PDA

View Full Version : Identifying enemy ships at LOOONG range


Twitchy
10-17-05, 05:43 PM
How are you supposed to identify enemy ships from torpedo range? I cant even tell what country they are until im within 2000-1000 meters

AlanSmithee
10-17-05, 07:19 PM
Wow... for me 2000 - 1000 meters is torpedo range. Usually by the time ships are within the maximum torpedo running distance I can make a decent guess simply based on hull shape, number/shape of masts, or number of stacks. Of course, I'm not going to fire until they're much closer (think 800 meters) so identification really isn't a problem then (though I admittedly have mistaken C2s/C3s/Libertys in bad weather).

Twitchy
10-17-05, 07:25 PM
I have a habit of making shots from 5000 meters away. By the time I sailed up to the wreckage, I found out I just blew up a ship from Kerplunkascrewamonkeyastan, which, despite its stupid name, is neutral.

panthercules
10-17-05, 07:30 PM
How are you supposed to identify enemy ships from torpedo range? I cant even tell what country they are until im within 2000-1000 meters

Well, it's only really a problem early in the war (and it can be frustrating - I stalked 2 sizable lone freighters at the beginning of my latest patrol (Dec '39) for quite a while, getting perfect firing solutions on both of them at about 400-500m, only to discover that the first one was Norwegian and the second one American and I had to let them both go) - I can't wait till later in the war when you can just shoot anything on sight and not worry about it.

With the lone merchants I usually go ahead and get in close for a submerged attack run just in case, and then check the flag just before shooting (it's good practice for my crew, even if we wind up letting them go like I had to this patrol). Or, if the weather is good and it's early enough in the war so they probably won't be armed, I'll sometimes get close enough on the surface to fire a star shell and read the flag that way (especially now that they've partially fixed the star shells so they ignite further than 500m from your boat), since I can generally gun them to a stop at that point if they turn out to be enemy.

Good luck, and good hunting!

Twitchy
10-17-05, 07:59 PM
Haha. I love torpedo sniping. I just took out a destroyer from 7000 meters.

Lane
10-17-05, 08:43 PM
:D :D :D :D
You guy's mean you don't cheat and go to F12 key and zoom out to ship
and check flag :D I am proud of you All. :D

Lane :D

Twitchy
10-17-05, 08:56 PM
I have external view disabled. I have EVERYTHING disabled except for manual targeting, havent gotten the hang of it.

panthercules
10-18-05, 01:08 AM
:D :D :D :D
You guy's mean you don't cheat and go to F12 key and zoom out to ship
and check flag :D I am proud of you All. :D

Lane :D

LOL - why didn't I think of that :damn:

Actually, I only have external cam on for screenshots of my custom emblems and such for desktop wallpaper (it's great for showing friends at work :) ) - I never use it tactically during the game - too much of an immersion killer.

As for flag-spotting, I lucked out tonight. Every once in a while I get turned around and screw up my manual TDC settings using my stern tube (especially when I'm tired and I have that little black bar over my head like I did tonight :) ) - I got so excited when I stumbled onto a C3 at about 2,000m range in light fog at night on my way home to Wilhelmshaven (after having sunk nothing but a coastal freighter that I wound up having to gun down off the coast of England when I bounced my last forward torp off her hull - I had a bunch of dud torps and missed shots this patrol for some reason), that it happened again and I blew a stern tube shot at her from about 1000m with my next to last torp. I loaded up my last torp, did an end around and found myself in perfect position for a nice close-up shot from about 400m - that's when I finally was able to see the flag well enough and realized she was a Norwegian (January 1940, so still neutral :( ) - so I thanked my lucky stars that I'd missed my previous shot and just headed for home.

I was glad about not taking the renown hit, 'cause I might not have found my promotion waiting for me back at base if I had nailed that Norwegian freighter - at least now my watch officer doesn't outrank me any more :)

Dowly
10-18-05, 03:53 AM
Lol, if it´s traveling near Britain, I`ll sink it. Most of them are British merchants. :up:

capt_frank
10-18-05, 05:23 AM
once they've been spotted, hit the "." key and voila... :up:

Kafka
10-18-05, 08:25 AM
Actually, I meant to ask before. if you accidentally do sink a neutral ship, but you think you just sank an enemy, when do you find out that you messed up? At the end of the patrol? Do you see it on the patrol stats? something like "neutral merchant sunk=1, renown -500?"
K.

Twitchy
10-18-05, 08:41 AM
Nah dood. When it sinks your crew tells you whether or not it was an enemy or neut

AceChilla
04-01-06, 04:08 PM
Nah dood. When it sinks your crew tells you whether or not it was an enemy or neut

Karleun: "Now you tell me it was a neutral! Your gonna be keelhalled Hans!" :lol:

Me I let my officer do that work, those guys aren't there for nothing you know :yep:

CWorth
04-01-06, 05:11 PM
I just increased the zoom level of the Observation Scope and Binoculars to 10x instead of the 6x that the game uses.Makes identifying the flags much easier.

Boris
04-01-06, 05:41 PM
I just increased the zoom level of the Observation Scope and Binoculars to 10x instead of the 6x that the game uses.Makes identifying the flags much easier.

How????

Tonnage_Ace
04-01-06, 05:49 PM
I use GW which has 10x attack scope, binoculars and UZO, but that doesn't help much at night because GW makes it so darn hard to see anything during the night. I heard someone say that the flag resolution doesn't become high quality until your right on top of the ship(1000m-2000m). Would be interesting to find out how far away you'd have to be in real life to identify a ship's nationality.

CWorth
04-01-06, 05:55 PM
Use the Mini Tweaker utility and edit the Cameras.dat file.

You would need to edit the following areas in the .dat file.

Obs_Periscope Optical
Binocular Optical

Heres a thread with the How-To guide on changing the zoom level

http://www.subsim.com/phpBB/viewtopic.php?t=46848

zzsteven
04-01-06, 10:46 PM
I use GW which has 10x attack scope, binoculars and UZO, but that doesn't help much at night because GW makes it so darn hard to see anything during the night. I heard someone say that the flag resolution doesn't become high quality until your right on top of the ship(1000m-2000m). Would be interesting to find out how far away you'd have to be in real life to identify a ship's nationality.

I normally shoot from 500-700 meters, never further than 1200m if I screw up the approach. The flags are visible abit further than 2000m but it's hard to tell the English from the danged Norwegian flags at 2500m.

zz