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View Full Version : IUb sound mod question


Kissaki
10-23-05, 07:20 AM
In the list of improvements I read the following:

Silent Gramaphone sound – For when you need to shut off all music, simply play this file in the gramaphone and it will give you 10 minutes of pure silence. It should be the first file played – to get to the rest of the music just skip ahead one track. Bear in mind any gramaphone randomisers may affect this order.
(data/Sound/Gramaphone/000 1Silence.ogg)

Is the same not accomplished by turning off the gramophone? I mean, there's a stop button, isn't there?

Further, regarding the crew cheering after a Torpedotreffer - not while rigged for silent running, I trust?


I'd find out myself, but I'm stuck with my laptop for another two weeks, and won't be playing SH3 for that duration :(

Nedlam
10-23-05, 07:47 AM
My stop button never worked. Even in the out-of-box install. I would click the sop button and it would stop for a second then start again. I just turned the music off completely.

oRGy
10-23-05, 07:47 AM
No - unless you've music turned off, when you stop the gramaphone the dynamic music will start up again. Sometimes this is extremely irritating. Thus the silence file.

Kissaki
10-23-05, 12:57 PM
Hmmm... come to think of it, I was unable to make that stop button work as well. Too bad, because I don't find it realistic to play grammophone records when rigged for silent running (not that it has an actual impact on the game, but still). If the 10-minute silence track is the best way to fix it, that's cool. Thanks, guys.