04:45 AM
1024 , I have played since Sh3 arrived in the shops and i would be lucky to get 1 aircraft per patrol . I never send a radio report and that is why i never have problems with planes . As an example surfaced all the way to BE grids from wilhelmshaven and back = no planes . I play mostly from the beginning of the war to the beginning of 1941 . Mods installed are RUB1.45 and recently plus NYGM mods . I always time compress while getting to my destination at 1024 . If i send a radio report i will see planes guaranteed . I hope this helps .
JScones
02-11-06, 04:49 AM
Aircraft? SH3 has aircraft?
I play between x2048 and x4096 (always max TC to and from the patrol grid).
I've completed 26 patrols across two careers, it's now Apr '42 and I've prolly seen two aircraft in total. One of the buggers hit me too. :(
Unfortunately, I can't remember the TC I was at when I saw them.
andy_311
02-11-06, 05:48 AM
I play between 256 and 512 and since mid 43 I have been constantly hammered by Sunderlands and B-24s as soon as I leave St-Nazarie
256 tops surfaced, in mid 41 now, rarely seen a plane, only HT installed.
HEMISENT
02-11-06, 09:27 AM
Teddy
mid 42 right now
2048x & 4096x to cover the longer distances to S Atlantic or US East Coast
normally tho:
1024x at night
128x or 256x dawn to dusk(Aircraft attack probability greatly reduced at anything over 256x)
air attack once every couple days but with 16km mod no problems
Once I hit early 1943 most likely will reduce TC at night also-leigh lights/increased patrol area, etc, etc.
Der Teddy Bar
02-11-06, 09:42 AM
This probably should have it own topic.....
Excessive Aircraft caused by Black May - Solution supplied
After looking into the LND files I have found that as of the 01/05/43 Black May LOTS of Large Airbases become active.
These airbases at times take over from a normal airbase or are new and have become active for the first time. The larger the base the more aircraft it can send.
Enough of why, onto the solution, open the AirStrike.cfg in this folder C:\Program Files\Ubisoft\SilentHunterIII\data\Cfg, change the last line Logic Steps Between Air Sessions= to 25
What this line does is to tell the program how many Logic Interval's to wait between sending out aircraft. By increasing this number the time between aircraft being sent is increased and thus the aircraft numbers are then reduced.
Der Teddy Bar
02-11-06, 09:45 AM
Aircraft? SH3 has aircraft?
I play between x2048 and x4096 (always max TC to and from the patrol grid).
I've completed 26 patrols across two careers, it's now Apr '42 and I've prolly seen two aircraft in total. One of the buggers hit me too. :(
Unfortunately, I can't remember the TC I was at when I saw them.
As I see it from this excercise, anything over 128x and things start to be missed. I have concluded from Observers feedback to me and then my experience in the same area, that even at 256x the occurance of aircraft is reduced.
JScones
02-11-06, 10:00 AM
Hehe. Just doubled the number of aircraft I've seen. There I was closely shadowing a large convoy SW of Ireland (@ <32x TC) when I heard the buzz of planes overhead...two Avengers...hmmm, I wonder where they're coming from? A closer look towards the centre of the convoy...and four torpedoes later (one was a dud), down goes my first Bogue Escort Carrier. :rock:
So I can now say I've seen four planes in 27 patrols. :lol:
Higher the TC less aircrafts. What I've seen if you go TC higher than 512 you can go through BoB (after May '43) without seeing a single aircraft. If lower you can see lots of them. AirStrike.cfg from RUb 1.45.
Sailor Steve
02-11-06, 12:57 PM
My max is set for 4096, but I usually cruise at 2048 due to graphics performance issues. I have to admit I've only been attacked by aircraft twice. In both cases I saw them far too late to take any action, but both times I was lucky: it was 1939 and they missed by a wide margin.
Maybe the time compression made them react too late as well.
Tonnage_Ace
02-11-06, 01:17 PM
How'd you increase TC to 4096 over 1024?
The Avon Lady
02-11-06, 01:22 PM
How'd you increase TC to 4096 over 1024?
Search The Community Manual (http://www.communitymanuals.com/shiii/) for "time compression".
Sailor Steve
02-11-06, 01:33 PM
Basic.cfg in the CFG files in the Data folder.
Or use SHIII Commander.
JScones
02-11-06, 10:58 PM
Doesn't raising the 3DRender TC value overcome the lack of planes at higher TC?
kiwi_2005
02-11-06, 11:15 PM
1x to 128x to 2048x
Depends really. sometimes i will play the game at 1x for a couple of hrs especially in rough weather - always 1 - 2x.
Other times its 1024 - 2048 all the way.
I hate getting caught in high compression only for an aircraft to sink you or a destroyer ramming you. My game does not always stop to 1x when a ship/plane is sighted :hmm:
I
JScones
02-11-06, 11:27 PM
I hate getting caught in high compression only for an aircraft to sink you or a destroyer ramming you. My game does not always stop to 1x when a ship/plane is sighted :hmm:
This exact thing just happened to me - rammed by a destroyer whilst x1024 TC back to base. Wasn't alerted until *after* it happened.
Only minor damage though...well, 25% damage to my hull...and oddly, the destroyer just continued on. Must have thought he hit a whale or something...
Salvadoreno
02-12-06, 01:34 AM
I see friggin airplanes all the time..
Rub 1.45-Ubwac Compatible
Sink them All V2.2
Marhks Ocean Madness
well the rest are modes that dont change the campaign files.
I see them daily, even when im running 1024x. Its annoying and its only 1940.. Usually always North of the British Isles. I rarely see them in the Atlantic
JScones
02-12-06, 02:11 AM
What's your 3DRender TC value?
Salvadoreno
02-12-06, 02:41 AM
What's your 3DRender TC value?
huh!#?@?
JScones
02-12-06, 02:48 AM
In your main.cfg file (the one with your career files), under [TIME COMPRESSION] what is the 3DRender value. Just curious whether it's 32 or 1024.
Salvadoreno
02-12-06, 02:54 AM
In your main.cfg file (the one with your career files), under [TIME COMPRESSION] what is the 3DRender value. Just curious whether it's 21 or 1024.
3dRender=32
JScones
02-12-06, 02:58 AM
Hmmm. I wonder why the RAF's so attracted to you then. :hmm:
Salvadoreno
02-12-06, 03:03 AM
i have no idea. But no joke i get aircraft spotted almost twice a day when im rounding the british aisles. Sometimes even more and somtimes its 2 planes.. Once it was a swordfish. And its usualyl always hurricans and Walruses.
Der Teddy Bar
02-12-06, 05:58 AM
i have no idea. But no joke i get aircraft spotted almost twice a day when im rounding the british aisles. Sometimes even more and somtimes its 2 planes.. Once it was a swordfish. And its usualyl always hurricans and Walruses.
Well there are mitigating circumstances that may be in play here. Many may not be aware but there is also the response to you being sighted. So, if you get sighted by a ship, then this line here Enemy Air Strike Probability Increase on Player Detection= comes into play and you have a higher chance of getting detected as they are 'searching' for you.
So if you allow a ship, airplane etc to see you, then the chances of a aircraft sighting you increases. This is good, but it is somewhat broad and cumbersome.
Historically speaking, around the very coast of England the early war period of 1939/1940/41 is a very light on. It is easy to sail up and down the coast during the day. In this area the airbase network needs to be beefed up.
Jace11 and others did an incredible job of working all of this out and getting a great airwar response going.
Where it is falling apart is that the upgraded airbase work done was good in intent but has had some unforseen results when the larger airbases all come on line on the 01/05/43.
Large Airbases have more aircraft to send, and that coupled with so many airbases overlapping with depending on what Airbase files you are using has resulted in what comes across as 'thousands' of aircraft everywhere all of the time.
We can probably blame Avon for this :rotfl: As it was Avon's good work that showed many that the higher the time compression the less that you see and the closer it gets to you before you see it.
It is also my belief that the faster things happen the less that happens, in other words, I don't think that time compression stops you from seeing ships that 'were' there, as I beleive that they were not there. That is, the high time compression stops aircraft and ships from actually spawning.
Detritus
02-12-06, 07:52 AM
TC128, sometimes 64 when in dangerous areas- gives the crew or radar detector better chances to spot the targets early enough. Sending a patrol report once a day or so, if sunk something (U-boats didn't patrol in radio silence). This sometimes, not always.
Seeing more planes than I'd care to, regardless of maintaining radio silence than not.
Aircraft? SH3 has aircraft?
I play between x2048 and x4096 (always max TC to and from the patrol grid).
I've completed 26 patrols across two careers, it's now Apr '42 and I've prolly seen two aircraft in total. One of the buggers hit me too. :(
Unfortunately, I can't remember the TC I was at when I saw them.
What are your FPS at that TC?, I asume you are at the nav screen.
I run sh3 in and old machine so I can go that high.
Maybe the problem is that the software has to skip checks at that TC, so I think that the fps is more important than the TC factor.
Wulfmann
02-12-06, 11:20 AM
It was The Avon Lady that alerted me to this but at first I thought she was mistaken.
So, I ran some test. Non radar planes have no trouble finding me at any TC setting, like ships. It was radar equipped planes that High TC ignores.
Avon stated 256 so I tested this as well as 512TC and saw no difference. I do not know if this has anything to do with what mods affect what but for me 512 in 1943 I will dive at least once in every grid during the day, stay under for 3 hours, surface at early night and usually make it until dawn OK, pick up radar, dive surface repeat then night. I would say if I resurfaced within an hour I could be detected as much as 6 times in a long summer day. It changed completely the game learning this as I was avoiding all radar planes.
This is a cheat bug and I do use it to correct one thing. If I am working out of Bergen in 1943 and get assigned a grid 200 miles west of Brest I will 1024-2048 when I reach south of Ireland, do my grid (at 512) and 1024 till I am west of the south of Ireland and drop to 512 and back to my porpoise routine. I do everything I can to make my version as real as possible and eliminate cheat bugs but I don’t think the game has a right to cheat either!
One patrol I did this porpoising all the way to the air gap only to be sunk by Avengers from a carrier.
This was followed by my evening pray that went something like “Lord, could you please spend a little more effort on resolving things in the Middle East and less on screwing with my SH3 fun?
He continues to ignore my please perhaps in exchange for my good health?!
Good post, most (as I was) unaware of this bug.
There should be a sticky called “Just ask Avon Lady!” It would save us all time!!
Wulfmann
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