Bindolaf
06-14-22, 02:53 PM
Hello everyone.
It has been a long time, but I'm getting back into it. I lost my installation of SH3, but I have SH5, so I installed Wolves of Steel. I am getting used to things, but I have two questions for now:
1. Is there any way, for the love of Nelson, to skip ahead when exiting harbors? I just spent 30 minutes to an hour getting from Kiel to the edge of my patrol area. I am too old and have way too little time to be able to do this. Is there any way to "teleport" closer to the action? I know it is unrealistic. Also, I don't mean automation, which I used to navigate the canal. Worst 30 minutes of my life.
2. Torpedo and firing solutions. I tested a few things, different angles etc. The torpedo always seems to just shoot straight out, follow bearing 000 and miss. Always, regardless of entered firing solution. Is there something I am missing? Even if I enter totally wrong range, speed, bearing and AOB, the torpedo should follow its gyro and turn a bit, no?
Thank you all in advance!
It has been a long time, but I'm getting back into it. I lost my installation of SH3, but I have SH5, so I installed Wolves of Steel. I am getting used to things, but I have two questions for now:
1. Is there any way, for the love of Nelson, to skip ahead when exiting harbors? I just spent 30 minutes to an hour getting from Kiel to the edge of my patrol area. I am too old and have way too little time to be able to do this. Is there any way to "teleport" closer to the action? I know it is unrealistic. Also, I don't mean automation, which I used to navigate the canal. Worst 30 minutes of my life.
2. Torpedo and firing solutions. I tested a few things, different angles etc. The torpedo always seems to just shoot straight out, follow bearing 000 and miss. Always, regardless of entered firing solution. Is there something I am missing? Even if I enter totally wrong range, speed, bearing and AOB, the torpedo should follow its gyro and turn a bit, no?
Thank you all in advance!