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View Full Version : What's your weapon of choice?


Bort
11-24-05, 02:01 AM
Gotta go with steam torps, although I do like shooting it out on the surface with HE!

Drebbel
11-24-05, 03:16 AM
How about ramming ? Now THAT is for the real tough guys, any wimp can fire torpedoes or a shell, but ramming takes some guts !!!

:arrgh!:

Alyebard
11-24-05, 04:55 AM
Steam, for its reliability. :up:

Soviet_Warlord
11-24-05, 08:06 AM
Steam, for its speed :up:

Dowly
11-24-05, 08:08 AM
The only weapon I trust on: TI steam torpedo :up:

bookworm_020
11-24-05, 04:52 PM
Steam is the way to go for night and bad weather attacks, Electric for day attacks, Deck gun for knocking off damaged ships and small fry, AA for fishing boats, coastal ships and tugs.

Boarding party when all ammo is expended :arrgh!: :arrgh!:

"If it floats, and dosen't fly your flag, SINK IT!!"

coronas
11-24-05, 06:30 PM
[quote="bookworm_020"]Steam is the way to go for night and bad weather attacks, Electric for day attacks, Deck gun for knocking off damaged ships and small fry, AA for fishing boats, coastal ships and tugs.
:up:

tycho102
11-24-05, 11:09 PM
I like to keep at least one electric in a forward tube, and in the rear tube. But the rest of my loadout is steam because I don't do much shooting in ports. Port shooters should carry nothing but electric, because you'll want maximum distance when you shoot.

JBClark
11-25-05, 12:58 AM
Speed is life.

ReM
11-25-05, 03:00 AM
Steam,
although I do like the homing torps to take out a destroyer or two!

Inajira
11-25-05, 09:21 AM
Steam, for speed 40+ Kts. Most of my torps I fire on the fast setting but I like having the choice.

Inajira
11-25-05, 09:23 AM
Steam, for speed 40+ Kts. Most of my torps I fire on the fast setting but I like having the choice.

HundertzehnGustav
11-25-05, 11:30 AM
Deck Gun...... High Essplosiff
Steam torps.... fast setting :D

Yattky
11-25-05, 12:45 PM
I cast my vote to "electric torps".
In the point of speed, they're slower than steam, but wakeless.
:D

gdogghenrikson
11-25-05, 10:23 PM
T-II's all the way

Kalach
11-25-05, 11:06 PM
Just the T-I's. Long range, high speed, reliable, customizable to fit any situation, menacing-looking wake :arrgh!:
Unless the enemy is already looking for me they almost never see the wake in time, so it's stealthy enough for me.

37 people can't be wrong :know:

Emcon
11-26-05, 07:14 AM
Steam=speed=precision

Put them to fast in the TDC and fire from a short range (within 1000m). No ship will evade that. :D

Glock_17
11-26-05, 07:20 PM
Anyway Steam is like waving a red flag and giving the game away to the target, an electric is the ultimate rude awakening - Stealth has its benifits.

Havent seen a target yet that was able to turn away from a steamtorp below 700 meters if it runs at top speed :rock: And at night they also arent very visible.

as long as it are merchants, steamtorps wil do fine for me.

HMCS
11-27-05, 04:15 PM
I'm hot for steam but have been loading with more electric torpedoes lately. I have changed my tactics somewhat since sinking two Yanks in July of '41 in convoy (bastards!), and getting raked over the coals by BdU.

I now prefer the dawn attack with electrics in my first volley. Wait for the big T3's to come into range and sling my steam torp's at them.

d@rk51d3
10-24-07, 10:27 PM
Steam.:|\\

Ducimus
10-24-07, 10:33 PM
http://www.benoit.cc/ts/holy_necroposting_batman.jpg

d@rk51d3
10-24-07, 10:38 PM
Aaaargh! Damn!

I've fallen for it again.:damn:

Stealth Hunter
10-24-07, 11:39 PM
Steam.

I don't go out unless I have at least 1 steam-powered fish on my vessel...

I will take electric with me, however, if I'm going to attack a harbor. The problem with steam fish is their trail of bubbles. Electric ones lack that, luckily, but they falter in speed.

Koondawg
10-25-07, 03:52 AM
Bernard in the conning tower...with a slingshot :D

Petsman
10-25-07, 06:10 AM
[quote=bookworm_020]Steam is the way to go for night and bad weather attacks, Electric for day attacks, Deck gun for knocking off damaged ships and small fry, AA for fishing boats, coastal ships and tugs.




Thats also my way. Also electric always at stern tube for DDs.!

STEED
10-25-07, 09:35 AM
T-IV & T-V :yep:

Time to stop being the hunted and go back on the hunt I fear no destroyer when I got these hunters, a couple of them soon puts the wind up a Destroyer.

Kaleu. Jochen Mohr
10-25-07, 09:43 AM
Deck Gun :|\\
and if the wimps dont like the weather i use steam torps

U49
10-25-07, 11:06 AM
Deck Gun :|\\
and if the wimps dont like the weather i use steam torps

Same for me. Let's call it fast-attack-boat-style :D

NiclDoe
10-25-07, 04:31 PM
Same as 2 two. :|\\ also why is there a zombie poll up again?:shifty:

Sailor Steve
10-25-07, 05:04 PM
D'OH!:doh:

And I posted without even looking at the dates!:damn:

StarTrekMike
10-25-07, 08:31 PM
I always load up with steam torps...I always try to attack at close to 500m so I can almost always count on a good hit.

On the flipside I am still early in the war...you can bet when the homing torps come I will use them.

Mike

Bismarck
10-28-07, 11:35 AM
HE with a Deck Gun all the time. Nothing like 10 shells sinking a Merchant off Ireland. :B

Stealth Hunter
10-28-07, 02:00 PM
Deck Gun :|\\

http://i52.photobucket.com/albums/g17/Sgt-Smithy/Funny%20Stuff/NayThee.jpg

Jimbuna
11-01-07, 09:11 AM
:roll: ......................:rotfl:

Bismarck
11-01-07, 12:09 PM
Thats spam :)

Where is star shells?

Hahah you evil destroyer i will sink you with smileys!!!!

STEED
11-01-07, 02:05 PM
Where is star shells?

Flashy fireworks. ;) :)

Canovaro
11-01-07, 02:34 PM
Electric, because they are invisible.

Indiana_Jones
11-01-07, 02:54 PM
Steam for me, I like the speed

Also, how does one change the type of shells you fire in the deck gun?

cheers

-Indy

AdlerGrosmann
11-01-07, 11:42 PM
Steam for me. My other choices..ramming, HE.

Jimbuna
11-02-07, 04:43 AM
Steam for me, I like the speed

Also, how does one change the type of shells you fire in the deck gun?

cheers

-Indy

By clicking on the shell icon (bottom right of deck gun screen) in stock/vanilla game.

In GWX there is only HE because that is all they carried historically.

Stierlitz
11-04-07, 12:21 PM
I prefer shelling them with 2 year-old polls... :damn:

Capa
11-04-07, 02:19 PM
Failing to find any use for electric. I'm always close enough that escape is unlikely. I keep a couple of electrics in the racks though in case I get into a scary fight.

Kipparikalle
11-04-07, 02:21 PM
None of those, I prefer sending Bernard with a boat to enemy ships.
And in no time he blows all of them.

LeafsFan
11-04-07, 02:45 PM
I am a guns man myself.

HB

onelifecrisis
11-07-07, 01:50 AM
Electric, because they are invisible.

Same here :up:

FIREWALL
11-07-07, 02:08 AM
Steam T-1

I like watching the wake in F12 :D

Monty9
11-07-07, 02:57 AM
Deck gun AP all the way it is so fun to rip through the water line

Thniper
11-07-07, 09:42 AM
Stealth is the way you go!:yep:

So I choose electric torpedoes as often as I can.

Happy hunting!:arrgh!:

FIREWALL
11-07-07, 10:03 AM
When we run out of torps and ammo,

We throw empty beer bottles and hurl obcenities at em. :p

floundericiousWA
11-07-07, 01:08 PM
I shoot them up with...a TOMMY GUN :rotfl: :roll: :arrgh!: Deck gun HE all the way... torps for the escorts, of course

PavelKirilovich
11-07-07, 02:00 PM
88mm deck gun, firing HE. Very, very good at naval gunnery now.

Torpedo wise I always brought all gas/steam torpedoes until 1942, then I started carrying a mix, initially gas/steam heavy and then even. In 1945, now, I tend to carry a electric-heavy mix of torpedoes, carrying the gas-steam torpedoes for valuable targets in low light conditions.

Though I am a big fan of my C/38 20mm Flakzweiling guns as well; I tend not to submerge under air attack as if I do that I stand a pretty good chance of eating a few Wabos as I go under, whereas if I stand on the surface at ahead flank making radical turns and directing my gunner's fire, I can shoot down literally dozens of enemy aircraft. Especially now that I've upgraded U568 to the mod three type tower with the two light single heavy emplacement.

Iron Budokan
11-07-07, 02:53 PM
Steamers. They're more reliable.

PavelKirilovich
11-07-07, 05:18 PM
I've yet to have an electric torpedo fail me, but I only started using them once they became the later-generation weapons past 1942 or so. I'm also not running GWX at the moment, so that probably has a large part in it.

floundericiousWA
11-07-07, 06:49 PM
Steamers. They're more reliable.

Whoa...don't fire a steamer at me, buddy boy :eek:

Avatar
11-08-07, 02:22 PM
I load T2 electrics. Though, the 3k meter range is a bummer. Keep in mind the ranges of your targets and they wont have any time to react. I used to keep nothing but acoustics in the stern, but I'm not getting the time to swing to use those anymore.
wait, I just thought of something. If I did carry all acoustics in the stern, I could go to flank after firing my bow torps, then swing the stern to the nearest escort, fire the acoustic at him, launch a Bold, dive to 150m(Type VIIB) and maybe have a good chance to evade, perhaps hitting the nearest escort..... hmmmmm... gotta try that one.
The only thing I could see wrong in the above attack, is that the escorts would hear me, warning the flock of merchants, giving them time to change course and ruining my initial salvo of torpedoes.
Do the escorts warn the merchants if they hear you?(GWX and SH3cmdr)

edit: lol, keep those steamers away from me too, esp. the cleveland type!

sasquatch
11-20-07, 04:13 PM
T-1s because I can't stand the slow speed and low range of the electrics. I would have chosen deck gun excpet that the weather is almost always bad near Ireland...

Schwuppes
12-14-07, 06:40 PM
I always have my 4 bow tubes full of T2 or T3s...
Especially early in the war I might stumble across the odd enemy taskforce where I have to shoot from great range, so a trail of bubbles is a real problem. But most of the time I miss anyway... :damn: :D

Btw were the Captains able to choose which torpedos their boat got, or did BDU assign them to each boat?

Mush Martin
12-14-07, 07:26 PM
Regarding the poll my answer is

"Yes":arrgh!:

Blacklight
12-14-07, 10:06 PM
I'm all electric. I like the stealthiness of the electrics. I can't hit anything with a steam torpedo. The targets always spot them and avoid them.

Monica Lewinsky
12-14-07, 11:10 PM
My weapon of choice:

http://learnabit.net/BurglaryCommercial.wmv

If you buy it from me, no free rock. :)

mcf1
12-15-07, 01:04 AM
I like the steam torpedoes, but i can't keep Bernard of the AA, he is fishing all the time, but at least he cares for food suplies:rotfl:

WildYak
12-15-07, 08:01 AM
Anybody know if the escorts in GWX are actually intelligent enough to deduct your location based on torpedo bubble trails? I mean, they know that you are there when stuff starts exploding...so if they see the wakes they know a few seconds earlier, right? Not even enough time for them to change their shorts.
If an escort sees your torpedo trails, is he programed to follow them back to you? Or are they just going to default to "look for the bad guy" mode?

Sigurd
12-15-07, 03:58 PM
Actually Yak, I have yet to see ships react to the bubble trail. I've missed with steam torpedoes (against merchants, DD, and BB), and none of them seem to react to the bubble trail.

Blacklight
12-15-07, 05:38 PM
Actually Yak, I have yet to see ships react to the bubble trail. I've missed with steam torpedoes (against merchants, DD, and BB), and none of them seem to react to the bubble trail.

This is absolutely not true. Try attacking a convoy or any ship in daylight with a steamer. For me.. they always spot the bubble trail and freak out and then follow the trails right to where they were fired from. I can never seem to hit a ship with a steamer unless I'm at point blank range pretty much. Electric is another story. They don't go as far or as fast, but the targets don't see them and freak out. Also, they seem to only get a general idea of where they come from so often they will go off in an assumed direction that may or may not be where I am, but they take a good guess judging by where the explosions occured.

The only time I've had marginal luck with steamers from any distance away was at night in calm waters when the ships have their lights off.

Jimbuna
12-15-07, 06:52 PM
If your firing from a ranfe of 1500 metres or closer, merchants should never be able to get out of the way of a T1 :hmm:
Provided of course, your accurate enough in your targetting technique :lol:

http://www.itsnature.org/forums/images/smilies/wolfmoon.jpg


http://i224.photobucket.com/albums/dd320/pasquarade/wolf-38.gif

Bort
12-15-07, 06:53 PM
Man, this thread is just a necroposting magnet. But I still stand with my original thoughts that I had two years ago that steam is definitely the best. :smug:

Sigurd
12-16-07, 10:43 AM
Actually Yak, I have yet to see ships react to the bubble trail. I've missed with steam torpedoes (against merchants, DD, and BB), and none of them seem to react to the bubble trail.

This is absolutely not true. Try attacking a convoy or any ship in daylight with a steamer. For me.. they always spot the bubble trail and freak out and then follow the trails right to where they were fired from. I can never seem to hit a ship with a steamer unless I'm at point blank range pretty much. Electric is another story. They don't go as far or as fast, but the targets don't see them and freak out. Also, they seem to only get a general idea of where they come from so often they will go off in an assumed direction that may or may not be where I am, but they take a good guess judging by where the explosions occured.

The only time I've had marginal luck with steamers from any distance away was at night in calm waters when the ships have their lights off.
Interesting... any ideas why ships never freak out for me?

Kraut
12-16-07, 04:40 PM
Actually Yak, I have yet to see ships react to the bubble trail. I've missed with steam torpedoes (against merchants, DD, and BB), and none of them seem to react to the bubble trail.
This is absolutely not true. Try attacking a convoy or any ship in daylight with a steamer. For me.. they always spot the bubble trail and freak out and then follow the trails right to where they were fired from. I can never seem to hit a ship with a steamer unless I'm at point blank range pretty much. Electric is another story. They don't go as far or as fast, but the targets don't see them and freak out. Also, they seem to only get a general idea of where they come from so often they will go off in an assumed direction that may or may not be where I am, but they take a good guess judging by where the explosions occured.

The only time I've had marginal luck with steamers from any distance away was at night in calm waters when the ships have their lights off. Interesting... any ideas why ships never freak out for me?
I think the manual targeting mode has something to do with this. I tried the torpedo training mission with and without the manual targeting mode. The first ship is stopped, and when you fire a torpedo with manual targeting enabled, the ship starts moving to avoid the torpedo. With manual targeting mode disabled the ship doesn't move and stays in one spot.

Von Schmidt
12-16-07, 08:50 PM
I use the 10.5cm deck gun. I fight it out against Flowers, and armed trawlers.

Koondawg
12-16-07, 09:07 PM
Since Bernards head is so hard I will load him up into say tube3...get within 125om and battabam...a huge hole..try to hit the tanker in the front 1/4 so it will drive itself in the ground...

Sigurd
12-17-07, 09:54 AM
I think the manual targeting mode has something to do with this. I tried the torpedo training mission with and without the manual targeting mode. The first ship is stopped, and when you fire a torpedo with manual targeting enabled, the ship starts moving to avoid the torpedo. With manual targeting mode disabled the ship doesn't move and stays in one spot.
Sounds like you might have figured it out, as I use auto targeting. I wonder why there is a difference, as its still possible to miss with auto :hmm:

nightshade
12-18-07, 10:22 AM
I've always had a problem with the electric fish. They either go off early or not at all. Now the steam fish, they're like a Craftsman Tool: Satisfaction Guaranteed!

Jonathan
12-18-07, 01:40 PM
For me personally, I like using the deck gun with HE shells...I feel like a marauding pirate :arrgh!: when I spot a ship on the horizon and go in for the kill at 17 kts full-speed ahead. I can only imagine the fear that resonates with my name on the North Sea :|\\

BulSoldier
12-19-07, 04:11 AM
Earlier i prefered using electric, but since then i gradually came to use the steamers.Ofcourse i ceep electric on board but since i attack convoys at night the shorter time to reach the target is a plus !

Bridger
12-19-07, 08:23 AM
Steam for night attacks, electric for day, deck gun for coup de grace if safe enough to do so.

PBV
12-19-07, 06:19 PM
It's a shame electrics fail so often, they would be perfect if they were as reliable as the steamers. I voted against steamers, 'cos of the trail, damn merchies always spot the trail, dd's even follow it! :damn:

Capitan_Viejo
12-22-07, 12:24 AM
Steam torpedo for the high speed, the long range and itīs reliability

silentrunner
12-31-07, 09:54 PM
I like using the guns the best. For fish I would say electric works the best; with steam the enemy can see the torpedo's trail better

gimpy117
12-31-07, 10:00 PM
How about ramming ? Now THAT is for the real tough guys, any wimp can fire torpedoes or a shell, but ramming takes some guts !!!

:arrgh!:

....and a really good damage control team...

wojasos
01-01-08, 02:37 PM
MG-42 for birds xD

Marriott
02-08-08, 04:50 PM
usually steam if i dont need to worry about trails.

harzfeld
02-08-08, 06:32 PM
Im all electric. Also I usually load some electric homings for escorts or zigzagging merchants when they become available. Electric may be slow but it gives me more time to get away while they reach targets during my convoy attack. Steamers usually reveal itself to enemy in order to ruin my AOB impact pistol plot. I prefer to keep distances between me and the targets as far as possible making electric more useful for me, and I am also all for patiences.

Kaptain Hans Wolf
02-08-08, 08:07 PM
steam torpedos do it for me, however in the late war i like to carry a few homing torpedos, usually in the rear tubes, to easily take care of destroyers. deck gunning is great if the weathers good and its an un-escorted ship.:arrgh!:

Abd_von_Mumit
02-09-08, 07:25 AM
Steam for their speed - easier to hit when your data is a bit incorrect. But I always take some electric torps too, and keep them for daylight attacks - they are often usefull too.

I think I'll quit using deck gun no matter the circumstances. It got much to risky in GWX 2.0. :nope: Yesterday I surfaced to kill a crippled Large Merchant that seemed to be unarmed (inspected it carefully through my periscope). Almost instantly I got hit and almost lost my batteries and compressor... No, no, too risky the play...

Konovalov
02-09-08, 08:10 AM
Steam eels in the main. I also use the deck gun for stragglers and small merchants (early to mid war only). I tend to carry a couple of electric torps for calm weather sunny daylight attacks. :sunny:

difool2
02-09-08, 01:26 PM
Anybody know if the escorts in GWX are actually intelligent enough to deduct your location based on torpedo bubble trails? I mean, they know that you are there when stuff starts exploding...so if they see the wakes they know a few seconds earlier, right? Not even enough time for them to change their shorts.
If an escort sees your torpedo trails, is he programed to follow them back to you? Or are they just going to default to "look for the bad guy" mode?


I concur on the escorts finding you with your trails. Without the trails they seem to have no clues. I'd certainly use steams for longer range shots at like a BB.

ReallyDedPoet
02-09-08, 04:03 PM
Man, this thread is just a necroposting magnet.
Time to say goodbye to this one as well :yep: Check the first post for results.

Also, the game has changed a lot since the inception of this thread ( late 2005 ) with the various available mods, I know Bort you said your answer was the same the second time around, maybe other's feel differently in 2008. No problem starting a new poll with a similar idea.


RDP