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View Full Version : Why are my flakgunners firing at Axis planes?


Fishmachine
10-11-05, 09:29 PM
Why are my flakgunners firing at Axis planes? :o
I was just finishing a small merchant with the heavy flak, when I got "plane spotted" message. I've changed to bridge, and ordered ahead flank. For next few second I have seen a Ju-87 bombing the merchant (no renown for me, of course) and then going down in flames with the stacatto of flak fire, before I had any chance to order to hold fire. "Friendly Unit Destroyed" and a few hundreds of renown points just disappeared from my account. I've had the same situation again later on the next patrol, but this time I quickly removed flakgunners from their post (works faster than ordering to cease fire).
Do the game scripts consider any airplane in range as enemy? I had two trained flakgunners and a sailor on the post (IX/I turm, three flakgunners), and the planes were marked as "friendly" (blue icons on the map). The game is v.1.4, so WTF? Another unmarked bug?

HW3
10-12-05, 12:00 AM
I read this being discused in the visibility mod thread as a problem with the mod they are working on. You happen to be running that mod?

Fishmachine
10-12-05, 07:04 AM
I read this being discused in the visibility mod thread as a problem with the mod they are working on. You happen to be running that mod?

Nope, I only have the vulnerability mod, which changes some .tga pictures and nothing more. And my flakgunners seem to fire at anything that flies!

oRGy
10-12-05, 08:47 AM
That's interesting - there was some discussion as to whether an ai range caused that.

You'll just have to watch what your crew are doing I guess.

Fishmachine
10-12-05, 09:18 AM
I think I will order 20+ copies of Luftwaffe Recognition Manual next time in port.

oRGy
10-12-05, 09:47 AM
By the way, can you try disabling the vulnerablity mod and just confirming that you get the friendly fire bug with vanilla 1.4?

Fishmachine
10-12-05, 01:09 PM
By the way, can you try disabling the vulnerablity mod and just confirming that you get the friendly fire bug with vanilla 1.4?

Well... I don't see how it could have any influence on the AI, as the Full Vulnerability Mod by Nemesis only overwrites a few TGA images from the recognition manual and does no changes anywhere in the game scripts.