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trenken
02-09-06, 10:04 PM
Every once in a while, all of a sudden ill get a message saying I dont have any men in my engine compartment. Why did they leave on their own?

And also, I have a bunch of men with exclamation points on them. What is this?

U-Dog
02-10-06, 12:49 AM
The exclamation points mean they're exhausted you need to replace them with rested men.

STEED
02-10-06, 08:26 AM
They are shagged out and they go on strike no more work up yours OK I get the point off to your bunk and have a kip :-j

Hedges
02-10-06, 08:53 AM
Every once in a while, all of a sudden ill get a message saying I dont have any men in my engine compartment. Why did they leave on their own?

And also, I have a bunch of men with exclamation points on them. What is this?

When you go from surface to submerged (or visa versa) your men switch from the Diesel department to the Electric Dept and visa versa. Most men will move automatically, however some will not (not sure if it is an experiance thing).

Basically everytime you go from submerged > Surface or surface > Submerged, i go to crew management to make sure everyone made the switch.

replace the guys that are exhausted (exclamation marks) with crew members that are not. Keep in mind to try and cycle guys whose speciality is in the area that you are placing them, although early on this isn't always possible.

trenken
02-10-06, 09:24 AM
Ok so what engine is used for surface cruising? And also, where do I put the exhausted men?

Hedges
02-10-06, 09:38 AM
Ok so what engine is used for surface cruising? And also, where do I put the exhausted men?

When on the surface put your men in the Diesel department, submerged = electrical department. There will also be a green bar above those department telling you how effeciant the current group is.

For the life of me i can't think of the name of the area you put your crew. on your first boat, if you start at 1939 then it is between the sonar room and the torpedo room.

trenken
02-10-06, 09:49 AM
I think it's called the crew quarters. Something like that. I'll throw them in there. :lol:

tycho102
02-10-06, 09:55 AM
The diesel is used on the surface, or when you're snorkeling.

Put the fatigued men in the berthing spaces (crew quarters, whatever). If you have a medic, they will increase the rate at which the men "recharge".

Berthing spaces are just aft of the torpedo room (the forward berths), and forward of the diesel engine room (the aft berths). Even though the forward is larger, it is no more luxurious ( :rotfl: ) and doesn't "recharge" your men any faster than the aft berths.

Hedges
02-10-06, 10:01 AM
I think it's called the crew quarters. Something like that. I'll throw them in there. :lol:

it's always the simple terms i forget :lol:

i need to play without drinking beer :D

Hedges
02-10-06, 10:02 AM
Put the fatigued men in the berthing spaces (crew quarters, whatever). If you have a medic, they will increase the rate at which the men "recharge".

.

Cool i didn't know this.

Hedges
02-10-06, 10:04 AM
I think it's called the crew quarters. Something like that. I'll throw them in there. :lol:

Trenken, also keep in mind that if you use time compression that crew members will not go fatigue at 64X and higher. However don't get carried away with extremely high compression because it can hurt you when under attack. I generally will only use 1024X when heading to my patrol area or when i'm heading back to my home port.

SmokinTep
02-10-06, 10:05 AM
Also, I had a gunner wounded on the bridge and sent him to the crews quarters where my medic was.Healed him after a while.

U-Dog
02-10-06, 10:21 AM
I think it's called the crew quarters. Something like that. I'll throw them in there. :lol:

it's always the simple terms i forget :lol:

i need to play without drinking beer :D

Why in the world would you want to do that?

Beer is god..er I maen good..hiccup,,,

Sailor Steve
02-10-06, 01:27 PM
When you go from surface to submerged (or visa versa) your men switch from the Diesel department to the Electric Dept and visa versa. Most men will move automatically, however some will not (not sure if it is an experiance thing).
It's a weirdness of the game's design. Rated petty officers and regular sailors will move automatically. Unrated or non-machinest petty officers will not. Silly, and I don't know why they did that, but there it is. It's just like Watch Officers not moving to the bridge when you surface.

trenken
02-10-06, 01:31 PM
I just found out recently I can mod the crew so that they never usffer fatigue. I know it's not realistic, but I don't play this game to put the crew to bed when they get tired. I hate that aspect of it. I just want to ignore it. So i'll try that out tonight.

Sailor Steve
02-10-06, 01:34 PM
I just found out recently I can mod the crew so that they never usffer fatigue. I know it's not realistic, but I don't play this game to put the crew to bed when they get tired. I hate that aspect of it. I just want to ignore it. So i'll try that out tonight.
That's a sure case of "Who cares if it's realistic or not?". There have been endless discussions of how the fatigue system is unrealistic, as are all the different mods to change it.

This is the first sub sim to actually have crew management. If you want to manage them by removing fatigue altogether, you have nothing to apologize for. :rock:

trenken
02-10-06, 01:41 PM
Well i'm all into the realism, but that is one aspect I just don't want to worry about. I respect that they put it in there for those that do like it, but I have no interest in taking care of them to that level of detail. Maybe one day i'll care a little more, but i'm trying to learn the basics right now and in the middle of it all, I have to put these people to bed? I'm modding that out ASAP!