View Full Version : The Way of the Hunter
Skybird
01-04-23, 10:56 AM
There is a new hunting game out, and I read that it looks great and does quite some of the things I complain about in Call of the Wild, better: namely the animal behavour and herd behaviour.
The game has for the remaining 26 hours of the sale a -25% discount, and so I decided to give it a try, its ucrrently downloading. The season pass makes no sense currently, since the additional two reserves it promises, are not yet completed.
I will testplay it tonight and see what get. If I do not like it, I refund.
This is the expanded, explanatory trailer. Sounds good what it says. Question is how it is all implemented in practical game play. I tested other hunting titles different to the two The Hunter games before, none of them convinced me. This one could be different. I let you know.
https://www.youtube.com/watch?v=t-q6hkhdIRQ
I've been looking at that one. Please let us know how you like it, Skybird.
:Kaleun_Salute:
Skybird
01-04-23, 03:43 PM
Looks, after 40 minutes, like plenty of potential mindlessly wasted. There are bugs, one I stumbled over already after 2-3 minutes, is a game breaker, and it exists since at least 4-5 months, and they have not cared to adress it, obviously. When i open the ingame map, the game freezes, and I need to manually crash to desktop to get the rig moving again. I left a post at Steam and see what feedback I get, but I assume I tomorrow will refund, since the devs seem not to be present.
Thats a shame, the looks are VERY good. But technical stability is a must, and it is not given here. I read there are other cracking bugs, too, and that it has become worse with every patch they released.
So until here my advice is: save the money and look at the situation again in a year or so.
Skybird
01-04-23, 04:24 PM
Was du heute kannst besorgen, das verschiebe nicht auf morgen.
Refunded.
Schade drum. I would have loved to like this. But constant CTDs are a knockout criterion.
Was du heute kannst besorgen, das verschiebe nicht auf morgen.
Refunded.
Schade drum. I would have loved to like this. But constant CTDs are a knockout criterion.
Thank you for the report, Skybird. I believe that I'll do exactly as you suggest, look in on it in another year.
:Kaleun_Salute:
Threadfin
01-10-23, 01:35 PM
I've dropped about 40 hours in to this one so far and I like it. I've not had a single crash.
The hunting side of the game is quite good. The tracking, sign, shooting, wind and scent and penetration models are all well done.
There's a herd management mechanic where the player can influence the genetics of the animals in the reserves over time. It's obviously super accelerated, with generations taking days instead of decades. But I've already begun to see the effects. If you cull the old and weak, then future spawns will reflect higher quality animals.
Weapons include rifles and shotguns, in many of the expected calibers. From .22 through .350 mag. There's an 'ethical energy' mechanic, where the idea is to match the hitting power of the round to the animal, to kill cleanly but not to over do it. Works well.
I'm playing on the medium 'Hunter' difficulty and the animals are suitably wary and alert. It's a good hunting simulation in the field.
The only marks I have against it is the narrative or story side. Imagine your state government producing material to teach about hunting ethics in the 1970's to grade schoolers. That's what it is like. Thankfully these moments pass quickly, and the missions pay money for buying new kit, so I tolerate it. But I really dislike how it's done here. I'm not nine years old.
The only marks I have against it is the narrative or story side. Imagine your state government producing material to teach about hunting ethics in the 1970's to grade schoolers. That's what it is like. Thankfully these moments pass quickly, and the missions pay money for buying new kit, so I tolerate it. But I really dislike how it's done here. I'm not nine years old.
LOL! I remember that sort of state material from back in the 60s and 70s. Hopefully they'll improve that situation.
Are the devs active and rolling out updates fairly often?
I may give this one a try. I like a good hunting (or fishing) game, and there are very few out there.
Thanks for the report, Threadfin!
:Kaleun_Salute:
Threadfin
01-10-23, 05:35 PM
A new update dropped today. I've only been in it a short time, so can't say how well the devs support it over time. But I've not seen any complaints that they are slow or inattentive. New missions, animals, weapons and more have been added since release.
This game is clearly a direct contender for Call of the Wild. I only played that one a short time (actually bought it for my son and his X Box). I don't have enough time with CotW to compare the games really, but the simulation aspects get good marks in comparison by the player base. It's a newer game and not so robust like CotW, yet anyway.
If you can either like or tolerate the story side, there's a really nice hunting simulation here. New maps, animals and weapons will bring it closer to CotW over time I think in terms of content.
The devs clearly saw the need to head off ethics complaints, but they went way overboard with the presentation, at least for me. Others will find it charming or quaint I imagine, so just one man's opinion.
I was surprised to see Skybird's comments about instability, but that's the gaming soup. It runs fine for me, on a modest box, Win 10. Your mileage may vary.
I like it. The bones are good. Looking forward to seeing where it goes.
Skybird
01-10-23, 06:39 PM
Its were not stable for me and some others who complaine dbaotu that in Steam forums, but others said they had no issues, so it seems to be mixed.
I tested it for curiosity, since I like these kinds of games anyway. But i could as well also stay with the two Hunter games, they still do fine enough for me.
Threadfin
01-11-23, 09:50 AM
Yeah, it's too bad it ran poorly for you. Wonder what the issue is, because it's been trouble free for me, as far as stability is concerned. At least the two-hour Steam refund window is enough time to see if it runs soundly, if not enough time to know whether any particular player will like it.
I think if someone is in to hunting games WotH is a good choice, but the same could be said for CotW and even the Hunter, old as it is. If someone is really in to hunting games they'll buy them all and then decide which one to spend the most time with.
I've quite taken to it. I spend 95% of my time stalking. Just moving slowly through the reserve, always upwind of course, pausing often to glass the surrounding areas and listening for tell-tale signs of game nearby. Once a worthy target is found, then it's a matter of positioning for a good shot. It's not uncommon to spend thirty minutes circumnavigating a position in order to approach from the downwind side. It's essentially stealth gaming, and the quarry is alert. It feels good, the balance in this. But of course this is subjective and everyone will see it through their own lens.
I've dropped 50 hours now, and taken 80 animals, which is a nice round sample with which to judge the state of the game. I think it's in a good place, particularly the hunting sim side. As the devs expand the content (like archery for example which is planned) it will get better.
Personally I'd like to see more weapons and animals. More lever-action rifles. Grouse, quail, woodcock, turkey, coyotes. A blind and stand building mechanic (there are currently tower stands sprinkled throughout the maps).
I think a game like this would benefit from a working camouflage system. Oddly, apparel is a non-issue in Way of the Hunter. There are no clothing choices. This would be welcome, to need to choose your dress to enhance your stealth in whichever environment you're hunting in.
I've got real-world hunting experience, although I don't do it any longer for personal reasons. But Way of the Hunter hit home straight off with Grandpa's rifle. It's a spitting image of my first deer rifle, a Marlin tube mag, lever action .30-.30. I have three of these as well as a .243, a .270 and a number of others, plus shotguns. This doesn't mark me out as an expert, but it does give me an informed opinion, and WotH hits a lot of good notes. If the dev team keep on improving their game I think it's well worth a go for anyone interested in the genre.
Skybird
01-11-23, 10:42 AM
I will check it again in a year, next winter's sale for example. COTW I also adopted just later too, and I still play Hunter Classics. COTW has so huge reserves and over a dozen now, I have barely seen a fraction of all there. And there is no doubt that it is a work of art and beauty, too. I currently disocvered a thick dense, foggy forest in New Zealand, a real thick, dark place with kind of a heavy mood, like the spider forest from the Hobbit movie, and I did not even know it was there.
Me too prefers to stalk, and us ebinos a lot. I do nto care whether I shoot somethign duzring a tour or niot, to me its to 95% the immersion in the world and the trekking what its about. In COTW. in HC, I enjoy to see old places I am familair with bvut havent seen sicn eyears, maybe, while reactiuvatign old memories. These reserves are like good old friends one has not seen since a long time. In a way, they are therefore precious to me, and thats why I keep HC.
Immersion in these typoe of open world sandbox games, is everything. Thats why I have logged so insanely many hours in Fallout 4, too, building new bases all time long. Before, I played Skyrim for years, and had comparably many hours.
Threadfin
01-11-23, 11:20 AM
Good post Skybird, and we share a similar outlook. You mention Fallout 4 and whilst I was late to that party, I still have dropped 400 hours in to it. The gameworld is great. I've long since finished the main quest (in survival mode) and now I just exist in it. Almost level 100 now which is great. No level cap has enabled me to stay engaged throughout the run, since there's always a new perk point around the corner. Survival mode grants a big bonus on combat XP, so it makes for fast leveling to reach 95 at this point.
I played Stalker COP's Misery mod the same way, just existing in the world, with little attention paid to moving the story forward or completing missions. More of a life in the zone sim than a game, ya know?
Way of the Hunter has really nice maps (Idaho and Transylvania), that feel huge. I think in actual size they are close to something like GTA's Los Santos, but with no helicopters and fleets of supercars it feels way bigger. The terrain is excellent and varied, with subtle shifts in the biomes as you move between lowland marsh, lowland forest, grassland, highland forest and mountains for example. That's a minimum expectation for this sort of game, and they've done a fine job of it.
Threadfin
01-19-23, 09:20 AM
I've been having such a good time with Way of the Hunter I decided to pick up Call of the Wild too. I don't think I'll enjoy the hunting sim side quite as much, but the game's been out a long time and there's plenty of content so why not?
Skybird, did you have a long thread about CotW? Or was that the Hunter? I can only find the latter so maybe my recollection was faulty.
I've now dropped 100 hours in to Way of the Hunter and I really like what it offers in the field. The stalking, tracking, reading sign, wind and scent, animal behavior, herd management, shooting and penetration models are all good. It's still early in it's cycle, and I'm looking forward to see what the devs add down the line.
Skybird
01-19-23, 11:34 AM
Over the years I think I had threads on both, but it all molt together I think, or I moved more to COTW, but under the Classic Hunter thread label. Classic is alive and has new developers who foster it, but new reserves are not being done. I have my quarrels with some aspects of COTW, but the beauty of the world in it brings me back to it time and again. Same is true for Classic Hunter.
Nice to hear you like WOTH. I will certainly check it again in a year or so. Next christmas season in sales for example. So far, I currently play COTW again, and a lot, daily, after a longer absence. SDome fo those reseves are so unbeliavbyl beautiful. Colorado. Alaska. New England. Siberia. Hirschfelden.
Skybird
01-19-23, 11:40 AM
From 2009, holy moly...
https://www.subsim.com/radioroom/showthread.php?t=150770&highlight=Hunter
2012, second thread
https://www.subsim.com/radioroom/showthread.php?t=200652&highlight=Hunter
I now recall, I initially had reservations against the always online thing and the business model. Thats what delayed me to embark on it, by some years.
Threadfin
01-19-23, 12:18 PM
I see. Both games are 'The Hunter' right?
One is Classic. One is Call of the Wild. I knew the latter was released in 2017 and when I saw the thread kicked off in 2012 I reckoned it was a different game. But now I see you've combined the two, makes sense.
I'd suggest not waiting a year for WotH. I think, based on how well it's run for me, that one of the recent updates may have improved things, but that's speculation. Get it soon on sale, with the season pass, and that way you'll pay a lot less down the line. If it runs well -- and I guess that's a big if -- the game is in a good state now. It lacks many of the features CotW has, like blinds, tents, archery and the like, but the actual hunting is good.
But that's a matter of opinion, so blaze your own.
As for CotW, I'm looking forward to giving it a go, and will this evening. Like I said I think the hunting sim will not feel quite so, err, sim-like? But I believe the sum will be greater than the parts. And then I'll be able to draw direct comparisons between the two titles.
It's only money....
Skybird
01-19-23, 01:59 PM
I just had tried it, just days ago. :03: Crashes after some time as described. EVERY time.
After all, I have two hunting games, I am not desperately needing a third one.
--------------
Yes, there are two The Hunter games. The first started 2009, then wa s almost ruined and the original owner adn developer was bancrupt, and so it was sold to the new developer that also runs Call of the Wild, and brought it to shine. Its micro transactions system meanwhile is deactivated, it can be played practically for free now. Still holds its ground, still has its fan base, and when Call of the Wild was released (being The Hunter 2 effectively), the first game was outsourced to a maintance developer who keeps it floating and alive, renaming the old game as The Hunter Classic.
If you do not know the old classic The Hunter, check it out. It still is a damn fine game with plenty of reserves well done. The animal AI is better than in COTW, it does not do these bug-like stunts that you not rarely see happening in COTW, but does not know as big herds as you sometimes see in COTW. I still play it - frequently, so do many other players.
-----------
Threadfin
01-19-23, 03:51 PM
Maybe I will, get Classic, at some point down the line. But I'm set for now, after all I have yet to even install Call of the Wild, only bought it last night. So let's see how that goes, but thanks for the recommendation.
I thought it had been a few weeks since you played WotH, not a few days. Too bad that. Have you tried a different video driver maybe? Like you said, you're covered already so not priority.
100 hours for me, no crashes. For you, crashes constantly. Doesn't seem logical, but this has always been the way with our hobby.
Skybird
01-19-23, 07:22 PM
There are quite some people having many crashes, I read in reviews at Steam as well around the net, so I am not that alone. While others have none, apparently.
In one year again.
I played WotH a lot when it was released and even with it flaws and bugs back then, I very much enjoyed it more than CotW. While the latter obviously has more content atm, WotH's hunting just feels more "sim-like" than The Hunter's. Especially once you understand the mechanics, you rarely need to stalk anymore in CotW, just run around until you hear the warning call.
I did get burned out eventually, but definitely going to return to it sometime soon. :yep:
Skybird
01-20-23, 07:41 AM
Yes, thats true, COTH is less simulation than Hunter Classic. The only remedy is to act with self-restriant oin side of the player. Itrs said you get form a sim what you out into it, handle it like an arcade game and you get an arcade game reaciton, handle it more seirous, and you get more realism. Thats is true for a serious flight or racing sim, for example. In COTW I mean to not mow down a full herd just ebcasue you can, the animal AI is at times terribly stupid, they did a rela loiusy job on that and refuse to repair it.
In the end COTW is what it is, either one likes or or not. One thing however is certain: it is beautiful to look at, many reserves are visual feasts, and works of beauty and art. When i want a more challenging "hint", I fall back to classic Hunter, however, which I still play. It also has its flaws, however, perfect none of the two is. But heck, in the end we are just playing a game, and we better play only that what gives us subjective enjoyment. COTW to me is a walk-in-the-park/forest simulator in the first. :)
Threadfin
01-20-23, 08:16 AM
Agreed that Way of the Hunter is the better hunting sim in the field.
But I started Call of the Wild last night and dropped four hours. I was instantly struck by some of the differences. Where I spawned at the start (Silver Peaks map first) there were bears, and pronghorns and deer and more all within a couple hundred yards. My first kill was at 18 yards. In Way of the Hunter you'd need to work hard to get that close. It's different for sure.
But I still had fun with it. I'll stick with Call of the Wild for a while and give it a proper go, stalk different maps, try various weapons, hunt new game.
CotW is six years older and feels like it. But it's also much more robust due to how much time they've had to improve and expand it. It's good to have options.
Skybird
01-20-23, 09:17 AM
A hunt ion both Hunte rgames cna go very differfent from the one the day before. On one day you can walk around for an hour or two, and hear no calls and find no traces on the ground. On the next day you may find both easily, almost in extrmneis. So , this can vary extremely widely. I know thta many newcomers are turnbd away becasue it bores them so much to wal aroudn and do not see any animal at all. This is due to having ha da day wiht ba dluck, but also with scaring the animal off, maybe. Animal AI unfortunateky has many bugs.
Hints:
- many think the accoustic sensibility of animals is overdone, they spook too easily. I would disagree, but its a popular perception being talked of a lot.
- from a certain darkness level at sunset on, the graphical hints for traces on the ground will become invisible and will no longer be displayed if you do not use a torchlight. However, animals do not react to torchlights used, so no penalty from that. :doh:
- have a tent with you and ste it up before you end your session. You will in each reserve spawn to the next house or tent your were löoiacted to in your last session. If you want to cver gorund and nbot start always int beh same familia rpalces, you need a tent. (pick it up again before you walk of into the reserve when you start!).
- need zones actually do work.
There are no penalties for shooting animals with the wrong callibre (they call it ethical hunting), but you will have a reduction in money and score points. Animals and weapons are sorted into 9 different categories.
Bird hunt I find boring and nerve killing, i dont do it. All the many callers and rubber ducks and finding out how to use them (its not intuitive, I think) and then sitting still in place, and in groundblinds. In classic Hunter, this was the method to milk for coins, since all that stuff was needed in significant quantities and had to be bought via micro transactions.
No, perfect The Hunter world is not. But beautiful.
I will set up a post in the Hunter thread soon with a few links to some useful tables on animals, acivity times, and weapons. Give me half an hour.
edit:
Done.
https://www.subsim.com/radioroom/showpost.php?p=2848662&postcount=398
les green01
01-20-23, 11:12 AM
i have way of the hunter play it a little bit but for me it sucks no bows and they have you wobbling all over the place suppose to be like real life if you wobble that bad you don't need to be in the field you sure don't need to be around a firearm that right there is the deal breaker for me granted i have handle firearms since i could walk and hunted for 45 years so no problems finding game i can even find the blood trails on it
Threadfin
01-21-23, 09:19 AM
The wobble is pronounced, but the devs need some way to differentiate the stability of different stances, so you have wobble. It's not so bad I don't think, and there is a perk for reducing it a little.
It's difficult to use prone stance often for taking shots, due to the vegetation and terrain and how it restricts your view. But from a crouch it's not bad. The breath hold makes it steady enough to take accurate, placed shots out to 400 yards and farther.
I would like to see improved shooting positions in the stands however. Unless the target is visible through the small doorway at the top of the ladder, stand shots need to be taken standing up. But even this isn't so bad I don't think. I've hit a number of shots out to 250 yards while standing.
Threadfin
02-02-23, 09:49 AM
Since I added Call of the Wild to my quiver, I can say without a doubt, the wobble is better in Way of the Hunter. Long range shooting, even prone, is harder than it should be in Call of the Wild, due to the insane wobble from a supported position.
Anyway, if anyone's interested, I have a thread at SimHQ comparing the two hunting games and talking about my experiences with both games. Check it out here.
Way of the Wild (https://simhq.com/forum/ubbthreads.php/topics/4619774/way-of-the-wild#Post4619774)
Skybird
02-02-23, 10:04 AM
Anyway, if anyone's interested, I have a thread at SimHQ comparing the two hunting games and talking about my experiences with both games. Check it out here.
Way of the Wild (https://simhq.com/forum/ubbthreads.php/topics/4619774/way-of-the-wild#Post4619774)
So now we know where you've been hanging out these past few days, you disloyal scoundrel!
Threadfin
02-02-23, 10:39 AM
I check in here every day but there's not much discussion! Same with SimHQ for that matter :)
I've been playing one or both of these hunting games every day for three weeks now. Lovin' it
les green01
02-02-23, 12:07 PM
it is a beautiful game it really is i don't know anybody else game,but the wind speed is the same just different directions i also like that the game not holding my hand if i wound a animal and got to track it but most of my tactics for finding game is what i use in real life now since i figure out how to hold my breath the wobble not as bad now if the game would let me sell the 243 i be happy
Threadfin
02-02-23, 12:54 PM
Are you sure you're not talking about Call of the Wild? The wind display in Way of the Hunter changes intensity, or maybe I'm misunderstanding what you mean. Wind speed changes in Call of the Wild too, at least visually, but there's no speed display, and I'm not sure if it's factored in to shots anyway.
New Alaska reserve announced for Way of the Hunter. Looks fantastic!
https://youtu.be/4nMOcItFHE8
les green01
02-02-23, 06:25 PM
way of the hunter it always blowing at 16.5 for me the direction changes though maybe i need to verfie the files i went for another chest shot hit high in the neck almost head that was at 400 yards with the 243 i did track it down little 6 point mule wind speed is working now
Threadfin
02-02-23, 09:45 PM
Wind speed should change, it does for me. Which difficulty are you playing? Which reserve?
Aside from the Alaska announcement, the initial Hunter Log posted by the devs says they are addressing a few things, or intend to. One is the camera bobbing when crouch walking on sloped terrain. It affects me, and I hope they work that out.
Another thing they said is that they are aware that the community generally thinks the UTV is overpriced and they are looking at ways to address this. Which is an interesting way of putting it, and makes me think it won't be a straight price cut. Maybe a series of challenges to unlock a lower price, or something like that?
It is too expensive at 40k, in my view. The gun prices are reasonable, real-world sort of prices. Compared to a typical Polaris for example it's really high. I don't have the funds at the mo to buy it anyway, but I think I'll hang on until this shakes out. Let's see what they decide.
les green01
02-03-23, 11:20 AM
Wind speed should change, it does for me. Which difficulty are you playing? Which reserve?
Aside from the Alaska announcement, the initial Hunter Log posted by the devs says they are addressing a few things, or intend to. One is the camera bobbing when crouch walking on sloped terrain. It affects me, and I hope they work that out.
Another thing they said is that they are aware that the community generally thinks the UTV is overpriced and they are looking at ways to address this. Which is an interesting way of putting it, and makes me think it won't be a straight price cut. Maybe a series of challenges to unlock a lower price, or something like that?
It is too expensive at 40k, in my view. The gun prices are reasonable, real-world sort of prices. Compared to a typical Polaris for example it's really high. I don't have the funds at the mo to buy it anyway, but I think I'll hang on until this shakes out. Let's see what they decide.
ranger or the hardest level only one i done is nez perce i did find a scrape with doe crap so look like they got that model in
Threadfin
02-03-23, 11:57 AM
Odd. Sometimes my wind is blowing at 9 ft/sec and sometimes 28 ft/sec and all sorts of numbers.
I've been playing on Hunter and maybe on Ranger the wind speed is purposely hidden? I don't know.
I'll go back to Ranger eventually, but I need Hunter Sense to learn the intricacies of the herd management system.
les green01
02-03-23, 12:20 PM
Odd. Sometimes my wind is blowing at 9 ft/sec and sometimes 28 ft/sec and all sorts of numbers.
I've been playing on Hunter and maybe on Ranger the wind speed is purposely hidden? I don't know.
I'll go back to Ranger eventually, but I need Hunter Sense to learn the intricacies of the herd management system.
wind finally change for me wind wasn't changing and always sunny i reinstall now seem to be working 30 speed and raining and the swaying not has bad must been a bad install i did find out rain will wash out a blood trail.
Threadfin
02-03-23, 01:38 PM
Interesting. Well, at least it is working correctly now. Enjoy the thunderstorms :)
les green01
02-04-23, 10:03 PM
what i can tell is the wind doesn't effect the round and no bullet drop i just reach out and drop a buck at 600 yards with a 30/30 just to see
Threadfin
02-13-23, 11:14 AM
New reserve will drop on February 23, price will be 9.99.
Looking forward to it. I fired up Way of the Hunter last night having spent all of my recent play time with Call of the Wild. Right off the bat I spotted a five-star mulie in the river valley near Bear Den Ranch. Couldn't get a good shot as they were down in a thicket along the river, and I spooked them when I got within about 70 yards. They took off to the east, across the river and up the hill, disappearing in to the forest. Dammit.
I crossed the river and climbed the tower there, thinking, well maybe they'll return when the coast is clear. About 30 minutes later the herd came back down the hill and would pass right by my stand. The fiver-star was there with a massive rack, and I waited for the deer to spread out a bit, as my shot was masked behind a leading deer. The five-star bumped in to the one ahead and it made him veer a little to the right.
That was the shot I was looking for and I took it from about 150 yards. He ran off to the left and disappeared behind some spruce trees. I climbed down and went around those trees to harvest my buck. And he was gone. Blood spot said animal survived. Dammit.
It was late and I didn't have time to set off on a long track to verify if he survived. But man, this was a perfect set up and not sure how I failed to take him. When I return I'll follow it. You never know.
That's one neat difference between the two games. When you resume Way of the Hunter it is frozen in the same instant you left. Even if you go hunt the other reserve for a while.
Threadfin
02-15-23, 09:00 AM
Not to keep everyone in suspense, the outcome of that encounter can be read here
https://simhq.com/forum/ubbthreads.php/topics/4620833/re-way-of-the-wild#Post4620833
And includes some revenge on the wolves.
Threadfin
02-23-23, 10:23 AM
Alaska reserve has been released. A number of fixes and additions in the patch notes, but two jumped out at me.
There's another ATV option, and reasonably priced at 10k. They also say they've fixed the shotgun penetration which was needed.
les green01
08-15-23, 02:59 PM
on sale 50% if you hadn't got it now do have bows now though they sound loud when you shoot
Threadfin
11-13-23, 02:21 PM
Took a months-long break from this game, but two things brought me back in for a look. New Africa reserve called Tikamoon Plains, and a 50%-off sale on Steam.
Decided to buy the new reserve only to find I already had it. Included in the season pass which I thought ended with Alaska, but ignorance is bliss. Since I still held the money I intended to throw at the new reserve, and didn't need to, I picked up the new weapons pack, a selection of Steyr rifles.
I had been asking for a .270 Browning bolt action. Not gonna happen I don't think, but this pack includes a Steyr .270 bolt which is good enough. Such a fine cartridge. This rifle replaces the .308 Monobloc as my main carry rifle.
The new reserve is really nice. I was cool to it when it was announced, after all I didn't care much for Call of the Wild's Africa reserve. But the one in WOTH is very nice indeed.
Sale ends November 18.
Skybird
11-13-23, 06:24 PM
Even if I am not into this one its nice to see it developing. Shows that the interest is there.
Threadfin
11-20-23, 01:05 PM
I guess there is? I play it, but looking at the Steam charts can make me worry. The devs are active in the Steam forum, and assure us they are fully committed. But when I look I see 700 people playing and that's a mighty small number.
It's a better hunting simulation than COTW, but probably not a better game, and so it struggles I think to gain traction. But even if they stopped development today I'd have gotten my money's worth and still have it to play.
This is the hunting game for hunters. I like them both.
les green01
11-28-23, 02:26 AM
i think for a lot of us you don't make a hunting game and don't put bows and if you going have bird hunting not have dogs in is mind blowing biggest problem i have is the wobble i dont wobble in real life i just kill 5 deer two weeks ago with no wobble these devs are not hunters and it shows i try a spine shot on game didn't drop the animal rl that animal is down heart,lung,liver in game act like they dont get hit rl if they don't drop right off they wobble and move real slow and make about 20 yards for us rl hunters hunting season is in full mode so most during daylight is out in the field also they have the wind effect on the round way off dont get me wrong i still play and try to enjoy but 9 times out of 10 start cussing and have to go outside
Skybird
11-28-23, 03:52 AM
In sims like this you often have compromises between realism and gameplay elements that are needed to balance thinbgs, comneosnate for deficits or to implement a challenbge for the player due to real things being not possible to be put into the game. Overlook it and enjoy, I assume the wobble may go in this game the higher the skill level goes up? Thats how it is in both The Hunter titles at least.
Well, after reading while you guys discussed it I became interested, so I bought it, with all DLC during the autumn sale. I also have tHCotW with all DLC.
So far, so good. I don't see one as better than the other. They're similar, but different. There are things that I like in both. If you could combine the best of both, you'd really have something.
Anyway, I'm glad that I own both, and I'll play each title as I feel moved at the time. They're both good.
:Kaleun_Cheers:
Threadfin
11-28-23, 08:00 AM
I like them both too, and play both. For me, Way of the Hunter is a better hunting simulation. When the boots are on the ground, when it's just me, my rifle and a whitetail, WOTH is closer to what I want and expect from a hunting game.
I think WOTH has better shooting, ballistics, penetration modeling. The animal animations and behavior are more convincing. Weapons and especially scopes are better. The vastly increased draw distance makes the world feel more real.
Call of the Wild on the other hand is more fun to play for me. More gaming hooks, like missions, challenges and achievements. Hunt Club. A more compelling trophy system with golds, diamonds and great ones. Massively improved scope with more reserves, animal species, weapons and weapon types, ammunition, thermals. It has kit like tents, blinds and decoys.
Call of the Wild is just... easier. Higher pace, more shooting and harvesting, easier to reach a good shooting position.
Stories kinda suck in both games, but WOTH is done like my state government was making ethical hunting instructional material for fourth graders in the 1970s. I fully buy in to the ehtical mojo, in both games. Always the right cartridge, aiming for vitals, never at running animals, and rarely at females. I just don't care to be reminded to do so, so often.
Yeah, I like them both, for different reasons. Picked up Emerald Coast, Tikamoon Plains and the Steyr rifle pack in the autumn sale.
Threadfin
11-28-23, 08:09 AM
I assume the wobble may go in this game the higher the skill level goes up?
There is a skill to reduce oscillation, but it's absolutely horrible in COTW even with that perk. I shoot rifles and if I held my weapon like it is represented in this game I'd just give up for good. It's like naval gunnery, timing your salvo at the trough of the swell. But I've gotten used to it. I am obsessed by my shooting percentage, which the game tracks for all weapon classes. I want every shot to count, and be well-placed. I've taken about 820 shots in my COTW 'career' and maintain a percentage of 90%. Considering how much sway there is that's not bad at all.
Threadfin
03-17-25, 09:38 AM
A year and a half has gone since the last post, but I'm posting again to talk about this game, and how it has evolved.
We now have six reserves
Nez Perce (Idaho)
Transylvania
Tikamoon (Africa)
Matariki Park (New Zealand)
Aurora Shores (Alaska)
Lintukoto (Finland)
The first two are the originals, and are larger than the others. The rest are close to COTW size, but that's still big.
A number of new weapons have been added. Archery is a thing, with crossbows and compound bows.
There is now alternate rifle ammunition, shotguns can shoot slugs
New QoL features have been added, like you can now see herd fitness on the map, represented as a percentage.
Most new gear is DLC-locked. With the Finland map I got a new favorite carry rifle, the Remington .30-06, which replaces the .270 Monobloc, which had replaced the .308 Monobloc.
Game is currently on sale at Steam
https://store.steampowered.com/app/1288320/Way_of_the_Hunter/
Skybird
03-17-25, 03:35 PM
Sale means base game is currently 4 Euros. All Game and DLCs together is under 30 Euros.
les green01
03-17-25, 05:29 PM
i still play it every once in awhile might be fun maybe get us playing mp with it
Threadfin
03-19-25, 11:04 AM
Sale means base game is currently 4 Euros. All Game and DLCs together is under 30 Euros.
It's a great deal at that price. I hadn't bought anything in a while, so did complete the collection for $20.
That's two reserves, Remington pack, Kawasaki ATVs, archery pack. Outfits. For that sort of money, I snapped it up.
Got my first five-star since 2023. Having fun with it. New maps to hunt, new animals to stalk, new weapons and more. It's rounding nicely in to shape, this one.
les green01
03-22-25, 01:52 PM
i completed the whole set still can't believe they hadn't added dogs so bird hunting is pretty much off the table
Threadfin
03-24-25, 07:54 AM
If you hit the bird it drops on the spot, and with hunter sense on, finding the downed bird isn't so hard, at least I don't find it so. Dogs would make it easier, sure, but I don't think they are vital to have success bird hunting or waterfowling in Way of the Hunter. A number of new shotguns have been added so it's a good time to try them out. For whatever reason I continue to carry the 20ga semi-auto, even with a bunch of 12ga shotguns available.
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