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View Full Version : Gauges with RUb 1.43


jason210
10-20-05, 03:48 PM
Just installed RUb and I notice the depth gauge mod sin't included. Is it ok to install the depth gauge mod if you have RUb, and use the crush depth mod with it too?

Beery
10-20-05, 11:53 PM
I'm not sure which gauge mod and crush depth mod you're referring to. I tend not to keep up with too many of the gauge type mods or crush depth mods because I was always pretty happy with the RUb gauge mod, and the only crush depth mod that really works has to work via SH3 Commander. So I guess I'm not much help. Perhaps the person who made the mod would be better equipped to answer the question, or perhaps the people who have used the mods in conjunction with RUb would know.

If it's Pascal's, Ripbud's and OneTinSoldier's dials mod you're talking about, that's going to be in the next version. It works fine with RUb.

jason210
10-21-05, 05:21 AM
I'm not sure which gauge mod and crush depth mod you're referring to... ...If it's Pascal's, Ripbud's and OneTinSoldier's dials mod you're talking about, that's going to be in the next version. It works fine with RUb.


Ok, thanks. I was using the stuff from Subsim - Captain Amercas depth gauge mod and Time Travellers Crush Depth tool.

In RUb 44, I only looked at the type VIIB U-boat and the RUb gauge on that went to 260m. May be this changes from U-boat to U-boat? I sometimes go down to 300m in the VIIIC (41).

I guess I've not been keeping up with everything. What's the best solution with regard to crush depths and the gauge tool? Should I leave it as it is and wait for your update?

Many thanks - Jason