View Full Version : Should Radar and Radio Antenna be "raisable"
Anachronous
03-27-06, 06:03 AM
Has anyone worked on this and decided if its fesible?
Happy Times
03-27-06, 02:27 PM
ONE time i had the the radio guy report me that he picked of RADIO (not radar! didnt even have a detector..) signals and the bearing to it. In the map it appeared as a task force and the contact came also from BDU. I had this once, go figure, x-files stuff.. :|\
Tonnage_Ace
03-27-06, 02:42 PM
I think in order to mod a movable radar you would need access to the SDK which wasn't released for who know what reason. Most games release their SDK after a game is released, sometimes before.
Salvadoreno
03-27-06, 04:31 PM
I thought Huff Duff/DF was implemented in the game. I notice it specially later in the war, when im tracking a convoy sending out contact reports, sooner or later a warship turns my way quick and starts firing...
Ducimus
03-27-06, 04:33 PM
The biggest perk to moving the radar mast to where it supposed to be (if it were even possible), is the radar not shutting off in fowl weather everytime a wave splashs the frontside of the conning tower.
fabianhidalgo
03-27-06, 04:51 PM
On the antennas
Serious very difficult to create a mod to raise them? :roll:
Ducimus
03-27-06, 05:22 PM
3d modeling issue i beleive.
My educated guess is this:
Appendages to the uboat (perisopes, torpedo tubes, masts, antenna, etc) are individual prefabircated 3d models that must attach to a special "node" in order to work properly in the coding/mechanics of the game.
. (if you can get the exterior view to clip right, you can see right into a uboat model and see how all the tubes, periscopes, etc are individual modeled).
For example, the GEMA radar is attched to a node on the front of the conning tower. If attenas must attach to a node, then to get it to work properly on top of the conning tower would involve create a new node. For whatever reason ubi didn't do this and as a quick fix to get things working, put the mattress style radar mast on the same node the GEMA uses.
The same theory can be applied to all aerials. The model was done, but no node to attach them was created. So they just sit there.
Again, thats a guess.
someone on the 9th flotilla forums managed to raise them all
Ducimus
03-27-06, 07:13 PM
someone on the 9th flotilla forums managed to raise them all
Any more info on that? Links? pictures? better yet, an english translation to go along with a link? :D
fabianhidalgo
03-27-06, 08:56 PM
Does it seem that this one is the web of her 9th flotilla?
http://www.9teuflottille.de/index2.html
This one in German
Letum, can you give us more detail on the location in the forum?
Please. :hmm:
Does it seem that this one is the web of her 9th flotilla?
http://www.9teuflottille.de/index2.html
This one in German
Letum, can you give us more detail on the location in the forum?
Please. :hmm:
Yep...thats the one I think.
Would be nice to have working masts.Wonder if it is possible to add the periscopes controls to the radar mast and such.
Looks like this may be a job for sergbuto to look into.He seems to be the wiz around here when it comes to breakthroughs with the ship models and stuff.
fabianhidalgo
03-27-06, 09:22 PM
http://img357.imageshack.us/img357/3659/fpr10sq.th.jpg (http://img357.imageshack.us/my.php?image=fpr10sq.jpg)
Look at these photos
In the forum of her 9th flotilla appears in this topic
" 3D Importer geht in die nächste Phase "
fabianhidalgo
03-27-06, 09:24 PM
http://img489.imageshack.us/img489/4236/fpr01vn.th.jpg (http://img489.imageshack.us/my.php?image=fpr01vn.jpg)
fabianhidalgo
03-27-06, 09:27 PM
For what I deal they used the Pack3d
If someone knows more, please help with more information
geez, all that time I tought it was a swim aid ring :lol:
fabianhidalgo
03-28-06, 06:33 PM
A question,
Does someone know if sansal or sergbuto have email? To contact them
I believe that they can help with this
someone on the 9th flotilla forums managed to raise them all
Any more info on that? Links? pictures? better yet, an english translation to go along with a link? :D
Sorry, I have searched, but can't find evidence to back up the roumor.
Loks like someone else in this thred has tho! :up:
For what I deal they used the Pack3d
If someone knows more, please help with more information
For what i've read at their place this was just a graphic detaille improvement, not a full working funcionable radio antena, i mean, that it doesn't, raises and retractes when diving , it stays like that for the all game.... :rock: :up:
Hell, it's cool to have the antena working but i think personaly that
it is also a Pain in the B... see it over there all the time in the midle of your vision angle just cause you can't lower it... :up:
Ducimus
03-29-06, 04:28 PM
Im more concerned about the radar mast then the antenna, anyone a bit more knowledgable then I have any clue or idea about how we might relocated it to its proper position?
DIRTY DEALER
07-11-06, 06:24 PM
http://www.subsim.com/radioroom/showthread.php?t=94718
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