View Full Version : Graphical bug
Monty160
10-12-23, 09:55 AM
Hi I'm playing GWX3 with USAM in career mode. I just upgraded to the type VIIB from Type II and I am now suddenly seeing this graphically bug on merchant ships. Any idea what maybe causing it?
https://i.ibb.co/vvz2qrV/bug.jpg
https://i.ibb.co/Rzwxg1p/SH3-Img-12-10-2023-15-36-48-830.jpg
propbeanie
10-12-23, 02:38 PM
What is your mod list Monty160?
Monty160
10-12-23, 03:38 PM
What is your mod list Monty160?
I think I've worked out what was causing it. I did have a bunch of mods installed but I did a fresh install. This is all I have now.
GWX3
WB's USAM v69.61.1 Part 1
WB's USAM v69.61.1 Part 2
Supplement to V16B1 (JSGME)
WB's USAM 1b GWX Campaign
It's not there anymore after I uninstall WB's USAM. It's some sort of glitch with ships using the red port navigation light (the green starboard lights are fine).
Do you know if there is a fix for it?
Thanks
Anvar1061
10-13-23, 06:59 AM
This problem is related to the red_halo.tga file that is used in WBs USER v69.61.1 Part 2\data\Sea\LW_Boje\LW_Boje.dat and WBs USER v69.61.1 Part 2\data\Sea\LWC_Boje\LWC_Boje.dat and has a different texture. The easiest way is to rename these textures to red_halo_boje.tga
https://sun9-6.userapi.com/impg/e0cgN8h6sAxUKgVZRHfOCct8vsw3OCE2PaP9dA/6DcHhVErauE.jpg?size=961x652&quality=95&sign=91ea9dd84ab9fa2ef03135f5f8fe496d&type=album
Monty160
10-15-23, 05:32 AM
This problem is related to the red_halo.tga file that is used in WBs USER v69.61.1 Part 2\data\Sea\LW_Boje\LW_Boje.dat and WBs USER v69.61.1 Part 2\data\Sea\LWC_Boje\LWC_Boje.dat and has a different texture. The easiest way is to rename these textures to red_halo_boje.tga
https://sun9-6.userapi.com/impg/e0cgN8h6sAxUKgVZRHfOCct8vsw3OCE2PaP9dA/6DcHhVErauE.jpg?size=961x652&quality=95&sign=91ea9dd84ab9fa2ef03135f5f8fe496d&type=album
Thanks a lot Anvar I would never have worked this out. Works perfectly now :Kaleun_Salute:
Anvar1061
10-15-23, 12:22 PM
https://www.subsim.com/radioroom/images/smilies/Kaleun_Salute-1.gif
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