View Full Version : Destroyers-Run or hide? What do YOU do?
Stalker of the deep
01-06-06, 02:12 PM
Personaly being a big coward i evade at al costs and only attack when i feel there is no option, but what do you do? and what are your tactics?
Deimos01
01-06-06, 02:25 PM
Well, lets see. Depends on the year you are in. I used to try and get in attack position submerged if it was a lone DD. Now Im in June 1942 and those damn Tommies got radar now. Found that out the hard way :ping: So now I dive and evade.
Last patrol I caught a fat convoy in AM51. Bad weather and heavy fog. Long storey short I only managed to sink a coastal and a C2 before limping back home to port with a barely seaworthy boat and 8 fish left. Those damn DDs zeroed me everytime I broke the surface. Guess Ill need to rethink my tactics now. :hmm:
It was fun tho :up: First time I been Beat up that bad. :doh:
Ducimus
01-06-06, 04:47 PM
Im not particular, Ill just as soon put a torpedo in a DD or DE just as soon as a C2.
The only time ill evade, is:
1.) they're an armed trawller - that just aint worth a torpedo.
2.) THey've detected me.
It is July 1941 in my campaign, and I have sunk maybe 2 destroyers, I don't usually go after destroyers, but those practically offered themselves to be shot.
If I see a destroyer I just change my course, not trying to attack.
Ducimus
01-06-06, 05:14 PM
Oh ill change course, assuming its a plausable shot.
Nothing quite as spectacular as hitting a destroyer in the magazine when hes crusing along at 25 knots.
My boat is in 1944, and I finally got the snorkel, and it rocks. On the most guarded parts of the sea, I order the snorkel up and cruise under water for a good long voyage. When I get a contact report I just cruise into possession, cut the engines, stop just about everything, and fire a torp around about 1500-2000 meters and get a 75% of a hit.
When I have allot of renown to spend, I buy a couple of the homing torps and try one of my most dangerous tactics. When I get a contact of a single warship, and is going faster than 25knots, I go under and order flank speed to make as much noise as possible to grab their attention. If that doesn't work, I surface my boat (if the destroyer is around 4000 meters away) to get their radar against me. When I notice changes on their course, I go back to periscope depth and cut all the noise. Now this applies to both of my dangerous situations. I then go on a 0 degrees bearing and wait till the destroyer is about 4000 meters away, coming straight at me before it starts its evasive maneuvers, and fire the homing torp. I order a 180 degree turn to be ready to fire the other rear homing torp. Usually there's a hit when the destroyer gets around 2000 meters away from me, and disables it. Then I use a "dumb" torpedo and sink it, making a huge explosion.
Usually you're suppposed to avoid destroyers simply because (from a U-boats perspective) they aren't worth the effort given your primary objective; to sink enemy shipping and starve out Britain. Destroyers are numerous and losing a single destroyer to the Allies isn't a big hit, however the torpedoes which you expend in the act of destroying said destroyer (which can be many if you aren't practiced or lucky) would be much better spent nailing big fat merchants. That and the fact that a merchant isn't likely to sink you whereas losing a single U-boat, to Bdu, is a terrible loss.
Also more destroyers is even a better thing if you think about it, and provided you can evade them whilst destroying merchant cargoes. See Destroyers are huge fuel hogs and if you can take out alot of oil tankers, in conjunction with other U-boats, the shortened supply of oil, ever drained by the high demands of destoyers on the high seas, would eventually cripple Britain's ability to field its defensive weapons and would shut down industry and so on.
However if you're a hot shot that likes to brag to your Kaleun buddies go right ahead.
As for tactics that can vary. Some people have very realistic appraoches whereas others exploit certain quirks in the game engine. For evasion that depends on the year. But obviously th easiest way to evade is to avoid. And that isn't hard if you pay attention.
I will attack destroyers if there's a high likelyhood of hitting it.
They almost always sink after just 1 torp, and it's much more satisfiying sinking 'real' combatants than merchants :arrgh!:
In most of my careers I have an average of 1 in 3 ships sunk being some sort of warship.
I will almost always take on a lone DD but never bother with them if they are in a TF or Convoy.
Bluewings
01-06-06, 10:24 PM
It depends on the circonstances ...
Sometimes it is easy , sometimes it is foolish .
Cheers .
Ducimus
01-06-06, 10:33 PM
Torpedoing a DD isnt about the tonnage.
Its about the satisfaction to be gain by sending a wouldbe tormentor to the bottom. Who's hunting who? :smug:
Detritus
01-06-06, 11:02 PM
Torpedoing a DD isnt about the tonnage.
Its about the satisfaction to be gain by sending a wouldbe tormentor to the bottom. Who's hunting who? :smug:
Aye, sometimes it's just that: payback time. Usually though I'll evade, not pushing my luck and wasting torps but on occasion, if I just want to sink something, anything, I'll give it a shot.
kiwi_2005
01-07-06, 12:33 AM
Most times I'll always evade, unless i got no choice. Early war yrs i'll take them on.
gdogghenrikson
01-07-06, 05:06 AM
Its about the satisfaction to be gain by sending a wouldbe tormentor to the bottom. Who's hunting who? :smug:
lol :rotfl:
before 1.3 patch i could attack every dumb DD, now after the patch they aren't so dumb anymore, so all i do is hide and run.
Das_Dutchman
01-07-06, 05:34 AM
When attacking a convoy, and depending on a.) the amount of torpedos I have and b.) the collection of high tonnage the convoy consists of, I will sometimes try and sink the escorts if there aren't too many (early years).
It's worth the risk if I can finish the escorts off and get myself a T2 and/or T3 and depending on weather finish all the heavy runners with my deck gun.
Oh ja, I'm playing with 50% realism - so it works at this level :roll:
I hide and I`m proud of it. :smug:
SmokinTep
01-07-06, 08:37 AM
I avoid em unless one happens to come across the bow........ :P
Farside
01-07-06, 09:01 AM
i fight it out. not on the surface mind.
I get deep and quiet asap
HundertzehnGustav
01-07-06, 10:54 AM
Im not particular, Ill just as soon put a torpedo in a DD or DE just as soon as a C2.
The only time ill evade, is:
1.) they're an armed trawller - that just aint worth a torpedo.
2.) THey've detected me.
all same here
but in 39 and 40 i ll enjoy a good Gun duel with the trawlers any day... :D
Ducimus
01-07-06, 11:49 AM
Im not particular, Ill just as soon put a torpedo in a DD or DE just as soon as a C2.
The only time ill evade, is:
1.) they're an armed trawller - that just aint worth a torpedo.
2.) THey've detected me.
all same here
but in 39 and 40 i ll enjoy a good Gun duel with the trawlers any day... :D
Your cahonies are larger then mine :rotfl:
Ive never even THOUGHT of attempting that. :hmm:
Bluewings
01-07-06, 10:33 PM
Ducimus said :
Who's hunting who?
That has to be the quote of the day !
I fully agree with you . :D
Without being "cocky" , sinking Destroyers is my speciality ;)
When I leave Lorient with my VII-B U-100 "Blackcat" , I always carry 2 Acoustic Torps as well as one TI fat 2 . For starters :yep:
We are Greywolves and sinking Warships is a matter of pride , and almost a must I should say . Sinking Civilians marchants cripple England 's supply lines ~I agree~ but sending an Enemy warship Cpt. down the bottom while waving at him is nothing short of highly rewarding !! :up:
Sink the Bastards !!!
B. Goelf out .
Cheers .
Marhkimov
01-07-06, 10:35 PM
We are Greywolves and sinking Warships is a matter of pride , and almost a must I should say . Sinking Civilians marchants cripple England 's supply lines ~I agree~ but sending an Enemy warship Cpt. down the bottom while waving at him is nothing short of highly rewarding !! :up:
Yes, we ARE the Greywolves!
Sink da bastards, and don't lose any sleep over it! :D :up:
M out!
Bluewings
01-07-06, 10:39 PM
Amen . :D
Cheers .
bill clarke
01-09-06, 04:32 AM
I will take them on sometimes, especially if i am being hunted by more than one of them, I get sick of running and cometo periscope depth, it's great knocking one off and knowing there are only 2 left.
even better getting another one.
Cdre Gibs
01-09-06, 06:07 AM
Hunt and kill the escorts, then sink the entire convoy at will.
Never fails.
«« Wolf pack of 1 »»
HundertzehnGustav
01-09-06, 10:33 AM
Your cahonies are larger then mine
Ive never even THOUGHT of attempting that.
When he comes in sight point your bow towards him and go full power
when he sees you at about 6000 meters out, keep ypour bow EXACTLY at him (smallest silouhette possible) run back full and gun him down as he makes poor ass attempts to shoot ya... :yep:
but do the shooting yourself, you are better than the AI... :D
and keep the Flak manned as well... i ve been surprised by HCanes and Sunderlands when doing that... :o
nonickname
01-10-06, 09:26 PM
I agree that the entire point of the UBoot is to deprive the allies of supplies.Purposely wasting munitions on DD's is cause for censure and discipline.
The kaleun of such a boot, better sleep lightly and well armed, just to avoid a "tragic accident" . :damn:
mr chris
10-29-06, 02:34 PM
Im not particular, Ill just as soon put a torpedo in a DD or DE just as soon as a C2.
The only time ill evade, is:
1.) they're an armed trawller - that just aint worth a torpedo.
2.) THey've detected me.
all same here
but in 39 and 40 i ll enjoy a good Gun duel with the trawlers any day... :D
Your cahonies are larger then mine :rotfl:
Ive never even THOUGHT of attempting that. :hmm:
Yep i must say i have dualed it out with trawlers before. :arrgh!:
Though had to go back to base earlier than expected on my last patrol at the start of 41, as i desided it might be fun to shoot it out with the escort of a convoy i was shadowing. I managed to sink 2 DD's before being forced to submerge and hide. When it was safe to come up i had a wrecked bridge and a HI of 10% some how i managed to make it back to port. God i love my deck gun crew:yep:
mookiemookie
10-29-06, 03:49 PM
Usually you're suppposed to avoid destroyers simply because (from a U-boats perspective) they aren't worth the effort given your primary objective; to sink enemy shipping and starve out Britain. Destroyers are numerous and losing a single destroyer to the Allies isn't a big hit, however the torpedoes which you expend in the act of destroying said destroyer (which can be many if you aren't practiced or lucky) would be much better spent nailing big fat merchants. That and the fact that a merchant isn't likely to sink you whereas losing a single U-boat, to Bdu, is a terrible loss.
My thoughts exactly, and this is how I play. About the only time I'll sink a DD is if I'm being harrassed and it's one of those "can't miss" stern shots down their throat. Nine times out of ten there's a much better target nearby, and in the cases where you come across a lone DD, it's usually better to just avoid it.
Der Eisen-Wal
10-29-06, 05:32 PM
really depends on how lucky I'm feeling. usually I won't waste the torps, because if you miss somehow or it doesn't sink you're going to have a bitch of a time for the next 2 hours trying to evade him. I used to go after lone or duet DDs in 40-41 but then i discovered the tankers and never go back. however during that time I've also raided several harbours and sunk several patrolling destroyers, if killing one will buy me time to escape, by all means. Even managed a stern shot once. After 43 or so I don't wanna mess with them in packs, I'd rather sink the tankers. Intercept convoy, wait for the DD's to pass, then unleash hell. Dive deep and change directions.
Well, this might sound stupid, but first i check the depth of their keel, lets say its 3,2 meters. I then set a magnetic torp at 4 meters, and the i make sure they notice me (flank speed). the stupid brits then turn against my position at full speed. I plot a collision course towards them, and fire the magnetic torp at about 3500-3600 meters, so it can impact before they start zig-zagging. then i just watch the big boom in the scope.
bookworm_020
10-29-06, 05:51 PM
Sometimes I'll tke out the lead destroyer in a convoy, as it's a great diversion. When you sink him (he's often the biggest and baddest of the escorts), the other's race to find me, but by the time they get to where there leader went down, I'm in the middle of the convoy, ripping it apart!
God I love being a U-boat skipper, I get to put the fear of God into Churchill!:up:
Soviet_Sharpshooter
10-29-06, 06:36 PM
lol run or hide? i surface and take em on with my deck gun!!! The trick is to stay behind them so your only dealing with one of there guns :arrgh!:
Oh and playing on 0% realism :rotfl:
WilhelmSchulz.
10-29-06, 06:53 PM
sometimes I try to sink them sometimes I hide. It depends on my mood. :yep:
Oldgamer48
10-29-06, 07:03 PM
Even though I'm new at SH3, I'm an old Aces of the Deep warrior. I'm not trying to be smart, just stating a fact: A submarine is stealthy for one reason ... it can dive and hide. On the surface, especially after 1942, radar makes life unbearable.
However, my method is simple, especially when I've encountered a convoy. Make a good approach, fire all forward torps at different ships, and dive deep. Once there, I go silent and play the cat-and-mouse game. Eventually, the DDs have to get back with their convoy (I've actually waited until they've expended all of the depth charges).
Then, I come slowly back up to periscope depth and pick off any ships my initial torpedoes didn't sink. After 1942, I never surface in the vicinity of a convoy, beacuse of the radar. Also, I never stay on the surface if there's an aircraft around, even early in the war. It's not worth the risk.
However, after the escort carriers make their appearance, I will do almost anything to get within range of one of them. Sink this ship, and convoy is back to DD/DE's. Any other boats participating in the attack will be safer, and have more luck against the merchies.
I overheard Bernard talking about this subject with the machinist (Bernard is active on subsim,you know), and he litteraly shocked me:
Bernard: "Well, theze deztroyers aren't so dangerouze after all. Sometimez they just pass overhead of you, trying to make contact. Since we cant szpeak with them under wasser, they use to send us some zort of code, like "Ping" "Ping".. And when they find out that we dont underztand them, they get angry and drop some boom-boomz at us. I believe that they only need a friend, zo next time they try to ping-ping us, i will blow ballazt und surface, so i can give all of them a nice group-hug.."
darius359au
10-30-06, 12:07 AM
If Ive got time to avoid them then usually I'll just dive and keep an eye on it with the hydraphone and scope checks , But if it starts to take too much intrest in me or I get jumped by one the lookouts didnt see till to late then I get aggresive, im averaging 1 destroyer a cruise so far :D , my best was a V&W that i killed in a surface gun battle 3-4 days ago - I hit it with a torp and it turned and ran , so i surfaced and chased it (I have no idea why i did that) , got the deckgun to aim at weapons and killed all its guns , finished it off with waterline shots into its stern :D , sametime i was hitting the destroyer an armed trawler came running to its aid so i shot it up with the deckgun and AA gun as well :D
I am a "it depends"-kaleun. If the bearing is right, I attack. If its wrong I dive like a sunburned penguin and tell the crew to shut up, or else ...
If I'm on the surface and they haven't spotted me I go the other way until they disappear over the horizon. If I come across and opportunity I can;t resist I try to get as close as possible and then have a crack at them. If they have seen me I dive and evade.
The Noob
10-30-06, 03:59 AM
We are Greywolves and sinking Warships is a matter of pride , and almost a must I should say . Sinking Civilians marchants cripple England 's supply lines ~I agree~ but sending an Enemy warship Cpt. down the bottom while waving at him is nothing short of highly rewarding !! :up: Yes, we ARE the Greywolves!
Sink da bastards, and don't lose any sleep over it! :D :up:
M out!
Marhkimov? Thats a name i have not seen in a while. :D
d@rk51d3
10-30-06, 04:03 AM
Hunt and kill the escorts, then sink the entire convoy at will.
Never fails.
«« Wolf pack of 1 »»
Just the way I like it.:up:
I leave lone destroyers alone to avoid giving my position away to the allies.
Whether an escort is a target with a convoy depends on the torps remaining. I wouldn't waste one if it could be used on a merchant instead but if taking it out leaves the convoy exposed then ok.
I prefer to play stealthily rather than too gung-ho. I can imagine merchants reporting torpedo attacks without warning and without ever seeing a sub being damn scary and demoralising.
danlisa
10-30-06, 06:30 AM
During early war ('39 to start '41) I will always attack the destoyer escorts of the convoys. Finish them off and then the convoy is easy pickings.
After mid '41 I will pick my target from the convoy. Make one run and sink maybe 2 merchants. Then overtake the convoy and repeat. I very rarely get noticed by escorts.
flakmonkey
10-30-06, 07:55 AM
With nygm the DDs nearly always come in pairs so running any hiding is the only option. tried torpedoing one once, spent the next 7hrs being depthcharged by the 2nd destroyer.
Platapus
10-30-06, 08:59 AM
[quote=Oldgamer48] ...make a good approach, fire all forward torps at different ships, and dive deep..../quote]
Tactical question -- is this a good tactic?
Should I fire four torps at four targets in hopes of getting a wound I can pick off later
or should I fire four torps at either one or two targets for the increased chance of getting a sink?
I was up against a nice juicy convoy with moderate DD coverage. I used Oldgamer48's tactic and fired four torps at four different cargo ships. Got four hits. I dived deep to avoid the DDs. When I was able to surface....no wounded boats to sink!
By using only one torp on each ship, the damage I caused was not sufficient to cause them to drop out of convoy.
The results of my attack -- four torps no sinkings = loser
I think it would have been better for me to fire two torps at a medium cargo or even 3-4 torps at a large cargo to get the kill or at least ensure my target drops convoy. On the other hand, I could have gotten lucky and got four kills with four torps.
So, from a tactical point of view, in the convoy example given, should I fire four torps at four targets or concentrate multiple torps on 1-2 targets?
I think multiple torps on fewer targets.
Cdre Gibs
10-30-06, 09:45 AM
There is no Honour in sinking a big fat slow lumbering merchant thats as large as a building and handles even worse. Its a Turkey shoot.
Hunting down and destroying HK Groups, Maruder Groups and Task Forces is where the action is (barley) since the AI will never be as good as a Human Opponent. The more DD's DE's, CO's an Armed Trawlers, the better I like it. Sink em all and be back home in time for Tea.
rasmus1896
10-30-06, 01:36 PM
i take them to the bottom if its possible ,but once i runned in to a TF.
it wasnt a big one but still. i had perfect solution ,just of my bow, and it was night and pretty dark.the biggest ship was a fiji cruiser ,so i desided to shoot at it.
but as it was dark and i understand too late that i had strucked the lead escort ,not the fiji , with 3 torps .
Not that i feel bad because it but i could sink a fiji with a IIa:cry:
AVGWarhawk
10-30-06, 01:53 PM
Since I play DiD now. I avoid them instead of running in like a lunatic blasting tanks, tubes open and all torpedos at the ready!!! If I'm in a favorable position and quite sure I can nail'em, I do so. Other than that I just sculk away in the deeps!;)
Sailor Steve
10-30-06, 06:27 PM
There is no Honour in sinking a big fat slow lumbering merchant thats as large as a building and handles even worse. Its a Turkey shoot.
Hunting down and destroying HK Groups, Maruder Groups and Task Forces is where the action is (barley) since the AI will never be as good as a Human Opponent. The more DD's DE's, CO's an Armed Trawlers, the better I like it. Sink em all and be back home in time for Tea.
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
Steeltrap
10-30-06, 06:36 PM
I would imagine the answer to this depends laregely on how you play.
Are you running a mod? I'm running NYGM 2.2 and taking on an escort is nuts in that world. As for using a deck gun against anything that is designed to fight back....:down:
Also, how many people taking on DDs are using manual TDC and no map updates?
I think 'reality' is you don't take them on....unless you found a single one crossing your bows at reasonable speed.....but in NYGM they don't travel alone, plus your torps can miss/dud fairly easily (first attack with manual TDC and waht happens? 2 torps travel right UNDER a heavy cargo without doing a damn thing....AAAARRGHHH!!!!! :damn: :damn: :damn: ).
I like reality.....in reality, escorts are hard to hit, have more lookouts thus more likely to spot a torp if it's non-electric, then have the means and will to fight back.
They're just not worth it.
Cdre Gibs
10-30-06, 09:18 PM
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
No war games here, nor cowardly attacks, just me, my boat, my crew an a §hitload of pi§§ed off Allied Warships - cant get much more serious than that. When you decide to leave the playpen, try just hunting warships and see how long you last.
Ducimus
10-30-06, 11:48 PM
Other day i had this elite DD hounding me in the western approches. I figure he was elite cause the top of my conning tower barely broached and this fellow came at from at least 14K meters off. He'd been sniffing me out and depth charging me all damn day.
What was also intresting is this same fellow would shut off his engines and listen for me. No kidding. He finally gave up and crawled away at 4kts. When i realized this, i decided i'd had enough of his shennaigans. Went to periscope depth and full speed, crawled right up his baffels, and let loose a 3 fish salvo at 900 meters. Nailed him in the stern, and he came to a dead stop. At this point i liesurely manuvered for an easy 90 degree shot, and was much amused by his attempt to ping me before i sent him to see davy jones.
I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply ;)
Other day i had this elite DD hounding me in the western approches. I figure he was elite cause the top of my conning tower barely broached and this fellow came at from at least 14K meters off. He'd been sniffing me out and depth charging me all damn day.
What was also intresting is this same fellow would shut off his engines and listen for me. No kidding. He finally gave up and crawled away at 4kts. When i realized this, i decided i'd had enough of his shennaigans. Went to periscope depth and full speed, crawled right up his baffels, and let loose a 3 fish salvo at 900 meters. Nailed him in the stern, and he came to a dead stop. At this point i liesurely manuvered for an easy 90 degree shot, and was much amused by his attempt to ping me before i sent him to see davy jones.
You know thats useless to the rest of us. I mean I can't do anything like the great Ducimus did.:rotfl: You sound like the captain from Run Silent, Run Deep only... you lived.
Cdre Gibs
10-31-06, 03:21 AM
I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply ;)
DOHHHH!! Spoil Sport! :stare:
d@rk51d3
10-31-06, 03:24 AM
I see a ship..I sink that ship, warship merch or what ever (except friendlys/neut's)
I'll Lay down a challenge. Who Ever can surface attack a convoy in 1942 onwards in GWX And survive( without submerging/running away or modding GWX in any way) will give you a location of a huge Easter Egg.
GWX Dev's need not apply ;)
Since the rest of us don't have GWX, I guess we can't apply either.:hmm:
Hylander_1314
10-31-06, 11:04 AM
I'm quite methodical about this. I'll usually take out the escorts on a particular side of the convoy. Then I have at them from the unprotected area, with repeated attacks, asd it spreads the remaining escorts thin, and they do get in the way, I'll get them too. I left a convoy with no escorts, in the Bay of Biscay, and the Luftwaffe had a hayday with the merchants ships that were left. By the time we were finished, after a 12 hour battle, there were 2 ships left out something like 25 that were initially present.
SteamWake
10-31-06, 11:13 AM
The last three times or so Ive tried to attack that lone DD I had them lined up perfectly but maybe a little too far out. Although given their reaction I could have been within 10 meters and still miss.
They detected the torpedo the moment it left the tube and veered from its path. Then they proceeeded to harras me for hours.
Belive it or not the last time I got close, used electric, at night.... same results.
Rather aggrivating
(using grey wolves)
Sailor Steve
10-31-06, 11:50 AM
The purpose of the u-boat is to strangle England and win the war; not to play war games with the enemy.
No war games here, nor cowardly attacks, just me, my boat, my crew an a §hitload of pi§§ed off Allied Warships - cant get much more serious than that. When you decide to leave the playpen, try just hunting warships and see how long you last.
Oh yes, very much games: me against the bad guys. I don't play to see how long I last against warships; I play to imagine what it was really like.
But that's just me. I wasn't really criticizing, just teasing a little.
thestoon
10-31-06, 03:07 PM
No war games here, nor cowardly attacks, just me, my boat, my crew an a §hitload of pi§§ed off Allied Warships - cant get much more serious than that. When you decide to leave the playpen, try just hunting warships and see how long you last.
Hey - try actually hunting warships before you brag about it, dots on a screen is nothing special.
SteamWake
10-31-06, 03:35 PM
There is no Honour in sinking a big fat slow lumbering merchant thats as large as a building and handles even worse. Its a Turkey shoot.
Perhaps. But thats what my orders are... to strangle england slowly by cutting of her supplies.
Im just a sailor following orders. :up:
The last three times or so Ive tried to attack that lone DD I had them lined up perfectly but maybe a little too far out. Although given their reaction I could have been within 10 meters and still miss.
They detected the torpedo the moment it left the tube and veered from its path. Then they proceeeded to harras me for hours.
Belive it or not the last time I got close, used electric, at night.... same results.
Rather aggrivating
(using grey wolves)
Destroyers have hydrophones and torpedoes make noise. That's why he evaded it.
The last three times or so Ive tried to attack that lone DD I had them lined up perfectly but maybe a little too far out. Although given their reaction I could have been within 10 meters and still miss.
They detected the torpedo the moment it left the tube and veered from its path. Then they proceeeded to harras me for hours.
Belive it or not the last time I got close, used electric, at night.... same results.
Rather aggrivating
(using grey wolves)
Destroyers have hydrophones and torpedoes make noise. That's why he evaded it.
Then that brings up the question what arc do the hydrophones have and does it (and it most likely does) grow as the war goes on. Also how far can they hear you from?
Unless I am short of torpedos I always prefers a close range bow shot on frigates or destroyers, following up with the stern tube as it passes over. It's important to be slightly to one side of the target to aviod damage as it passes over though, and have repair crews in place for depth charge repost. A risky strategy when dealing with more than one close range escort though, I ended up with 10% compressed air and hanging almost vertical at 120 metres with heavy flooding. Survived though, to my surprise, with 72% hull integrity.
Respenus
11-13-06, 11:15 AM
I don't know if anyone has already said this, but when GWX comes out, you better DIVE!!! And fast! There will be no more sleepy British sailor, but the Big Mean Buldog comming to get you! And I have to wait till Friday to test it out. Oh, the inhumanity! :damn:
Herr Russ
11-13-06, 03:10 PM
About the only time I'll engage a DD is when they're hot on my trail.. Right before I crash drive, I'll kick it up to flank, raise my scope to 180 & set up a rear tube shot.. Works 60% of the time.. The other 40 I get the snot knocked out of me :damn:
andy_311
11-14-06, 05:11 AM
Early in the war I will take out all the escorts or at least try my fav shot are to hit the biggist ship in tyhe convoy and hope there's a DD nearby less than 300m from the ship I've targeted if she's carrying something volitile she will take out the escort as well.Late in the war 44 onwards it seems to me they always find me if I take 1 out they all seem to come at me at the same time.even if am lucky to take all of them out,the mercs are armed and the airforce is never far away.
Im not particular, Ill just as soon put a torpedo in a DD or DE just as soon as a C2.
The only time ill evade, is:
1.) they're an armed trawller - that just aint worth a torpedo.
2.) THey've detected me.
all same here
but in 39 and 40 i ll enjoy a good Gun duel with the trawlers any day... :D
Your cahonies are larger then mine :rotfl:
Ive never even THOUGHT of attempting that. :hmm:
The trick to taking on armed trawlers I found, and they are more deadly than they look (their deck gun can cause you a lot of damage) is to get in behind them outside of their arc of fire, then as they turn, match the turn rate and keep firing. In calm seas though they can be fairly swift, so it might be a high speed chase. Don't bother using the flak gun, it might be modded to cause damage but it didn't seem to have any affect.
HunterICX
11-14-06, 06:45 AM
you can compare the Escorts/DDs in GWX with
the ''Postman on a bloody monday'' and the mean doggy nearby the letterbox :lol:
HunterICX
When it comes to GWX..i bloody run and hide :rotfl:
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