SubSerpent
10-08-05, 10:17 PM
add extra compartments that link to the 'text' hyperlinks within the interior of the U-boats? For instance, an 'engine room' or a 'bunk room' for the crew and the 'fore/aft torp rooms'? Would be awesome to be able to fully explore the interior of a U-boat and not just the stock rooms that the DEV team gave us. The control tower room kinda sucks IMHO. Nothing in it seems to work. For instance, what the hell is the point of having the Attack scope view if we can not revert right back to that view after utilizing the scope? Same goes for the Observation scope! The player has to move his/her mouse all the way over to the left side of the screen and click on the 'Hat' icon to go back to the control room and climb his/her way back up to the control tower to use the friggin Attack scope again. Of course there are short cut keys that one could press but that kinda takes the fun out of the sim as well as killing the total immersion feeling. Seems like we as the 'captains' of our U-boats have some sort of Star Trek thing going on and can just 'beam' ourselves to any part of the boat that we wish. I don't care that there isn't a 'walking/climbing' animation sequence but I do wish that all the links in the game were connected in some regard that would require us 'the players' to have to click our way to where we wanted to go within the U-boat. This clicking effort would simulate walking/climbing.
Also, why do/does my scope(s) remain towards the deck when I clearly have them raised up? Surely the COs of real U-boats did not lay down on their bellies to look through the scope lens. Even Aces of the Deep had an animation that showed the scope going up/down from what I recall. So why not this one?
All these mods that have come out are great, but could we not shift the focus from adding more and more 'elements' to the game such as ships/planes/dolphins/naked nurses on the pier, to more interior U-boat stuff. I'm not talking little pin-up pictures either, I'm taling about a good mod team pulling together ALL their resources or creating some new ones and going all out for this game. Just one superior mod that brings new meaning to what U-boating is all about!
:up::rock::up:
Also, why do/does my scope(s) remain towards the deck when I clearly have them raised up? Surely the COs of real U-boats did not lay down on their bellies to look through the scope lens. Even Aces of the Deep had an animation that showed the scope going up/down from what I recall. So why not this one?
All these mods that have come out are great, but could we not shift the focus from adding more and more 'elements' to the game such as ships/planes/dolphins/naked nurses on the pier, to more interior U-boat stuff. I'm not talking little pin-up pictures either, I'm taling about a good mod team pulling together ALL their resources or creating some new ones and going all out for this game. Just one superior mod that brings new meaning to what U-boating is all about!
:up::rock::up: