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View Full Version : Ordered to Patrol Grid DJ21 while in the MED


kiwi_2005
09-15-05, 06:42 PM
Dec 1941. Just been transferred to La Spezia my first orders are to patrol Grid DJ21 which is out of the Med? Now if im right once uboats entered the med they stayed there cos the tide was too strong for them to leave, when travelling through the Gibralta., or was just too dangerous so Donitz made them stay? DJ21 is out of the med. Ive informed my men to write up there wills before we leave tonight cos we gotta do the unthinkable, make our way through British infested waters in the Gibralta. Has anyone dared to enter the port of Gibralta or is it to shallow.

On another note when do the IXD2 boats come in service.

kiwi_2005
09-15-05, 06:44 PM
Im using the standard campaign no rub mod etc.,

hakkikt
09-15-05, 06:52 PM
This always happens when you transfer in and out of the Med - the patrol area is already determined when in port, and then you apply for transfer, but the order stays.
You can always disregard orders and stay in the Med, the next patrol will be within the Med. All you lose is the renown you would get for patrolling it, no heads will roll :)

kiwi_2005
09-15-05, 07:03 PM
Thanks, im going into the Gib i just wanna see if i can make it through and then back again! Its gonna be hell.

Syxx_Killer
09-15-05, 07:22 PM
One of the things that bug me with this game is that current's don't seem to be modeled correctly, if at all. I remember when playing Command: Aces of the Deep, if I went into Med, it was one heck of a time trying to get out. The current was really strong. It was easy to get in. I would dive, turn off the motors and let it carry me through. Unless you had a Type XXI, you weren't getting out of the Med submerged. :doh:

DirtyHarry3033
09-15-05, 07:27 PM
If I remember right, there are 2 currents running thru the Straits of Gibralter. The surface current runs into the Med from the Atlantic, and the deep current runs out of the Med into the Atlantic.

So a u-boat entering the Med would go surfaced or at shallow depth, one leaving would go deep. If you tried to reverse this the current would be too strong and you'd get nowhere fast...

Don't know if these currents are modelled in SH3 or not...

Twelvefield
09-16-05, 08:17 PM
As far as I know, the only thing that pushes the water around into anything like currents is the wind. More precisely, the wind will affect sailing on the surface, and could act like a current, but I don't think that currents underwater are modelled.

FAdmiral
09-16-05, 09:05 PM
I got near the Gib (Atlantic side) once and saw many, many planes
with Hunt DE's patrolling in groups of 3. Needless to say, I turned
around and left the area.....


JIM

kiwi_2005
09-17-05, 12:51 AM
Dec 1941
Well I and my crew in the VIIC got threw the Gib, i was actually expecting more of a fight from the british in the Gibralta straight. i encountered lots of PTboats which i got sick of them trailing me while submerged that i surfaced and ordered a deckgun attack managed to sink two, before one of my look outs spotted a destroyer heading our way. Went very deep and stayed there at 3 knots. Surface just out of the Gib was spotted by 4 hurricanes manage to shoot 1 down then they left after they had finish trying to bomb me. Got to my objective grid, patroled for 24hrs then headed back. On the way back I saw 3 destroyers patroling but i managed to slip away on the surface. Just out of the Gib heading back to La Spezia a nice fat tanker was heading towards me sunk that with 3 torps and made my way back. The patrol only consisted of the sinnking of 2 PTboats 1 tanker and 1 shooting down a hurricane, but my reward was the German cross with oaks. All in all it wasn't that much of a hassle, ive found traveling through the english channel way worse. Still its early days.

Razman23
09-17-05, 08:51 AM
As far as I know, the only thing that pushes the water around into anything like currents is the wind. More precisely, the wind will affect sailing on the surface, and could act like a current, but I don't think that currents underwater are modelled.

Actually the warmth of the water creates currents as well. For example, the gulf stream. The oceans are a 3D environment that moves in all directions. You can do an experiment to see how 'currents' work. Take a large pot, fill it full of water, add some salt, place it on the stove top and then turn on medium heat. As the water heats up, you can actually see 'currents'. Of course, get your parents permission first. ;)

FERdeBOER
09-17-05, 09:24 AM
Hello, I'm studying Marine Science in Spain and I can tell you a little tip about the currents.

It's true that the wind makes currents, but those are temporal (it can endure months, but when the wind stops...) and superficial.

The entire elements that intervene in currents and the physic process will be boring to put here, but the salinity and temperature are very important.
Also is important the Earth rotation and the tides.
Have you seen "Finding Nemo"?(is that the English name?). The Australian current where the tortoises travel is a very good (and fun) representation of a current.

It is hard to explain, but two different waters (on salinity and temp) have different density, so they act similar than water-oil. They don't mix. Well there is mix, of course, but is few and for making this easier we will say that they don't mix.

In this case, Med water is warmer and more dense than Atlantic water. The Atlantic water enters the Med on the surface and the Mediterranean water exits to the Atlantic ocean on the floor.
There is an area where the water mixes, but the rest are separated waters.

I don't know how is this modeled in the game, I haven't played a lot and still don't try to enter or exit the Strait.

Hope this is a good explanation.