View Full Version : RL Tabletop Subsim Gaming
A bit of a random question, does anyone here play those tabletop games, like the one UBOAT is based on? As in real life ones with pieces and other humans in the room? :)
I just wondered what kind of other 'sims' folk play. I asked on the FB page but the audience here is a lot wider!
I've been looking at some interesting board games such as these
https://www.amazon.com/Hunters-German-U-Boats-War-1939-43/dp/B00HNJPXI0
https://www.fantasyflightgames.com/en/products/the-lord-of-the-rings-journeys-in-middle-earth/
https://boardgamegeek.com/boardgame/167791/terraforming-mars
Have tried to find Board games with the Civil War
Markus
Platapus
02-07-22, 01:50 PM
ewww play games with other humans?
You mean actually interacting with *people*?
(honestly, I don't understand where people come up with this stuff)
:D
ewww play games with other humans?
You mean actually interacting with *people*?
(honestly, I don't understand where people come up with this stuff)
:D
The board games I put up can be played by one player.
Markus
Skybird
02-07-22, 03:47 PM
Played cosims in my youth, but cosims in Germany are suspicious, so I lacked playing partners and focussed mainly on solo play. Third World War series by GDW worked well that way, the Strike games by Victory Game less so. The Assault games by GDW I wanted to like, but there were unpassable limitations. Thank God the first Steal Beasts was published not much time later. Flight Leader by Avalon Hill was another darling game, I mean I belong to the generation watching Top Gun in the cinemas, so how not to like this game?
Only very rarely I was able to play with/against human players.
There were dedicated solo games, Ambush!, and Tokyo Express (which I reviewed for Subsim.com: LINK (https://www.subsim.com/ssr/tokyo_express/review_tokyo_express.php)). The "AI" system in Tokyo Express worked surprisignly good and was elegant in design, I still think good of that system. Still a lot of management work, but not as bad as Gulf Strike and Aegean Strike, their workload was incredible. Oh, I forgot, the Fleet series by Victory Games, I had the Atlantic and the Mediterranean module, these handled quite well in solo play although not being designed for that. I liked them: greetings from Red October on the big screen...
I still have them all, somewhere. And I wish somebody would turn Flight Leader into a 1:1 computer conversion with good AI. I would pay a fortune for that.
However, my by far biggest tabletop love is chess :), but I have lost competence in it. Too many years with too little game practice.
Played cosims in my youth, but cosims in Germany are suspicious, so I lacked playing partners and focussed mainly on solo play. Third World War series by GDW worked well that way, the Strike games by Victory Game less so. The Assault games by GDW I wanted to like, but there were unpassable limitations. Thank God the first Steal Beasts was published not much time later. Flight Leader by Avalon Hill was another darling game, I mean I belong to the generation watching Top Gun in the cinemas, so how not to like this game?
Only very rarely I was able to play with/against human players.
There were dedicated solo games, Ambush!, and Tokyo Express (which I reviewed for Subsim.com: LINK (https://www.subsim.com/ssr/tokyo_express/review_tokyo_express.php)). The "AI" system in Tokyo Express worked surprisignly good and was elegant in design, I still think good of that system. Still a lot of management work, but not as bad as Gulf Strike and Aegean Strike, their workload was incredible. Oh, I forgot, the Fleet series by Victory Games, I had the Atlantic and the Mediterranean module, these handled quite well in solo play although not being designed for that. I liked them: greetings from Red October on the big screen...
I still have them all, somewhere. And I wish somebody would turn Flight Leader into a 1:1 computer conversion with good AI. I would pay a fortune for that.
However, my by far biggest tabletop love is chess :), but I have lost competence in it. Too many years with too little game practice.
A great answer my friend, I'll look into a few of those in a bit more detail, as a DCS F14 'pilot' Flight Leader sounds interesting.
Skybird
02-07-22, 04:53 PM
as a DCS F14 'pilot' Flight Leader sounds interesting.
Flight Leader:
https://boardgamegeek.com/boardgame/3711/flight-leader
Customer reviews in the smallprint.
Skybird
02-07-22, 05:12 PM
And now I am wondering...
https://www.allvideoclassicgames.com/products/flight-commander-2-1clk-windows-10-8-7-vista-xp-install
https://www.youtube.com/watch?v=8vLlRFLC0_A
:06:
:hmmm:
:o
:yeah:
Aktungbby
02-07-22, 10:58 PM
Have tried to find Board games with the Civil War
MarkusI still play the 1964 Avalon Hill Gettysburg boardgame (with divisions) and Fury in the West in (brigades), a very accurate rendition of the bloodbath at Shiloh. What's more fun though, are the actual large-scale reenactments I participated in at those two battlefields in the '80's. https://cf.geekdo-images.com/kqjRpIAhepm-O2XWo_l-Qw__imagepage/img/quOh9FCx1--8d679lgK5GhfYU3E=/fit-in/900x600/filters:no_upscale():strip_icc()/pic89933.jpg https://cf.geekdo-images.com/5osuy7IOeKl-lpKmwZjqtg__imagepage/img/AHEY4QFwWRMsqim2shdhy6vfQ6U=/fit-in/900x600/filters:no_upscale():strip_icc()/pic216371.jpg My entire group filled 3 airliners to attend and went as one Federal regiment at the 1988 Gettysburg a huge affair with 30,000 spectators; 15,000+- combatants https://civilwartalk.com/attachments/image-jpg.72197/ Temperatures for 4 days were in the 90's ...brutal in ol'time wool uniforms with full field gear!
I still play the 1964 Avalon Hill Gettysburg boardgame (with divisions) and Fury in the West in (brigades), a very accurate rendition of the bloodbath at Shiloh. What's more fun though, are the actual large-scale reenactments I participated in at those two battlefields in the '80's.
Sometimes I forget I have google. Made a search and found this game. Don't know if there's more board games where you play a general or similar in the Civil war.
https://boardgamegeek.com/boardgame/162009/us-civil-war
Edit
This was my first board game
https://boardgamegeek.com/boardgame/3707/red-storm-rising
End edit
Markus
Platapus
02-08-22, 06:42 AM
Lots of very fond memories of playing Avalon Hill and other like games in my youth.
Skybird
02-08-22, 06:51 AM
I have jumped into the cold water and bought that Flight Command 2 title, it seems to base on Flight Leader by Avalon Hill. From that video I take that the AI is quite challenging and the interface to enter player's moves is practically the boardgame's way of handling the gameplay, just in different visual style. Shipment of the CD will take some time, I expect, and whether or not customs duties jump in I will see, but if they read my message, they may provide me a download link earlier, too.
I'll let you know. It would be blast if this is Flight Leader Boardgame in disguise, so to speak. i hoped for that since years and years. And then they made it already 28 years ago...? :doh:
https://en.wikipedia.org/wiki/Flight_Commander_2
Skybird
02-08-22, 06:56 AM
Wowh - some enthusiastic players even improve a good boardgame further:
https://cf.geekdo-images.com/GpfcDEHFAGFtRIoB5CMJ_A__imagepagezoom/img/Eedl7rM6Ce1zuMzLN_ejQzvUSeY=/fit-in/1200x900/filters:no_upscale():strip_icc()/pic5911770.jpg
Platapus
02-08-22, 07:47 AM
looks like some of the stuff we did with Richthofen's War.
Really enjoyed playing that game. Unfortunately, at the time it was hard to find other WWI air war geeks to play with. :)
It sadden me that we live so far from each other. If we did we could have arranged a monthly meeting, Saturday and play some type of Board game.
Could be real fun playing with friends and eat some good food.
We start the evening with some delicious food then we fight each other in a chosen board game.
Just a crazy idea
Markus
Aktungbby
02-08-22, 10:32 AM
looks like some of the stuff we did with Richthofen's War.
Really enjoyed playing that game. Unfortunately, at the time it was hard to find other WWI air war geeks to play with. :) Right up there with my old Dogfight game:yeah: https://i.ebayimg.com/thumbs/images/g/jWkAAOSwvsthvPr8/s-l300.webp
Skybird
02-08-22, 10:32 AM
It sadden me that we live so far from each other. If we did we could have arranged a monthly meeting, Saturday and play some type of Board game.
Could be real fun playing with friends and eat some good food.
We start the evening with some delicious food then we fight each other in a chosen board game.
Just a crazy idea
Markus
You could do a compromise. Find so9mebody who shares a strategy game, usually that will be a hexfield cosim, where there is play-by-email possible. Molon Labe seems to do that right now in the Sub/Naval & General Games forum. Some such games have that option inbuild.
Like correspondence chess.
Platapus
02-08-22, 11:42 AM
Right up there with my old Dogfight game:yeah:
Wow, I had never heard of that game. Nice!
Skybird
02-09-22, 09:40 AM
Got the download link today while the CD is in transit now.
Installation was flawless, but old-fashioned, of course.
The game is not basing on nFlight Leader, but some simiiair game. This PC game uses a square grid, while Flight Leader used hex fields. However, game mechanics are close enough to strongly remind of FL. And the AI is quite competent. I just did, on the lowest of three levels, a little turmoil, 4 Mig-17 with cannons (me) against 2 Corsairs with missiles (AI), and the AI did what I would expect: the Corsairs tried to manouver so to avoid getting into the engagement zones of the Mig's cannons, while playing out their speed and longer weapon reach, the also used the vertical, and apparently tried formation tactics, not sure on that, needs some engagements with more planes involved to judge that)
The match is not yet decided, I furballed around so far and got one salvo off that missed, but also avoided to get a missile lock glued onto of my planes. Will continue later.
The interface is like you would expect from a windows game of 1994, with all pros and cons.
Nice: the author and company owner did not promsie too much, the game gets flawlessly installed (enforced installation to c:/), and then does some I think DOS-box related magic all by itself, you have not to hassle around with getting it to run, you double-click the desktopo icon, and you are done. Despite the low resolution of those times, the game also automatically scales to your screen's height so that you do not have to play in a tiny micro-windows where you hardly can read anything, you have a 4:3 ratio however, so black bars left and right.
If you are familiar with cosim playing, you easily adapt to the interface and the way the game plays. I am VERY happy to have found this, it scores big on my board, and really feels like a good solid old fashioned tabletop cosim, and the AI does well, apparently.
The game has an extensive database, and a mission editor.
The seller also added - for free - "Over the Reich". Still need to learn about it, I dont know it.
It seems that the game in general is held in high esteem: this review is from 2017- 23 years after release! !
https://web.archive.org/web/20200315040215/https://www.rockpapershotgun.com/2017/01/27/the-flare-path-sequel-this-please/
Recommended. :yeah:
Edit:
further comments and a huge database with scenarios.
https://sites.google.com/site/hagler11sflightcommander2site
2nd edit:
Over the Reich seems to be a wortyh addition, too. Its based on severla of Avalon Hill'S boardgames, and was part fo a series and direct successor to FL2. Reviews point out its great AI.
The board game: https://boardgamegeek.com/boardgame/8316/over-reich
The PC game: https://www.youtube.com/watch?v=4bhrE0VVOBI
I would recommend to carefully check the store I linked to with Flight Leader 2, they have quite some of those old-fashioned hex cosims on offe,r and if they all work so niecely off the shelf, its time well-spend to check out what they have to offer.
Aktungbby
02-09-22, 11:37 AM
Right up there with my old Dogfight game:yeah: https://i.ebayimg.com/thumbs/images/g/jWkAAOSwvsthvPr8/s-l300.webp
Wow, I had never heard of that game. Nice!No sooner do we have this blogversation than Roger Corman's hokey Richthofen and Brown pops up on the telly! Don Stroud (Roy Brown)actually learned to land and takeoff to improve the film footage realism. He was slightly injured in a bird strike through the propeller arc which caused a crash. :o
Skybird
02-09-22, 04:51 PM
Hmpf...! Lost two Migs, a third one damaged, got some salvos off at those two corsairs, but did not score. My two suviving Migs escaped - but just so...
To be honest, with these protagonists one would expect outcomes like this, wouldn'T one. Its just that i do not like to lose.
Then tried the same with four Corsairs (me) against 4 Phantom II's :D. Heck, I rarely got my lower back served to me on a silver plate by any AI like this! They dogfought life, soul and who knows what else out of me. Whereever I tried to evade to, some Phantom was already waiting for me: low, high, it did not matter, and always aggressively seeking the initiative.
I'm impressed. Great game, i already love it.
em2nought
02-10-22, 03:00 PM
looks like some of the stuff we did with Richthofen's War.
Really enjoyed playing that game. Unfortunately, at the time it was hard to find other WWI air war geeks to play with. :)
I had a blue bedsheet for Jutland :up:
Skybird
02-10-22, 04:28 PM
This is probably the most influential cosim in my life. I played this more than any other.
https://www.youtube.com/watch?v=UFgKfsyCQ6o
Platapus
02-10-22, 04:35 PM
I had a blue bedsheet for Jutland :up:
Adapt Improvise Overcome. :up:
Skybird
02-10-22, 04:43 PM
This is a HUGE game, and quite complex. Doing it solo is almost impossible,. at leats unreaiosnable. I would not recommend this to newcomers in the cosim genre.
https://www.youtube.com/watch?v=IKX5aH-JmU0
Skybird
02-10-22, 04:59 PM
This is probably the most well-thought-out cosim design I have ever stumbled over with best rules of its kind rules in certain spoecific design areas of the game mechanics, even allowiung sort of hidden and undetected movement but commaing that the game is played by indeed two human players, not solo. The ammount ofdrtials and realsim imo set a precendece and is well balanced against management handling by the player. I am glad however that later this matter was covered by Steel beats Pro and the Combat Missionb series, but for a table top series I would not be surprised if people knowing the market better than me would tell me you could not find a better game on the matter of mechanized ground warfare.
I did not find a good video that did real judgement to the game and how it looks like with units in action on the maps. But believe me, its a very very good design. I wish I had playing partners back in those days.
https://www.youtube.com/watch?v=jRlgONjDW3I
Skybird
02-10-22, 05:03 PM
A very pleasant design of newbie-friendly, moderate complexity, and a counter design that I always liked due to its high-tech-looks. I played htis comfortably in solo several times, also 6th Fleet. I have very good memories of this and full-heartly can recommend it.
https://www.youtube.com/watch?v=hOLIJwW11fk
Skybird
02-10-22, 05:12 PM
This is a very nice - because: explanatory - video of the Ambush! game, which is a dedidcated solo player game, WWII era. I found it worked very good, and played quite some of the scenarios in it. I wanted to get some of the later modules, but I was just out of school, money was thin, these kind of games were hilariously difficult to get in Germany and costed a fortune, and then I got off to university, so it never happened. Today, we do this kind of gameplay better in PC simulators, but as a solo tabletop, its a very solid game with real tactical surprises. If you look for something to do solo, you have this one on your check-it-out-list.
https://www.youtube.com/watch?v=OOeb67a7K5g
As a reminder, another dedicated solo game that had a really well-working "AI", is Tokyo Express. You can find my review from many, many years ago in the reviw section of Subsim. This game and Ambush! really are recommended for when the Blackout strikes your city. :D
Skybird
02-11-22, 06:20 PM
Sorry for having "derailed" this thread a bit, since it was meant to be about real tabletop games, and I mentioned computer cosims only because OT starter said something like he was curious for Flight Leader, and there I got started...
As I said, i ended up with getting Flight Commander 2, and I again must reiterate how damn good that game is. I have sunk already a lot of hours into it, and in Advanced Game Mode. It is absolutely immersive, the graphics can easily fool you. The interface for moments put you into the cockpit, since you enter your moves for every turn via stylized throttle and joystick, as if it were a flight simulator. Much nicier than just rightclicking onto a unit, and then setting values in some pop-up menu. The Advanced Game rules again remind a lot of those in Flight Leaders, here you find consideraton of vertical speed gain in climbs and dives, phased game turns where plane and missile movement is resolved square by square,G-Loc, Immelmanns and Split-S, barrel rolls, visual and radar lockons before you can fire, effects of one and two seater cockpit workload and the differenc ein radar reaction time, battefield radar operators, rear and full aspect missiles, probabilities of different attack angles, terrain altitude, time of day, pilot quality rated for air combat, ground combat, aggressiveness/defensiveness, toughness; fuel management and considerations of fuel levels when game begins depending on the flight distance you already covered (distance to your home base), and so forth. The tactical depth is immense, yet after you wrapped your mind around the interface and heard that clicking sound inside your head, you enter your commands and moves quickly and comfortably, and the gameplay becomes unexpectedly fluid for a cosim. And it is then when time starts fleeting, and not just the Migs but also the hours fly by!
A very, very good game, I am totally happy that I found it. Exactly what I was looking for since - well, practically since it came out in the early nineties. I just did not know that it existed.
I started a cold war campaign, and had a first huge airbattle. My six Eagles with Aim-9Ms and Aim-7s versus three attack groups with almost 2 dozen Mig-23, 27s, Su-24, a few Mig-21s. I had not expected that many attackers, else I would have send up more interceptors. Squadron management and ressource management is a game element here, both over the campaign and within the single active mission, you must manage both with the length of the conflict on mind. The air battle was absolutely furious and crazy, including both short and long range missile combat, and cannons. I lost two Eagles in the end, but saved both pilots, but shot down 17 attackers and damaging 2 or 3 more. The Sovjets however mauled my fuel base ont he ground, and did seriosu damage to gorudn units and some cirticla buildings. The troops on the gorudn however greeted them with some shoulderpad SAMs as well, scoring two downings. You can expect my surprise when then all of a sudden, with my missiles mostly gone, another attack wave came in, which always was on map, but stayed outside visual range - different to a boardgame cosim, you can switch on and off radars and jammers in this PC game, and can avoid detection maybe, but then also being blind for the things hidden by the fog of war. Also, terrain cluttering your radar if you are not below your target and lightening it up against the empty sky, is a factor. You see, there is plenty of details included that bring more realism into it all, but all accessible via a quite elegant interface (for the year 1994). That it is no hex fields, but square fields map, is no issue at all, I found. And the AI, well there are three levels, and the medium one already is a challenge, but the highest level is Maverick and Iceman having a baby and calling it Arnie.
This will be played a very, very lot. It ticks all my boxes. This thread gave me a very pleasant surprise and present. Thanks, Lesrae!
Skybird
02-11-22, 08:03 PM
Gameplay 6th Fleet.
https://m.youtube.com/watch?v=ad3IjQ9R97Q
Skybird
02-12-22, 06:52 AM
5th Fleet by Victory Games, I did not own it (but 6th and 2nd), but it was I think the third installment of the Fleet series (after 6th and 2nd Fleet), and some Subsim member, I now recall, has told me many years ago that there is a PC version of it, but somehow it dropped off my radar screen again, unchecked. My bad. Here it is, I will later see what I can make with it, I have never used DOS box before.
The boardgame design of the Fleet series was always pleasant and well done, I think. Once you got familiar with it you were able to see how much detail and realism has gone into it, it just can easily escape your awareness if you skim just on its surface.
https://www.myabandonware.com/game/5th-fleet-2b6
Skybird
02-12-22, 10:23 AM
In eSim's Steel Beasts Pro forum there is a years-long running thread on tabletop cosims with now 37 pages. Plenty and plenty of tabletops being mentioned and pointed out.
https://www.steelbeasts.com/topic/11699-wargames/
Skybird
02-13-22, 09:46 AM
5th Fleet works, and relatively easy it is to get it running.
Being I think the third title in the Fleet tabletop series, I think some minor changes to the earlier boardgames' mechanisms have been made, also, the computer adaptation is known to be slightly different, not a total 1:1 conversion of the boardgame. Still, its easy to recognise that this is a game from the Fleet series. But it feels different to play, because all the time-consuming table consultations and book-keepngn of the tabletop game is being done by the computer here, and you have unit description screens instead of the beautifully designed counters of the tabletop, so handling and feel is quite different.
Just the "music" - your first action must be to switch it off. :LOL:
For those interested in the matter its worth a look. I rate it'S likeability with a C+, whereas I would rate Flight Commander 2 with an A.
For comparison: unboxing the tabletop version of 5th Fleet.
https://www.youtube.com/watch?v=_FPfQNVDF0A
I still have this dream about a massive Board Game played by correspondence by many of us here on SubSim.
What type of game it should be I don't know-maybe a air-sea-landbattle game.
I do not know either how it would be done.
Could think that we find a board game and those of us who want to take part buy this game.
Markus
Skybird
02-13-22, 10:20 AM
I still have this dream about a massive Board Game played by correspondence by many of us here on SubSim.
What type of game it should be I don't know-maybe a air-sea-landbattle game.
I do not know either how it would be done.
Could think that we find a board game and those of us who want to take part buy this game.
Markus
I do not know this game system, only heard of it. The series is famous, and long-lasting since the late 80s.
2-6 players:
https://boardgamegeek.com/boardgame/1499/world-flames
Computer version (for the interface only, it has no AI, AFAIK)
https://www.matrixgames.com/game/world-in-flames
This title does not include an AI player in the initial release. It is designed as a computerized, automated and online multiplayer-capable World in Flames, including an integrated multiplayer forum and an official multiplayer server for easy player matching and networking
The world map accurately depicts terrain at 90 kilometers per hex showing all major rivers, coastlines, island chains, and mountain ranges
Thousands of units with quantified historical capabilities from hundreds of different countries
Detailed simulation of the interactions between land, sea, and air forces on a global scale
8 major powers: Germany, Italy, Japan, China, Commonwealth, France, USA, USSR
250+ countries. 70,200 hexes (195 hex rows high by 360 hex columns around)
12 terrain types: Clear, Forest, Swamp, Jungle, Mountain, Desert, Desert-mountain, Ice, Lake, Sea, Qattara Depression, and Tundra
4000+ named locations on the map
5000+ unique bitmapped hexes for coastal terrain
7000+ unique bitmapped hexes for rivers
70 unit types
Detailed unique bitmapped images for 1200 air units and 1000 capital ships. Convoy pipelines, overseas supply lines, and historically accurate rail lines worldwide
If "major powers" translates into number of players, its for up to 8 players then.
Myself, I do not have the space in my flat for such monumental projects that block space for days, weeks, if not months (and if I had, i would rehab squirrels...). Also, WWII is not that much my interest. The map for the tabletop version covered a whole wall.
You may have misunderstod what I meant.
This Board game does exist-We only have to pick which one-Here I'm thinking on a list and from this list we chose a board game.
Number of players max shall be 12.
Each of us who take part in this game play buy this board game.
Following is hard to explain-Closest I can come up with is Correspondence Chess
I make some move in my turnus-I post this in a thread-Those who take part in the game-move my bricks(they are placed on every board games) and I move others turnus on my board game.
Markus
Skybird
02-13-22, 11:54 AM
Oh, play via forum, now I see, well, I think that will not work well - too complex.
I and quite some guys in the forum played each other in chess, 2009 and around that year, and more, posting a board with the positions after every move, well, that worked. But a complex cosim with a huge map? I have my doubts. Somewhere all the loose strings must come together and need a central administrator to keep things flowing, and conformal with rules.
I think we had this talk before, hadnt we?
2009 it was. Damn, time is fleeting. Thats 13 years ago already...
Jeff-Groves
02-13-22, 12:10 PM
You whip up a good Game of Risk?
Count Me in!
My Board Game versions go back to the Original wooden pieces.
Then I have several other versions including the Lord of the Rings version!
Aktungbby
02-13-22, 12:24 PM
/\ That was a college sport for me in '71 (sophomore year). I still have my (60+ yr.old)original wooden piece game in the original battered box in my bedroom closet. All we talk about at reunions are the Risk games...and Hamm's beer! My double-six dice throwing on defence was legendary on wintery all-night sessions in the dorm...perhaps better spent cramming for organic chemistry??:oops: My daughter has yet to beat "the old man"...but holds her own at Monopoly! I pissed off the wife a few years back when I made putting the box and its contents back together #1 task after the last Napa quake; instead of cleaning up the shattered porcelain in the kitchen...a man has gotta have his priorities in order. :doh: The Risk box is securely taped;... and all the cabinets now haves 'quake latches...for eventual quake #3!?? :arrgh!: https://subsim.com/radioroom/picture.php?albumid=815&pictureid=12316
Oh, play via forum, now I see, well, I think that will not work well - too complex.
I and quite some guys in the forum played each other in chess, 2009 and around that year, and more, posting a board with the positions after every move, well, that worked. But a complex cosim with a huge map? I have my doubts. Somewhere all the loose strings must come together and need a central administrator to keep things flowing, and conformal with rules.
I think we had this talk before, hadnt we?
2009 it was. Damn, time is fleeting. Thats 13 years ago already...
We have had this discussion before It was I who made a thread about it-You right it would be to complex. The idea popped up again when I read this thread about RL Board games
As they say Dreams a free.
Markus
Skybird
02-13-22, 02:47 PM
/\ That was a college sport for me in '71 (sophomore year). I still have my (60+ yr.old)original wooden piece game in the original battered box in my bedroom closet. All we talk about at reunions are the Risk games...and Hamm's beer! My double-six dice throwing on defence was legendary on wintery all-night sessions in the dorm...perhaps better spent cramming for organic chemistry??:oops: My daughter has yet to beat "the old man"...but holds her own at Monopoly! I pissed off the wife a few years back when I made putting the box and its contents back together #1 task after the last Napa quake; instead of cleaning up the shattered porcelain in the kitchen...a man has gotta have his priorities in order. :doh: The Risk box is securely taped;... and all the cabinets now haves 'quake latches...for eventual quake #3!?? :arrgh!: https://www.subsim.com/radioroom/picture.php?albumid=815&pictureid=12316
Ah, Risk! I didn't have the money to buy the game from Parker (in this country), and my parents found it too expensive for the game material offered, so I never got it as a gift. So I often borrowed it from the library. At some point I traced it on a large sheet of tracing paper, and stretched it on thick white cardboard. These cross-shaped tile spacers from the hardware store were painted by me with Plaka paints, so we call here very solid colors, which one also uses for stone painting for example, rather already a varnish. The playing cards I transferred to index cards. And then I played on this setup with my three closest friends from the class. Excessively.
Jeff-Groves
02-13-22, 02:57 PM
I and several of My closest friends played Risk every weekend until around 10 years ago.
I'm currently trying to get a Game together again in a crazy way!
I'm doing a voice message that sounds like JigSaw to send to the Old Gang!
:har:
Maybe you can help edit my Script?
Hello Terry.
Like all of Humanity the cold of winter has you and our friends Rick and Dave hiding indoors to escape the fridged cold life throws at us all.
Each Harboring the false idea they could win the Game of risk when facing one as skilled as I!
Each bearing the mental scars of defeat in past meetings!
Each holding on to the dream that just maybe this time they can rise up out of the mud of past defeats! Maybe just this once they can be the Victor!
The Clock is ticking Terry!
Only by accepting this challenge will each of you know if You are good enough!
Tick Tock Tick Tock! (Evil laughter)
I'm using Audacity to record and adjust the recorded sound tracks.
It's intended to sound kind of like this
https://www.youtube.com/watch?v=6a9JFbJl0Sw
Skybird
02-13-22, 04:10 PM
The kid could not be accused of lacking creativity! :)
Jeff-Groves
02-13-22, 04:45 PM
https://www.mediafire.com/file/151hpdqv5skjm28/Risk12mp3.mp3/file
What do you think?
I did learn one must speak slower and allow a pause between words but I'm just an amateur.
Probably should use a real microphone instead of the Notebooks built in also.
Aktungbby
02-13-22, 05:23 PM
Like all of Humanity the cold of winter has you and our friends Rick and Dave hiding indoors to escape the fridged cold life throws at us all.
Each Harboring the false idea they could win the Game of risk when facing one as skilled as I!
Each bearing the mental scars of defeat in past meetings!
Each holding on to the dream that just maybe this time they can rise up out of the mud of past defeats! Maybe just this once they can be the Victor!
U R as twisted as I and the dormmates were...half a century ago!:haha: One night in particular still lingers: the game had started at 10 PM an was is still at full tilt around 3AM:k_confused: upon returning from a potty break, everyone started laughing and announced 'I was the winner'??! They confessed they'd been passing the conquest cards "under the table" in a cabal effort to eradicate my yellow armies from the board...all night long and I simply wouldn't cave in. We always played French Rules: cards dealt up to determines board start positions; with first wild card up to start first. It made for a faster, brutal game with fewer armies.
Jeff-Groves
02-13-22, 05:36 PM
As the Reigning Champion? I ALWAYS get my Black Hordes to overwhelm the World! That is the goal each of my Mates play for!
He who wins? Goes Black for the next Game.
And You know what they say about going Black!
em2nought
02-13-22, 11:59 PM
Lux Delux is a really good PC version of Risk :up: https://sillysoft.net/lux/ (https://sillysoft.net/lux/)
raymond6751
06-25-24, 05:23 AM
I am an independent game designer and just published, just for you guys.
It's WW3 naval war depicting a new Battle of the Atlantic. It's NATO vs Russia!
It's got a special price for Subsim members this week, June 25-30th, 24.
(Message me for the discount code!)
It's Strategic.
It's Operational.
It's Tactical.
It's non-tech, meaning you don't need to know all the weapon technology.
https://www.wargamevault.com/product/483891/Close-The-Atlantic--World-War-Three
raymond6751
06-28-24, 05:20 AM
Subsim members, here is the code mentioned in the previous message:
https://www.wargamevault.com/browse.php?discount=964a847652
The code expires on June 30, 24
You get a 5$ discount off my new modern naval board game. The rule book is a download and contains the map and counters to print.
Physical components are available too. They can be purchased at Camelot Games:
https://www.camelotgamestore.com/search?q=CtA&cid=0&advs=false&isc=false&sid=false
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