Tozzifan
09-07-05, 02:26 PM
....playing SH + 1.4b + RUB1.43
I'm navigating my first patrols and crew irrecoverable fatigue (the black bar on the icon of the crew members) appears quite soon (after a week or so) for about one third/half of the crew (which nonetheless I selected from drafts without sparing "money")
I've read that real patrols could last even 45 days, so I was wondering if this crew strain - in the game - happens due to lack of virtual crew experience or because in real battles they took only once chance to perform an attack, thence the sub returned to dock (and this would explain to me why the crew, after the launch of loaded torpedoes, is not capable to load and be ready for another attack anymore...let's call it "stress"? ;) )
or are there more considerations and/or actions to take about crew management?
I'm navigating my first patrols and crew irrecoverable fatigue (the black bar on the icon of the crew members) appears quite soon (after a week or so) for about one third/half of the crew (which nonetheless I selected from drafts without sparing "money")
I've read that real patrols could last even 45 days, so I was wondering if this crew strain - in the game - happens due to lack of virtual crew experience or because in real battles they took only once chance to perform an attack, thence the sub returned to dock (and this would explain to me why the crew, after the launch of loaded torpedoes, is not capable to load and be ready for another attack anymore...let's call it "stress"? ;) )
or are there more considerations and/or actions to take about crew management?