Log in

View Full Version : Mathematical shooting solution


don1reed
09-17-05, 01:43 PM
http://img182.imageshack.us/img182/1475/relativetotruespeed4ts.th.jpg (http://img182.imageshack.us/my.php?image=relativetotruespeed4ts.jpg)

Triangle ABC is solved after you obtain two ranges and bearings using the Law of Sines, then the ranges are added to the legs of the triangle allowing you to solve how far the target has travelled in 3:15 using the Law of Cosines.

joea
09-17-05, 03:04 PM
Look at this page:
http://www.dreadnoughtproject.org/

Especially here:

http://www.dreadnoughtproject.org/sim/

Look at the links http://dreadnoughtproject.org/sim/media/TorpedoDirector2006_1.mov

and
http://dreadnoughtproject.org/sim/media/TorpedoDirector2006_2.mov

This is about surface attacks and using WWI the but the principles are the same.

don1reed
09-17-05, 03:41 PM
Sweet Lawd, Joea...

Mein Gott..!!