View Full Version : Steel Beasts Pro PE lining up ... NEW VIDEO
Skybird
12-13-05, 11:45 AM
As I understand it, Steel Beasts Pro PE is ready, bugfree and stable and has been given green lights by betatesters quite some time ago. Nevertheless the late implementation of the dongle protection software again caused delay, so that the hope of eSim - who said from the beginning it was a meager hope anyway - to deliver the sim before Xmas cannot stand any longer, I personally hope and expect delivery during January.
Nevertheless the modders already have switched to active and start showing around first results, new maps so far. On page 2 of this thread you can get some new impressions of things to come, concerning the landscape. Just look at that awfully good shot of the tank lurking in the high grass, or the real-modelling of realistic locations on the Balkans!
http://www.steelbeasts.com/index.php?name=PNphpBB2&file=viewtopic&t=6181&postdays=0&postorder=asc&start=25
Even me slowly runs out of patience, having preordered a month ago.
Again for those of you who have already stopped waiting, the sim seems to be finished, all they fiddle around with now is the only really new piece of software code that comes with the dongle protection and that now is under testing. Final relief is near!
TteFAboB
12-13-05, 12:36 PM
And then they don't believe you are a warmonger... :rotfl:
:rock:
Skybird
12-15-05, 07:57 AM
http://dejawolf.com/steelbeasts/2A5.rar
The Bradley and the Leo2A5 (latter of which to be seen in that video) seem to be the tanks with most detailed interiors. The feeling of dynamic physics and cockpit immersion is superb.
Konovalov
12-15-05, 08:04 AM
If my memory serves me right then, you were planning on writing a review of SB Pro PE? Are you still planning on doing this?
Skybird
12-15-05, 08:34 AM
If my memory serves me right then, you were planning on writing a review of SB Pro PE? Are you still planning on doing this?
:know: http://people.freenet.de/Skybird/Arbeitsdatei.doc
Estimated impact of the finished work in late January or early February. I'll make it a short one only, less than 20 pages.
TteFAboB
12-15-05, 08:50 AM
Nice video, thanks for linking, my kind of Sim.
smrtwhkd
12-15-05, 09:58 AM
can't play the video clip. what player do you use?
Gizzmoe
12-15-05, 10:41 AM
It should work with any player (I use BSplayer), maybe you need a newer Windows Media codec:
http://www.microsoft.com/windows/windowsmedia/format/codecdownload.aspx
Skybird
12-16-05, 08:53 AM
I got a postcard this morning, no email, but a paper-and-ink-thing from the conventional mailman. From eSim and SB developement team. It's an Xmas card, and even a goodlooking one, and in several sentences they wished me a merry xmas and apologized in writing that they were not able to get the thing out before Xmas and that they thanked for the support and trust displayed by preordering.
Now show me a developer out there that cares that much! They are a two-man-show in the main. they have to take care of their professional customers in the military, and run hot about the PE release. But they still find time to do this. I almost got tears in my eyes. Almost :)
:up:
http://www.steelbeasts.com/index.php?name=PNphpBB2&file=viewtopic&t=6181&postdays=0&postorder=asc&start=25
The topic or post you requested does not exist
Skybird
12-16-05, 12:09 PM
Sorry that link is several days old and it seems the whole thread it was related to meanwhile got deleted, reason unknown. but I had saved at least one pic:
http://img493.imageshack.us/img493/6194/ss0944154xq.jpg
(replaced the pic with the link, due to it's size)
Sorry that link is several days old and it seems the whole thread it was related to meanwhile got deleted, reason unknown. but I had saved at least one pic:
WOW, looks like a better time for infanterists.
Have you saved the video ?
Gizzmoe
12-16-05, 12:37 PM
Have you saved the video ?
The video is still available from the link Skybird gave:
http://dejawolf.com/steelbeasts/2A5.rar
Have you saved the video ?
The video is still available from the link Skybird gave:
http://dejawolf.com/steelbeasts/2A5.rar
Yeah :)
Thanks. That looks like fun. The infantry will appreciate all the new bushes!
smrtwhkd
12-16-05, 09:16 PM
Looks like an awesome tank sim. when is it coming out? anyone has some accurate intelligence on that?
Skybird
12-17-05, 07:19 AM
Looks like an awesome tank sim. when is it coming out? anyone has some accurate intelligence on that?
Looks like an awesome tank sim. when is it coming out? anyone has some accurate intelligence on that?
Good forum to get you started:
http://www.steelbeasts.com/modules.php?op=modload&name=PNphpBB2&file=viewforum&f=5&sid=e4a2593875e0a674e655f0cc271e8b21
Plenty of screenshots from various stages of developement during the last three years:
http://www.steelbeasts.com/modules.php?set_albumName=album28&op=modload&file=index&name=gallery&include=view_album.php
For ordering and professional description/advertising to the military customers, look here:
http://www.esimgames.com/
'scan the site carefully, not to miss anything. They have a very comprehensive feature list.
Be advised that the price is above average, and that the sim is not designed to be a game, and will not be available via stores. It'S the original military training software and is only available online for 125$ (~ 107 euros). release was planned for christmas, now it probably will be in January. Don't mix up SB Prp PE with SB2, the latter won't be available before 2007, or later.
This looks like a very promising title. I never played the original SB so I have nothing to compare with. still, I really tempted to get the cash together for ordering this sim. Anyone who played the original Sb, how is the feeling? I really like suspension and tension building up and then a nice action phase where I get immersed in the game. Will SB pro Pe deliver something like that?
Cheers porphy
Skybird
12-17-05, 08:18 PM
This looks like a very promising title. I never played the original SB so I have nothing to compare with. still, I really tempted to get the cash together for ordering this sim. Anyone who played the original Sb, how is the feeling? I really like suspension and tension building up and then a nice action phase where I get immersed in the game. Will SB pro Pe deliver something like that?
Cheers porphy
Rest assured, your desires will be dealt with by a 200% :yep:
I know SB1 as well. It was by lightyears the superior tanksim on the market. In fact I do not even know a land-warfare sim or game that came close to it, including the much praised Flashpoint.
The only thing that might drive you away is the immense lethality, and thuis the steep learning curve concenring tactics and formation manouvering. Act stupidly, and you're history. But that's how it should be. It is a training sim for the real soldiers.
Updates are planned every six month or so. This will mean not so much repairing of broken things, but adding new features and stuff and vehicles. Not all playable vehicles will have 3D interiors in the beginning, but it will be done. Also complete day-and-night-cycle is to be added in a later upgrade. Upgrades will be free. They will also include everything the military customers have demanded meanwhile and that has found it's way into their versions of the software (which is very much identical).
Immersion will come in overkill-dosis.
I also have collected info on the maps they are making. Many American Forts and their training sites are converted on a 1:1 basis ;)
I have nothing to compare with.
And there is nothing to compare with it !
Anyone who played the original Sb, how is the feeling?
How the feeling is ? You feel like on a battlefield ! Like on an army manouver!
I really like suspension and tension building up and then a nice action phase where I get immersed in the game. Will SB pro Pe deliver something like that?
This sim is the best tank sim ever period. It has by fare the best sounds. The sim is worth to the sounds alone. The sound ambiance alone is pure immersion. I hope you have a good audio system. Not to mention the mass battles that are possible there. I prefer battles from battalion upwards. That is always a hell of a battle, it bangs all around. :)
Deamon
Type941
12-18-05, 04:26 AM
great looking sim, I'm looking forward to trying the Lepard! Keep us updated on this please!! :)
Skybird
12-18-05, 06:25 AM
Sure. That'S my mission :cool:
Batallion-level battles were possible with SB without problem, I even set up something that was close to a clash between two-on-two brigades, but it was quickly over.
If the new SB Pro is able to manage something of that size remains to be seen. A year ago a beta tester or so wroite in their forum that frames were stable despite him setting up "multiple batallion" sized battles.
Type941
12-18-05, 07:04 AM
is there a list of units in game somewhere? I'm curious of putting the T90 against the abrams and so on.
Does the game include perhaps a vintage tank battles, the Panthers and T34s? That would be really cool as well...
Hi
Thanks for info and input. I will probably order this when it is released sometime after christmas. Got to have a tanksim in the collection :cool: . Does it support TIR (track ir)? And do you SB vets prefer joystrick for control (or even Hotas) or will it be keyboard.
Cheers Porphy
Skybird
12-18-05, 08:04 AM
So far I am aware of the following units included (keep in mind that the modding community already is active, but the vehicles in SBPro are not only models but include highly complex and interactive structures of components and hullareas that can receive varying ammount of damage)
Crewable vehicles:
-------------------------
US: M1A1, M2A2, M3A2, M113, M113MICLIC, M113 Engineer, HMMWV, FIST-V.
German: Leo1A5, Leo2A4, Leo2A5.
The Bradleys and the Leo2 I can confirm to have 3D interiors like you see in the video. The M1 interior was in the works last time I heared of it, but I cannot say if it (the interior!) is included in the first release. All vehicles without 3D cockpits will be controlled in much the same way they were controlled in SB1 - and that was no problem back then, and will not be today.
Australian: Leo1AS (dual magnification sights for the gunner in both thermal and day view); ASLAV-25 (the Australian version of the LAV-25, with thermal view and the auxiliary sight for the 25mm Bushmaster); ASLAV-PC (personnel carrier version with a flex mount cal .50.); ASLAV Command (artillery response time bonus); ASLAV Support (fuel tanker). However, the Australian vehicles have (so far) no 3D interiors and are driven via the standard interface you got used to from SB1, they were packed in late and surprisingly, due to late arriving demands by the Australian army.
I surely miss the probably two best battle tanks in the world, the latest incarnations of the Leo2: the A6-EX variant, and the A3 variant of the M1.
A later (free) addon will make either the T-72 or the T-80 playable, too :) and who knows what this dedicated community of SB can do!?
AI-only vehicles:
----------------------
Russian: T-72, T-80, BMP-1, BMP-2, BTR-80, BMD-2, BRDM-2 (with/without AT), Ural truck, Hind Mi-24.
US: HEMTT (Cargo and Fuel), M113 (Medic, TOW, Command, Observer), HMMWV TOW, M901, MT-55 bridgelayer, LAV-25.
German: Jaguar ATM, Biber bridgelayer, Marder-3, Mercedes truck (2 versions).
Others: YPR-765, Piranha, ASLAV Medic (Australia)
Mean enough - so far it is only the Reds showing up with air support, the infamous Mi24 Hind. Blue has no gunships and no dedicated anti air units, so you need to deal with the Hinds with infantry SAMs, tank cannons and tank guns. A mission designer of course is free to make red equipment available for the blue side as well. Why not line up your Abrams and Leopards with a flight of Hinds? Probable that we will see Apaches or Tigers in the future, but not certain. But for the time beeing, I for myself will prefer the Hind to be left out of missions. They also are not simulated with a realistic flight model (which is not needed for the purpose of the sim), so the way the manouveur sometimes looks a bit odd and definetly is not physically correct. Purists may complain, but I book it as a minor thing only.
There always has been some minor requests for fixed wing units such as the A-10 or the Su-25, but I think the developer will stick to his policy and leave them out completely. It simply does not make any sense for a sim with a focus of interest like SB to include fixed-wing tank killers – because tanks can do little about them. Modern tanks have no real potential to counter air threats of this callibre all by themselves, and I cannot see much fun in riding your Abrams and then getting blown up by a flight of Frogfoots that just happend to stroll by, while you are unable to do anything about it, neither by tactical planning, nor by trying to fight them. SB is no complete war simulator, but focuses on mechanized ground warfare. The decision not to include planes makes sense, and is very reasonable, in my opinion. And believe me: once you got started you will not miss them anyway ;)
TrackIR: I do remember that this was discussed at the forum some time ago, but I do not remember the outcome. I think it has NO support for track IR.
HOTAS: I played it with CH HOTAS (Fighterstick and ProThrottle) and was perfectly happy with it, it allowed me to control both my tank and system and the fomration'S manouveurs as well.. But maybe I want to have this one as well:
http://afvsim.com/
No historical units like T34. SB Pro is a simulator of modern mechanized ground warfare. Don't think of it in terms of the usual sims and games you play.
jason10mm
12-20-05, 02:27 PM
I played the hell out of the old Microprose M1:Tank Platoon game and even played SB1 for a while. IIRC, SB1 was a true SIM, not a tank "arcade" game like so many were. Just to get ranging info and cut loose with a shot took several steps, skipping any one usually ended with your round in the dirt and the bad guy lighting you up. But I loved the old Fulda Gap scenarios (and of course "Team Yankee", book and comic) so I'll have to check this out. Hopefully its command level interface plays better than Steel Panthers, TacOps, and Patriot (or whatever that buggy modern desert wargame from the early 90's was called).
Skybird
12-20-05, 03:08 PM
The command interface seem to have stayed much the same as it was in SB1. And back then it was superior. From screenshots that were published over the months and years I have reason to assume it still is ;)
I loved Tank Platoon 1 + 2, too. but in no way it compares to SB1. both are worlds apart.
Skybird
12-20-05, 07:16 PM
Since it was aksed for some days ago, this is the current list of vehicles confirmed to be implemented as of 15 Dec. It also says which vehicles will be playable and from which stations, and whi9ch ones do have the 3D ineriors to be seen in the video (so far only the Leo2A5 and Bradley M2 and M3). Others will follow in later updates.
Leo - 1A5DK....Driver, Gunner , TC
Leo - 2A4........Drv, Gnr, TC
Leo - 2A5DK....Drv, Gnr (Interior), TC (Interior)
Leo - AS1........Drv, Gnr, TC
M1A1(HA)........Drv, Gnr, TC
T72-m1
T80U
ASLAV-25........Drv, Gnr, TC
ASLAV-PC........Drv, TC-.50cal
BMD2
BMP1
BMP2
BTR80
LAV-25
M113A3DK.......Drv, TC-.50cal
M113AS4..........Drv, TC-.50cal whit TIS
M2A2...............Drv, Gnr, TC (interior)
M3A2...............Drv, Gnr, TC (Interior)
Marder1A3
MT-LB
Piranha III
YPR-765
ASLAV-A
ASLAV-CS
BIBER
BRDM2
BRDM-AT
FIST-V.................Drv, TC
HIND E
Jaguar1A3
M113ADK OPMV
M113A3 ENG.........Drv, TC-.50cal
M113/FO
M113A3 MED
M113A3 MICLIC....Drv, TC-.50cal
M113A3 TOW
M901
M996 Humvee
MT-55
YPR 765 CO
YPR 765 PRAT
HEMTT CARGO
HEMTT FULE
M1025 Humvee......Drv, TC-.50cal
Mercedes GD240
Mercedes GD240 XO/CO
URAL-4320
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