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View Full Version : Targeting boxes on ship recognition manual.


speedybanana
08-10-05, 06:05 PM
Ive read about them and have seen screenshots but I do not have them in my game, or I do not know how to activate them. Im running on version 1.00 because I am unable to patch due to "<insert random file> is of unknown version" error which Ive read many people have. I haven't put much effort into getting it to work since ive had no problems with the base version. Im wondering if the targeting boxes were added in a patch, if so it might motivate me to figure out a way to get the patches installed.

MonkeyHero
08-10-05, 06:10 PM
http://www.subsim.com/subsim_files/patches/fullvulnmod.zip is the mod you're looking for. It should work with all patch versions, but once you install it over the old images, the patch will most definitely not work.

Sawdust
08-10-05, 06:18 PM
Though I've never seen the targeting boxes, I've heard people say that if you are at ~90° AOB and within a few hundred meters of the ship, the boxes show up in the stock game.

Maybe they were referring to the mod mentioned above, but I'm not sure. :hmm:

speedybanana
08-10-05, 06:24 PM
Though I've never seen the targeting boxes, I've heard people say that if you are at ~90° AOB and within a few hundred meters of the ship, the boxes show up in the stock game.

Maybe they were referring to the mod mentioned above, but I'm not sure. :hmm:

Ya thats what im talking about. Im not sure whether those are part of the original game or part of a mod or some added feature from a patch.

speedybanana
08-10-05, 06:25 PM
http://www.subsim.com/subsim_files/patches/fullvulnmod.zip is the mod you're looking for. It should work with all patch versions, but once you install it over the old images, the patch will most definitely not work.

When you say all patched version do you mean the US / EMEA (or whatever its caled) that have been upgraded to 1.4? Or do you mean it will work with any patch?

CWorth
08-10-05, 06:28 PM
They are part of the game.Not a mod or added feature.

You need to be near 90 degrees AOB and I think it was within 1000meters for them to show up.

speedybanana
08-10-05, 07:02 PM
They are part of the game.Not a mod or added feature.

You need to be near 90 degrees AOB and I think it was within 1000meters for them to show up.

Are you sure about this? Are you sure they are part of version 1.0? I always attack 1000m away or less and always at 90 degrees and I have never seen these boxes. I think you might be wrong on this one. I dont understand why there would be a mod out there that does exactly whats in the game already. I might have certain realism settings turned on which prevent the boxes from coming up but even on the base settings the game first starts you off with I have never seen those boxes.

The mod however does work, even on 1.00. Thanks alot for that.

CWorth
08-10-05, 07:20 PM
I have seen them since version 1.0 so they are part of the game.Believe me those are not modded in.

Grifter808
08-10-05, 10:39 PM
Yes, like the other posters wrote, they are in the game. I don't know, maybe it's due to a bug? :hmm:

SmokinTep
08-11-05, 06:44 AM
They are in the game. You have to have the scope locked on to the target also.

cunnutazzo
08-11-05, 07:17 AM
I have seen these targeting boxes only 1 time, no way to see them again. :roll:

kholemann
08-11-05, 09:07 AM
I have no idea what y'all are talking about.... Targeting box? All I ever see is a triangle while viewing a ship.

CB..
08-11-05, 09:14 AM
me i'm still waiting to see a contact report appear on the map lol....3rd career and never seen anything appear on the map screen at all!
mind you i'm kinda glad ..as it makes life interesting as i have to drop map markers as and when i get reports contacts and work it out from there...slowly getting the hang of it..

The Avon Lady
08-11-05, 09:20 AM
I have no idea what y'all are talking about.... Targeting box? All I ever see is a triangle while viewing a ship.
If you look closely at the Periscope View screen example on page 16 of the game manual, you'll see dark gray rectangular sections on the bottom of the boat show there in the recognition manual.

It's been a long time since I've seen the boxes in-game. I also wondered why they did not seem to consistantly show up. Since then, I've upped my realism settings. I wonder whether one of them disables this feature completely. :hmm:

Rubini
08-11-05, 09:45 AM
You only need to be a few meters (~800-500m), AOB ~80-100 with the ship locked in attack periscope view and obviously the Recognition Manual open in the correct page. When the boxes appears just click on the desire target and FIRE!

You don't need a high realism level (I see that with 40%).

Rubini.

MonkeyHero
08-11-05, 10:01 AM
I don't think the boxes you're talking about will show up if you're using manual targeting in realism settings. The mod that I linked to will just show you where the vulnerable spots are at all times in the recognition manual, but you won't be able to select them.

Zie Chuckinator
08-11-05, 12:22 PM
i havnt seen those boxes once. :hulk:

Gollan
08-11-05, 12:29 PM
Here are some screen shots of an attack run showing the recognition manual without and with the targeting boxes. The AOB changed from 84 to 86 and distance increased. Yes, I was driving backwards for reasons that are... uh... classified...

http://gollan.pwaresearch.com/p/C3_Attack_1.jpg
http://gollan.pwaresearch.com/p/C3_Attack_2.jpg

Mouseketeer
08-11-05, 12:44 PM
As far as I can say (and I'm not an expert): you have to be within 1000 m to target, the AOB should close to 90 degrees and gyroangle of torpedo must be between 0-15 degrees or 345-0 degrees (for bow tubes of course). As far these conditions are met targeting boxes should show.