Byku
06-14-23, 02:57 PM
Hello,
I have a question regarding a potential issue with the animation of torpedo doors on U-boats.
In the game Silent Hunter III, the sequence of torpedo door operation is divided into two distinct stages: the bow door opens first, and once that's complete, the muzzle door opens.
However, evidence suggests that in reality, both doors should open simultaneously. This is evidenced by:
A video on the operation of the G7e torpedo, available at: https://youtu.be/CAO2BYZdfE4?t=793 (the relevant timestamp is marked)
A photograph showing the muzzle doors concealed behind the bow doors, available at: https://i.postimg.cc/1XJLcb1C/VIIC-open-bow-doors.jpg
I was wondering if this issue has been raised before, and if anyone has attempted to rectify it with a mod.
I have a question regarding a potential issue with the animation of torpedo doors on U-boats.
In the game Silent Hunter III, the sequence of torpedo door operation is divided into two distinct stages: the bow door opens first, and once that's complete, the muzzle door opens.
However, evidence suggests that in reality, both doors should open simultaneously. This is evidenced by:
A video on the operation of the G7e torpedo, available at: https://youtu.be/CAO2BYZdfE4?t=793 (the relevant timestamp is marked)
A photograph showing the muzzle doors concealed behind the bow doors, available at: https://i.postimg.cc/1XJLcb1C/VIIC-open-bow-doors.jpg
I was wondering if this issue has been raised before, and if anyone has attempted to rectify it with a mod.