View Full Version : Deck Gun reload time with Ru 1.45
Crop-Duster
01-02-06, 09:25 AM
Wow
The reload time seems really long with Ru 1.45.
Is this reload time accurate?
BTW I run Win98SE so I can't use SH Commander 3 to mod the time.
It´s impossible to make accurate reload time, because the weather and sea state dont affect the time it takes to reload a new shell to the gun.
If I remember right, the reload time is long, so that we won´t blast every ship we see with it. It was used to finish crippled ships and small boats. :up:
Gizzmoe
01-02-06, 10:08 AM
If you don´t like the reload times, read this:
http://www.subsim.com/phpBB/viewtopic.php?t=39760
Crop-Duster
01-02-06, 11:10 AM
Thanx Gizzmo but all those file links seem to be dead :cry:
Gizzmoe
01-02-06, 11:20 AM
Thanx Gizzmo but all those file links seem to be dead :cry:
You can also use timetraveller´s "Mini Tweaker":
http://www.delraydepot.com/tt/sh3sdk.htm
Open the GUNS_SUB_sim tweak file and change the reload time in both 88mm entries.
If this is too complicated for you let me know what reload time you want, I will then change the file for you and upload it.
Crop-Duster
01-02-06, 12:16 PM
Thanx Gizzmo!
Cool program :|\
I got it fiqured out and edited :rock:
Thanx again! :up:
Also if you use SH3 Commander it has the ability to change the reload times to anything you want built right in to it.
The Avon Lady
01-02-06, 12:46 PM
Also if you use SH3 Commander it has the ability to change the reload times to anything you want built right in to it.
He already said above:
"BTW I run Win98SE so I can't use SH Commander 3 to mod the time."
:(
Also if you use SH3 Commander it has the ability to change the reload times to anything you want built right in to it.
He already said above:
"BTW I run Win98SE so I can't use SH Commander 3 to mod the time."
:(
oops...did not even see that part of his post.Just did a quick scan of it. :oops:
Crop-Duster
01-02-06, 01:34 PM
Thanx Gizzmo but all those file links seem to be dead :cry:
You can also use timetraveller´s "Mini Tweaker":
http://www.delraydepot.com/tt/sh3sdk.htm
Open the GUNS_SUB_sim tweak file and change the reload time in both 88mm entries.
If this is too complicated for you let me know what reload time you want, I will then change the file for you and upload it.
Well i edited as you said above. And The GUNS_SUB.sim shows a new file date in my SH3/data/library folder which means the file was edit but reload times have not changed..
Any ideas?
Gizzmoe
01-02-06, 01:38 PM
Well i edited as you said above. And The GUNS_SUB.sim shows a new file date in my SH3/data/library folder which means the file was edit but reload times have not changed..
As I wrote, there are two 88mm entries, the second entry is at the end of dropdown list. You probably have only edited "88mm_UDeck_Gun_High_Body (105)", that´s the 105mm deck gun.
Crop-Duster
01-02-06, 01:39 PM
I edited both guns
Does the reload time value have to be the same in both?
For the 105 the orginal vallue before the edit was 72
And the value for the 88 at the end of the list was 60
Gizzmoe
01-02-06, 01:42 PM
Does the reload time value have to be the same in both?
No! Try the changed reload times with a single mission, it could be that it doesn´t work with an in-game save.
Crop-Duster
01-02-06, 01:43 PM
I was testing the gun in the gunnery tutorial
I found that when I used TT's Tweak Tool to change the zoom levels of the Binoculars and Ops Scope that I had to remove the backup file that the tool creates in the directory.At least it only worked that way on my system.
Once the backup file was removed from the directory then my tweaks actually worked.
So try doing that as well and remove the backup files.Dont delete them just move them out of the folder.
Gizzmoe
01-02-06, 01:46 PM
I was testing the gun in the gunnery tutorial
Try a single mission, maybe the reload values are hardcoded in the tutorials.
Crop-Duster
01-02-06, 01:58 PM
Once the backup file was removed from the directory then my tweaks actually worked.
Bingo! :up:
Yup thats what the problem was.
Thanks alot for all the help from both you guys! :)
New reload time now works in gunnery school :|\
Hartmann
01-02-06, 03:25 PM
It was for make difficult use the gun in RUB and for realism.
the boats has a tower magazine with 20 or 30 shells that was very easy to use for reload the gun, perhaps 5 seconds more or less, once it was expended, the shells have to be carried from the inside of the boat.
I rolled back to 10 secons because my crew is very well trained and they can made a chain between the magazine and the gun in the deck very kick :|\
troispoint
01-05-06, 05:33 AM
the secret diary of a U boat said about 100 round/ 1 hour by l0cm deck gun. So it took 1 round / 36sec.
RUB reload time too long.
Marhkimov
01-05-06, 08:12 AM
REMINDER: Always delete or remove backup files from the Library folder.
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